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* Begin implementing an SDL2 frontendThomas Voss 2024-02-145-8/+92
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* Check return value of clock_gettime()Thomas Voss 2024-02-141-1/+2
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* Prefer UINT64_WIDTH to literal ‘64’Thomas Voss 2024-02-141-1/+1
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* Remove useless variableThomas Voss 2024-02-141-2/+1
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* Rename lookup.h to autogen-lookup.hThomas Voss 2024-02-141-1/+1
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* Fix builds on MacOSThomas Voss 2024-02-142-190/+1
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* Free alloced buffer for DB instructionsThomas Voss 2024-02-141-0/+5
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* Set pad to false after paddingThomas Voss 2024-02-141-1/+3
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* Print correct binary sizesThomas Voss 2024-02-141-2/+4
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* Implement the start of an emulatorThomas Voss 2024-02-144-9/+385
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* Align opcodes on even byte boundariesThomas Voss 2024-02-141-0/+9
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* Check for T_IDENT, not T_STRINGThomas Voss 2024-02-141-1/+1
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* Offset labels by 0x200Thomas Voss 2024-02-141-1/+3
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* Begin work on the Ahoy emulatorThomas Voss 2024-02-131-0/+57
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* Make unreachable() useful when debugging, and move common macrosThomas Voss 2024-02-136-18/+31
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* Move *eq() macros to common.hThomas Voss 2024-02-133-10/+4
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* Use U8MOV()Thomas Voss 2024-02-131-2/+1
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* Remove debug codeThomas Voss 2024-02-131-5/+1
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* More simplificationThomas Voss 2024-02-131-13/+10
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* Remove [[maybe_unused]] from stream parameterThomas Voss 2024-02-131-1/+1
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* SimplifyThomas Voss 2024-02-131-3/+1
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* Swap out mbstring.h for rune.hThomas Voss 2024-02-131-1/+1
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* Complete the assemblerThomas Voss 2024-02-133-8/+178
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* Update NOTESThomas Voss 2024-02-131-1/+1
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* Genesis commitThomas Voss 2024-02-1314-0/+1558