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authorThomas Voss <mail@thomasvoss.com> 2024-11-27 20:54:24 +0100
committerThomas Voss <mail@thomasvoss.com> 2024-11-27 20:54:24 +0100
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+ RFC 872 September 1982
+ M82-48
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+ TCP-ON-A-LAN
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+ M.A. PADLIPSKY
+ THE MITRE CORPORATION
+ Bedford, Massachusetts
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+ Abstract
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+
+ The sometimes-held position that the DoD Standard
+ Transmission Control Protocol (TCP) and Internet Protocol (IP)
+ are inappropriate for use "on" a Local Area Network (LAN) is
+ shown to be fallacious. The paper is a companion piece to
+ M82-47, M82-49, M82-50, and M82-51.
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+ "TCP-ON-A-LAN"
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+ M. A. Padlipsky
+
+ Thesis
+
+ It is the thesis of this paper that fearing "TCP-on-a-LAN"
+ is a Woozle which needs slaying. To slay the "TCP-on-a-LAN"
+ Woozle, we need to know three things: What's a Woozle? What's a
+ LAN? What's a TCP?
+
+ Woozles
+
+ The first is rather straightforward [1]:
+
+ One fine winter's day when Piglet was brushing away the
+ snow in front of his house, he happened to look up, and
+ there was Winnie-the-Pooh. Pooh was walking round and round
+ in a circle, thinking of something else, and when Piglet
+ called to him, he just went on walking.
+ "Hallo!" said Piglet, "what are you doing?"
+ "Hunting," said Pooh.
+ "Hunting what?"
+ "Tracking something," said Winnie-the-Pooh very
+ mysteriously.
+ "Tracking what?" said Piglet, coming closer.
+ "That's just what I ask myself. I ask myself, What?"
+ "What do you think you'll answer?"
+ "I shall have to wait until I catch up with it," said
+ Winnie-the-Pooh. "Now look there." He pointed to the
+ ground in front of him. "What do you see there?
+ "Tracks," said Piglet, "Paw-marks." he gave a little
+ squeak of excitement. "Oh, Pooh! Do you think it's a--a--a
+ Woozle?"
+
+ Well, they convince each other that it is a Woozle, keep
+ "tracking," convince each other that it's a herd of Hostile
+ Animals, and get duly terrified before Christopher Robin comes
+ along and points out that they were following their own tracks
+ all the long.
+
+ In other words, it is our contention that expressed fears
+ about the consequences of using a particular protocol named "TCP"
+ in a particular environment called a Local Area Net stem from
+ misunderstandings of the protocol and the environment, not from
+ the technical facts of the situation.
+
+
+
+
+
+
+ 1
+ RFC 872 September 1982
+
+
+ LAN's
+
+ The second thing we need to know is somewhat less
+ straightforward: A LAN is, properly speaking [2], a
+ communications mechanism (or subnetwork) employing a transmission
+ technology suitable for relatively short distances (typically a
+ few kilometers) at relatively high bit-per-second rates
+ (typically greater than a few hundred kilobits per second) with
+ relatively low error rates, which exists primarily to enable
+ suitably attached computer systems (or "Hosts") to exchange bits,
+ and secondarily, though not necessarily, to allow terminals of
+ the teletypewriter and CRT classes to exchange bits with Hosts.
+ The Hosts are, at least in principle, heterogeneous; that is,
+ they are not merely multiple instances of the same operating
+ system. The Hosts are assumed to communicate by means of layered
+ protocols in order to achieve what the ARPANET tradition calls
+ "resource sharing" and what the newer ISO tradition calls "Open
+ System Interconnection." Addressing typically can be either
+ Host-Host (point-to-point) or "broadcast." (In some environments,
+ e.g., Ethernet, interesting advantage can be taken of broadcast
+ addressing; in other environments, e.g., LAN's which are
+ constituents of ARPA- or ISO-style "internets", broadcast
+ addressing is deemed too expensive to implement throughout the
+ internet as a whole and so may be ignored in the constituent LAN
+ even if available as part of the Host-LAN interface.)
+
+ Note that no assumptions are made about the particular
+ transmission medium or the particular topology in play. LAN
+ media can be twisted-pair wires, CATV or other coaxial-type
+ cables, optical fibers, or whatever. However, if the medium is a
+ processor-to-processor bus it is likely that the system in
+ question is going to turn out to "be" a moderately closely
+ coupled distributed processor or a somewhat loosely coupled
+ multiprocessor rather than a LAN, because the processors are
+ unlikely to be using either ARPANET or ISO-style layered
+ protocols. (They'll usually -- either be homogeneous processors
+ interpreting only the protocol necessary to use the transmission
+ medium, or heterogeneous with one emulating the expectations of
+ the other.) Systems like "PDSC" or "NMIC" (the evolutionarily
+ related, bus-oriented, multiple PDP-11 systems in use at the
+ Pacific Data Services Center and the National Military
+ Intelligence Center, respectively), then, aren't LANs.
