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* Correct usageThomas Voss 2024-02-171-1/+4
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* Remove TODOsThomas Voss 2024-02-171-16/+0
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* Support runtime speed scalingThomas Voss 2024-02-173-11/+17
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* Allow user-customizable volume levelsThomas Voss 2024-02-173-11/+33
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* Decrease project scopeThomas Voss 2024-02-171-4/+0
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* Toggle scanlines at runtimeThomas Voss 2024-02-171-1/+4
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* Instantly redraw the screen on resizeThomas Voss 2024-02-171-1/+1
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* Make drawing more efficientThomas Voss 2024-02-171-6/+6
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* Fix DRW collision detectionThomas Voss 2024-02-171-1/+2
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* Add missing includesThomas Voss 2024-02-172-0/+2
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* Remove commented out codeThomas Voss 2024-02-171-25/+0
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* Optimize redrawingThomas Voss 2024-02-175-5/+15
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* Improve video drawingThomas Voss 2024-02-165-22/+30
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* Improve reset codeThomas Voss 2024-02-165-20/+22
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* Make the screen resizableThomas Voss 2024-02-161-3/+3
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* Allow the user to reset the emulatorThomas Voss 2024-02-166-17/+22
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* Support custom clock speedsThomas Voss 2024-02-162-37/+62
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* Add extra bounds checkingThomas Voss 2024-02-161-1/+5
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* Update TODOsThomas Voss 2024-02-161-0/+6
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* Add a TODO fileThomas Voss 2024-02-161-0/+15
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* Allow for custom seedingThomas Voss 2024-02-163-7/+71
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* Use UINT64_C() instead of a cast to uint64_tThomas Voss 2024-02-161-1/+1
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* Make i a size_tThomas Voss 2024-02-161-1/+1
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* Just use 64 instead of UINT64_WIDTHThomas Voss 2024-02-161-1/+1
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* Print filenames in error messagesThomas Voss 2024-02-163-7/+10
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* Inline update_timers()Thomas Voss 2024-02-161-17/+7
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* Sort out includesThomas Voss 2024-02-164-7/+5
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* Inline winclr()Thomas Voss 2024-02-162-9/+2
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* Implement sound supportThomas Voss 2024-02-163-4/+10
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* Implement a working SDL GUIThomas Voss 2024-02-165-134/+419
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* Begin implementing an SDL2 frontendThomas Voss 2024-02-145-8/+92
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* Check return value of clock_gettime()Thomas Voss 2024-02-141-1/+2
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* Prefer UINT64_WIDTH to literal ‘64’Thomas Voss 2024-02-141-1/+1
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* Remove useless variableThomas Voss 2024-02-141-2/+1
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* Rename lookup.h to autogen-lookup.hThomas Voss 2024-02-141-1/+1
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* Fix builds on MacOSThomas Voss 2024-02-142-190/+1
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* Free alloced buffer for DB instructionsThomas Voss 2024-02-141-0/+5
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* Set pad to false after paddingThomas Voss 2024-02-141-1/+3
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* Print correct binary sizesThomas Voss 2024-02-141-2/+4
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* Implement the start of an emulatorThomas Voss 2024-02-144-9/+385
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* Align opcodes on even byte boundariesThomas Voss 2024-02-141-0/+9
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* Check for T_IDENT, not T_STRINGThomas Voss 2024-02-141-1/+1
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* Offset labels by 0x200Thomas Voss 2024-02-141-1/+3
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* Begin work on the Ahoy emulatorThomas Voss 2024-02-131-0/+57
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* Make unreachable() useful when debugging, and move common macrosThomas Voss 2024-02-136-18/+31
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* Move *eq() macros to common.hThomas Voss 2024-02-133-10/+4
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* Use U8MOV()Thomas Voss 2024-02-131-2/+1
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* Remove debug codeThomas Voss 2024-02-131-5/+1
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* More simplificationThomas Voss 2024-02-131-13/+10
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* Remove [[maybe_unused]] from stream parameterThomas Voss 2024-02-131-1/+1
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