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author | Thomas Voss <mail@thomasvoss.com> | 2024-11-27 20:54:24 +0100 |
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committer | Thomas Voss <mail@thomasvoss.com> | 2024-11-27 20:54:24 +0100 |
commit | 4bfd864f10b68b71482b35c818559068ef8d5797 (patch) | |
tree | e3989f47a7994642eb325063d46e8f08ffa681dc /doc/rfc/rfc903.txt | |
parent | ea76e11061bda059ae9f9ad130a9895cc85607db (diff) |
doc: Add RFC documents
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diff --git a/doc/rfc/rfc903.txt b/doc/rfc/rfc903.txt new file mode 100644 index 0000000..663e7d6 --- /dev/null +++ b/doc/rfc/rfc903.txt @@ -0,0 +1,227 @@ + +Network Working Group Finlayson, Mann, Mogul, Theimer +Request for Comments: 903 Stanford University + June 1984 + + A Reverse Address Resolution Protocol + + + Ross Finlayson, Timothy Mann, Jeffrey Mogul, Marvin Theimer + Computer Science Department + Stanford University + June 1984 + +Status of this Memo + + This RFC suggests a method for workstations to dynamically find their + protocol address (e.g., their Internet Address), when they know only + their hardware address (e.g., their attached physical network + address). + + This RFC specifies a proposed protocol for the ARPA Internet + community, and requests discussion and suggestions for improvements. + +I. Introduction + + Network hosts such as diskless workstations frequently do not know + their protocol addresses when booted; they often know only their + hardware interface addresses. To communicate using higher-level + protocols like IP, they must discover their protocol address from + some external source. Our problem is that there is no standard + mechanism for doing so. + + Plummer's "Address Resolution Protocol" (ARP) [1] is designed to + solve a complementary problem, resolving a host's hardware address + given its protocol address. This RFC proposes a "Reverse Address + Resolution Protocol" (RARP). As with ARP, we assume a broadcast + medium, such as Ethernet. + +II. Design Considerations + + The following considerations guided our design of the RARP protocol. + + A. ARP and RARP are different operations. ARP assumes that every + host knows the mapping between its own hardware address and protocol + address(es). Information gathered about other hosts is accumulated + in a small cache. All hosts are equal in status; there is no + distinction between clients and servers. + + On the other hand, RARP requires one or more server hosts to maintain + a database of mappings from hardware address to protocol address and + respond to requests from client hosts. + + + +Finlayson, Mann, Mogul, Theimer [Page 1] + + + +RFC 903 June 1984 + + + B. As mentioned, RARP requires that server hosts maintain large + databases. It is undesirable and in some cases impossible to maintain + such a database in the kernel of a host's operating system. Thus, + most implementations will require some form of interaction with a + program outside the kernel. + + C. Ease of implementation and minimal impact on existing host + software are important. It would be a mistake to design a protocol + that required modifications to every host's software, whether or not + it intended to participate. + + D. It is desirable to allow for the possibility of sharing code with + existing software, to minimize overhead and development costs. + +III. The Proposed Protocol + + We propose that RARP be specified as a separate protocol at the + data-link level. For example, if the medium used is Ethernet, then + RARP packets will have an Ethertype (still to be assigned) different + from that of ARP. This recognizes that ARP and RARP are two + fundamentally different operations, not supported equally by all + hosts. The impact on existing systems is minimized; existing ARP + servers will not be confused by RARP packets. It makes RARP a general + facility that can be used for mapping hardware addresses to any + higher level protocol address. + + This approach provides the simplest implementation for RARP client + hosts, but also provides the most difficulties for RARP server hosts. + However, these difficulties should not be insurmountable, as is shown + in Appendix A, where we sketch two possible implementations for + 4.2BSD Unix. + + RARP uses the same packet format that is used by ARP, namely: + + ar$hrd (hardware address space) - 16 bits + ar$pro (protocol address space) - 16 bits + ar$hln (hardware address length) - 8 bits + ar$pln (protocol address length) - 8 bits + ar$op (opcode) - 16 bits + ar$sha (source hardware address) - n bytes, + where n is from the ar$hln field. + ar$spa (source protocol address) - m bytes, + where m is from the ar$pln field. + ar$tha (target hardware address) - n bytes + ar$tpa (target protocol address) - m bytes + + ar$hrd, ar$pro, ar$hln and ar$pln are the same as in regular ARP + (see [1]). + + +Finlayson, Mann, Mogul, Theimer [Page 2] + + + +RFC 903 June 1984 + + + Suppose, for example, that 'hardware' addresses are 48-bit Ethernet + addresses, and 'protocol' addresses are 32-bit Internet Addresses. + That is, we wish to determine Internet Addresses corresponding to + known Ethernet addresses. Then, in each RARP packet, ar$hrd = 1 + (Ethernet), ar$pro = 2048 decimal (the Ethertype of IP packets), + ar$hln = 6, and ar$pln = 4. + + There are two opcodes: 3 ('request reverse') and 4 ('reply reverse'). + An opcode of 1 or 2 has the same meaning as in [1]; packets with such + opcodes may be passed on to regular ARP code. A packet with any + other opcode is undefined. As in ARP, there are no "not found" or + "error" packets, since many RARP servers are free to respond to a + request. The sender of a RARP request packet should timeout if it + does not receive a reply for this request within a reasonable amount + of time. + + The ar$sha, ar$spa, $ar$tha, and ar$tpa fields of the RARP packet are + interpreted as follows: + + When the opcode is 3 ('request reverse'): + + ar$sha is the hardware address of the sender of the packet. + + ar$spa is undefined. + + ar$tha is the 'target' hardware address. + + In the case where the sender wishes to determine his own + protocol address, this, like ar$sha, will be the hardware + address of the sender. + + ar$tpa is undefined. + + When the opcode is 4 ('reply reverse'): + + ar$sha is the hardware address of the responder (the sender of the + reply packet). + + ar$spa is the protocol address of the responder (see the note + below). + + ar$tha is the hardware address of the target, and should be the + same as that which was given in the request. + + ar$tpa is the protocol address of the target, that is, the desired + address. + + Note that the requirement that ar$spa in opcode 4 packets be filled + + +Finlayson, Mann, Mogul, Theimer [Page 3] + + + +RFC 903 June 1984 + + + in with the responder's protocol is purely for convenience. For + instance, if a system were to use both ARP and RARP, then the + inclusion of the valid protocol-hardware address pair (ar$spa, + ar$sha) may eliminate the need for a subsequent ARP request. + +IV. References + + [1] Plummer, D., "An Ethernet Address Resolution Protocol", RFC 826, + MIT-LCS, November 1982. + +Appendix A. Two Example Implementations for 4.2BSD Unix + + The following implementation sketches outline two different + approaches to implementing a RARP server under 4.2BSD. + + A. Provide access to data-link level packets outside the kernel. The + RARP server is implemented completely outside the kernel and + interacts with the kernel only to receive and send RARP packets. The + kernel has to be modified to provide the appropriate access for these + packets; currently the 4.2 kernel allows access only to IP packets. + One existing mechanism that provides this capability is the CMU + "packet-filter" pseudo driver. This has been used successfully at + CMU and Stanford to implement similar sorts of "user-level" network + servers. + + B. Maintain a cache of database entries inside the kernel. The full + RARP server database is maintained outside the kernel by a user + process. The RARP server itself is implemented directly in the + kernel and employs a small cache of database entries for its + responses. This cache could be the same as is used for forward ARP. + + The cache gets filled from the actual RARP database by means of two + new ioctls. (These are like SIOCIFADDR, in that they are not really + associated with a specific socket.) One means: "sleep until there is + a translation to be done, then pass the request out to the user + process"; the other means: "enter this translation into the kernel + table". Thus, when the kernel can't find an entry in the cache, it + puts the request on a (global) queue and then does a wakeup(). The + implementation of the first ioctl is to sleep() and then pull the + first item off of this queue and return it to the user process. + Since the kernel can't wait around at interrupt level until the user + process replies, it can either give up (and assume that the + requesting host will retransmit the request packet after a second) or + if the second ioctl passes a copy of the request back into the + kernel, formulate and send a response at that time. + + + + + +Finlayson, Mann, Mogul, Theimer [Page 4] + |