+
+ LAN topologies can be either "bus," "ring," or "star". That
+ is, a digital PBX can be a LAN, in the sense of furnishing a
+ transmission medium/communications subnetwork for Hosts to do
+ resource sharing/Open System Interconnection over, though it
+ might not present attractive speed or failure mode properties.
+ (It might, though.) Topologically, it would probably be a
+ neutron star.
+
+
+
+ 2
+ RFC 872 September 1982
+
+
+ For our purposes, the significant properties of a LAN are
+ the high bit transmission capacity and the good error properties.
+ Intuitively, a medium with these properties in some sense
+ "shouldn't require a heavy-duty protocol designed for long-haul
+ nets," according to some. (We will not address the issue of
+ "wasted bandwidth" due to header sizes. [2], pp. 1509f, provides
+ ample refutation of that traditional communications notion.)
+ However, it must be borne in mind that for our purposes the
+ assumption of resource-sharing/OSI type protocols between/among
+ the attached Hosts is also extremely significant. That is, if
+ all you're doing is letting some terminals access some different
+ Hosts, but the Hosts don't really have any intercomputer
+ networking protocols between them, what you have should be viewed
+ as a Localized Communications Network (LCN), not a LAN in the
+ sense we're talking about here.
+
+ TCP
+
+ The third thing we have to know can be either
+ straightforward or subtle, depending largely on how aware we are
+ of the context estabished by ARPANET-style prococols: For the
+ visual-minded, Figure 1 and Figure 2 might be all that need be
+ "said." Their moral is meant to be that in ARPANET-style
+ layering, layers aren't monoliths. For those who need more
+ explanation, here goes: TCP [3] (we'll take IP later) is a
+ Host-Host protocol (roughly equivalent to the functionality
+ implied by some of ISO Level 5 and all of ISO Level 4). Its most
+ significant property is that it presents reliable logical
+ connections to protocols above itself. (This point will be
+ returned to subsequently.) Its next most significant property is
+ that it is designed to operate in a "catenet" (also known as the,
+ or an, "internet"); that is, its addressing discipline is such
+ that Hosts attached to communications subnets other than the one
+ a given Host is attached to (the "proximate net") can be
+ communicated with as well as Hosts on the proximate net. Other
+ significant properties are those common to the breed: Host-Host
+ protocols (and Transport protocols) "all" offer mechanisms for
+ flow Control, Out-of-Band Signals, Logical Connection management,
+ and the like.
+
+ Because TCP has a catenet-oriented addressing mechanism
+ (that is, it expresses foreign Host addresses as the
+ "two-dimensional" entity Foreign Net/Foreign Host because it
+ cannot assume that the Foreign Host is attached to the proximate
+ net), to be a full Host-Host protocol it needs an adjunct to deal
+ with the proximate net. This adjunct, the Internet Protocol (IP)
+ was designed as a separate protocol from TCP, however, in order
+ to allow it to play the same role it plays for TCP for other
+ Host-Host protocols too.
+
+
+
+
+ 3
+ RFC 872 September 1982
+
+
+ In order to "deal with the proximate net", IP possess the
+ following significant properties: An IP implementation maps from
+ a virtualization (or common intermediate representation) of
+ generic proximate net qualities (such as precedence, grade of
+ service, security labeling) to the closest equivalent on the
+ proximate net. It determines whether the "Internet Address" of a
+ given transmission is on the proximate net or not; if so, it
+ sends it; if not, it sends it to a "Gateway" (where another IP
+ module resides). That is, IP handles internet routing, whereas
+ TCP (or some other Host-Host protocol) handles only internet
+ addressing. Because some proximate nets will accept smaller
+ transmissions ("packets") than others, IP, qua protocol, also has
+ a discipline for allowing packets to be fragmented while in the
+ catenet and reassembled at their destination. Finally (for our
+ purposes), IP offers a mechanism to allow the particular protocol
+ it was called by (for a given packet) to be identified so that
+ the receiver can demultiplex transmissions based on IP-level
+ information only. (This is in accordance with the Principle of
+ Layering: you don't want to have to look at the data IP is
+ conveying to find out what to do with it.)
+
+ Now that all seems rather complex, even though it omits a
+ number of mechanisms. (For a more complete discussion, see
+ Reference [4].) But it should be just about enough to slay the
+ Woozle, especially if just one more protocol's most significant
+ property can be snuck in. An underpublicized member of the
+ ARPANET suite of protocols is called UDP--the "User Datagram
+ Protocol." UDP is designed for speed rather than accuracy. That
+ is, it's not "reliable." All there is to UDP, basically, is a
+ mechanism to allow a given packet to be associated with a given
+ logical connection. Not a TCP logical connection, mind you, but a
+ UDP logical connection. So if all you want is the ability to
+ demultiplex data streams from your Host-Host protocol, you use
+ UDP, not TCP. ("You" is usually supposed to be a Packetized
+ Speech protocol, but doesn't have to be.) (And we'll worry about
+ Flow Control some other time.)
+
+ TCP-on-a-LAN
+
+ So whether you're a Host proximate to a LAN or not, and even
+ whether your TCP/IP is "inboard" or "outboard" of you, if you're
+ talking to a Host somewhere out there on the catenet, you use IP;
+ and if you're exercising some process-level/applications protocol
+ (roughly equivalent to some of some versions of ISO L5 and all of
+ L6 and L7) that expects TCP/IP as its Host-Host protocol (because
+ it "wants" reliable, flow controlled, ordered delivery [whoops,
+ forgot that "ordered" property earlier--but it doesn't matter all
+ that much for present purposes] over logical connections which
+ allow it to be
+
+
+
+
+ 4
+ RFC 872 September 1982
+
+
+ addressed via a Well-Known Socket), you use TCP "above" IP
+ regardless of whether the other Host is on your proximate net or
+ not. But if your application doesn't require the properties of
+ TCP (say for Packetized Speech), don't use it--regardless of
+ where or what you are. And if you want to make the decision
+ about whether you're talking to a proximate Host explicitly and
+ not even go through IP, you can even arrange to do that (though
+ it might make for messy implementation under some circumstances).
+ That is, if you want to take advantage of the properties of your
+ LAN "in the raw" and have or don't need appropriate applications
+ protocols, the Reference Model to which TCP/IP were designed
+ won't stop you. See Figure 2 if you're visual. A word of
+ caution, though: those applications probably will need protocols
+ of some sort--and they'll probably need some sort of Host-Host
+ protocol under them, so unless you relish maintaining "parallel"
+ suites of protocols.... that is, you really would be better off
+ with TCP most of the time locally anyway, because you've got to
+ have it to talk to the catenet and it's a nuisance to have
+ "something else" to talk over the LAN--when, of course, what
+ you're talking requires a Host-Host protocol.
+
+ We'll touch on "performance" issues in a bit more detail
+ later. At this level, though, one point really does need to be
+ made: On the "reliability" front, many (including the author) at
+ first blush take the TCP checksum to be "overkill" for use on a
+ LAN, which does, after all, typically present extremely good
+ error properties. Interestingly enough, however, metering of TCP
+ implementations on several Host types in the research community
+ shows that the processing time expended on the TCP checksum is
+ only around 12% of the per-transmission processing time anyway.
+ So, again, it's not clear that it's worthwhile to bother with an
+ alternate Host-Host protocol for local use (if, that is, you need
+ the rest of the properties of TCP other than "reliability"--and,
+ of course, always assuming you've got a LAN, not an LCN, as
+ distinguished earlier.)
+
+ Take that, Woozle!
+
+ Other Significant Properties
+
+ Oh, by the way, one or two other properties of TCP/IP really
+ do bear mention:
+
+ 1. Protocol interpreters for TCP/IP exist for a dozen or
+ two different operating systems.
+
+ 2. TCP/IP work, and have been working (though in less
+ refined versions) for several years.
+
+
+
+
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+ 5
+ RFC 872 September 1982
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+ 3. IP levies no constraints on the interface protocol
+ presented by the proximate net (though some protocols
+ at that level are more wasteful than others).
+
+ 4. IP levies no constraints on its users; in particular,
+ any proximate net that offers alternate routing can be
+ taken advantage of (unlike X.25, which appears to
+ preclude alternate routing).
+
+ 5. IP-bearing Gateways both exist and present and exploit
+ properties 3 and 4.
+
+ 6. TCP/IP are Department of Defense Standards.
+
+ 7. Process (or application) protocols compatible with
+ TCP/IP for Virtual Terminal and File Transfer
+ (including "electronic mail") exist and have been
+ implemented on numerous operating systems.
+
+ 8. "Vendor-style" specifications of TCP/IP are being
+ prepared under the aegis of the DoD Protocol Standards
+ Technical Panel, for those who find the
+ research-community-provided specs not to their liking.
+
+ 9. The research community has recently reported speeds in
+ excess of 300 kb/s on an 800 kb/s subnet, 1.2 Mb/s on a
+ 3 Mb/s subnet, and 9.2 kbs on a 9.6 kb/s phone
+ line--all using TCP. (We don't know of any numbers for
+ alternative protocol suites, but it's unlikely they'd
+ be appreciably better if they confer like
+ functionality--and they may well be worse if they
+ represent implementations which haven't been around
+ enough to have been iterated a time or three.)
+
+ With the partial exception of property 8, no other
+ resource-sharing protocol suite can make those claims.
+
+ Note particularly well that none of the above should be
+ construed as eliminating the need for extremely careful
+ measurement of TCP/IP performance in/on a LAN. (You do, after
+ all, want to know their limitations, to guide you in when to
+ bother ringing in "local" alternatives--but be very careful: 1.
+ they're hard to measure commensurately with alternative
+ protocols; and 2. most conventional Hosts can't take [or give]
+ as many bits per second as you might imagine.) It merely
+ dramatically refocuses the motivation for doing such measurement.
+ (And levies a constraint or two on how you outboard, if you're
+ outboarding.)
+
+
+
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+ 6
+ RFC 872 September 1982
+
+
+ Other Contextual Data
+
+ Our case could really rest here, but some amplification of
+ the aside above about Host capacities is warranted, if only to
+ suggest that some quantification is available to supplement the a
+ priori argument: Consider the previously mentioned PDSC. Its
+ local terminals operate in a screen-at-a-time mode, each
+ screen-load comprising some 16 kb. How many screens can one of
+ its Hosts handle in a given second? Well, we're told that each
+ disk fetch requires 17 ms average latency, and each context
+ switch costs around 2 ms, so allowing 1 ms for transmission of
+ the data from the disk and to the "net" (it makes the arithmetic
+ easy), that would add up to 20 ms "processing" time per screen,
+ even if no processing were done to the disk image. Thus, even if
+ the Host were doing nothing else, and even if the native disk
+ I/O software were optimized to do 16 kb reads, it could only
+ present 50 screens to its communications mechanism
+ (processor-processor bus) per second. That's 800 kb/s. And
+ that's well within the range of TCP-achievable rates (cf. Other
+ Significant Property 9). So in a realistic sample environment,
+ it would certainly seem that typical Hosts can't necessarily
+ present so many bits as to overtax the protocols anyway. (The
+ analysis of how many bits typical Hosts can accept is more
+ difficult because it depends more heavily on system internals.
+ However, the point is nearly moot in that even in the intuitively
+ unlikely event that receiving were appreciably faster in
+ principle [unlikely because of typical operating system
+ constraints on address space sizes, the need to do input to a
+ single address space, and the need to share buffers in the
+ address space among several processes], you can't accept more
+ than you can be given.)
+
+ Conclusion
+
+ The sometimes-expressed fear that using TCP on a local net
+ is a bad idea is unfounded.
+
+ References
+
+ [1] Milne, A. A., "Winnie-the-Pooh", various publishers.
+
+ [2] The LAN description is based on Clark, D. D. et al., "An
+ Introduction to Local Area Networks," IEEE Proc., V. 66, N.
+ 11, November 1978, pp. 1497-1517, several year's worth of
+ conversations with Dr. Clark, and the author's observations
+ of both the open literature and the Oral Tradition (which
+ were sufficiently well-thought of to have prompted The MITRE
+ Corporation/NBS/NSA Local Nets "Brain Picking Panel" to have
+
+
+
+
+
+ 7
+ RFC 872 September 1982
+
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+ solicited his testimony during the year he was in FACC's
+ employ.*)
+
+ [3] The TCP/IP descriptions are based on Postel, J. B.,
+ "Internet Protocol Specification," and "Transmission Control
+ Specification" in DARPA Internet Program Protocol
+ Specifications, USC Information Sciences Institute,
+ September, 1981, and on more than 10 years' worth of
+ conversations with Dr. Postel, Dr. Clark (now the DARPA
+ "Internet Architect") and Dr. Vinton G. Cerf (co-originator
+ of TCP), and on numerous discussions with several other
+ members of the TCP/IP design team, on having edited the
+ referenced documents for the PSTP, and, for that matter, on
+ having been one of the developers of the ARPANET "Reference
+ Model."
+
+ [4] Padlipsky, M. A., "A Perspective on the ARPANET Reference
+ Model", M82-47, The MITRE Corporation, September 1982; also
+ available in Proc. INFOCOM '83.
+
+ ________________
+ * In all honesty, as far as I know I started the rumor that TCP
+ might be overkill for a LAN at that meeting. At the next TCP
+ design meeting, however, they separated IP out from TCP, and
+ everything's been alright for about three years now--except
+ for getting the rumor killed. (I'd worry about Woozles
+ turning into roosting chickens if it weren't for the facts
+ that: 1. People tend to ignore their local guru; 2. I was
+ trying to encourage the IP separation; and 3. All I ever
+ wanted was some empirical data.)
+
+ NOTE: FIGURE 1. ARM in the Abstract, and FIGURE 2. ARMS,
+ Somewhat Particularized, may be obtained by writing to: Mike
+ Padlipsky, MITRE Corporation, P.O. Box 208, Bedford,
+ Massachusetts, 01730, or sending computer mail to
+ Padlipsky@USC-ISIA.
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