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diff --git a/doc/rfc/rfc2416.txt b/doc/rfc/rfc2416.txt new file mode 100644 index 0000000..b5e3a90 --- /dev/null +++ b/doc/rfc/rfc2416.txt @@ -0,0 +1,395 @@ + + + + + + +Network Working Group T. Shepard +Request for Comments: 2416 C. Partridge +Category: Informational BBN Technologies + September 1998 + + + When TCP Starts Up With Four Packets Into Only Three Buffers + +Status of this Memo + + This memo provides information for the Internet community. It does + not specify an Internet standard of any kind. Distribution of this + memo is unlimited. + +Copyright Notice + + Copyright (C) The Internet Society (1998). All Rights Reserved. + +Abstract + + This memo is to document a simple experiment. The experiment showed + that in the case of a TCP receiver behind a 9600 bps modem link at + the edge of a fast Internet where there are only 3 buffers before the + modem (and the fourth packet of a four-packet start will surely be + dropped), no significant degradation in performance is experienced by + a TCP sending with a four-packet start when compared with a normal + slow start (which starts with just one packet). + +Background + + Sally Floyd has proposed that TCPs start their initial slow start by + sending as many as four packets (instead of the usual one packet) as + a means of getting TCP up-to-speed faster. (Slow starts instigated + due to timeouts would still start with just one packet.) Starting + with more than one packet might reduce the start-up latency over + long-fat pipes by two round-trip times. This proposal is documented + further in [1], [2], and in [3] and we assume the reader is familiar + with the details of this proposal. + + On the end2end-interest mailing list, concern was raised that in the + (allegedly common) case where a slow modem is served by a router + which only allocates three buffers per modem (one buffer being + transmitted while two packets are waiting), that starting with four + packets would not be good because the fourth packet is sure to be + dropped. + + + + + + +Shepard & Partridge Informational [Page 1] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + + Vern Paxson replied with the comment (among other things) that the + four-packet start is no worse than what happens after two round trip + times in normal slow start, hence no new problem is introduced by + starting with as many as four packets. If there is a problem with a + four-packet start, then the problem already exists in a normal slow- + start startup after two round trip times when the slow-start + algorithm will release into the net four closely spaced packets. + + The experiment reported here confirmed Vern Paxson's reasoning. + +Scenario and experimental setup + + ++--------+ 100 Mbps +---+ 1.5 Mbps +---+ 9600 bps +----------+ +| source +------------+ R +-------------+ R +--------------+ receiver | ++--------+ no delay +---+ 25 ms delay +---+ 150 ms delay +----------+ + + | | + | | + (we spy here) (this router has only 3 buffers + to hold packets going into the + 9600 bps link) + + The scenario studied and simulated consists of three links between + the source and sink. The first link is a 100 Mbps link with no + delay. It connects the sender to a router. (It was included to have + a means of logging the returning ACKs at the time they would be seen + by the sender.) The second link is a 1.5 Mbps link with a 25 ms + one-way delay. (This link was included to roughly model traversing + an un-congested, intra-continental piece of the terrestrial + Internet.) The third link is a 9600 bps link with a 150 ms one-way + delay. It connects the edge of the net to a receiver which is behind + the 9600 bps link. + + The queue limits for the queues at each end of the first two links + were set to 100 (a value sufficiently large that this limit was never + a factor). The queue limits at each end of the 9600 bps link were + set to 3 packets (which can hold at most two packets while one is + being sent). + + Version 1.2a2 of the the NS simulator (available from LBL) was used + to simulate both one-packet and four-packet starts for each of the + available TCP algorithms (tahoe, reno, sack, fack) and the conclusion + reported here is independent of which TCP algorithm is used (in + general, we believe). In this memo, the "tahoe" module will be used + to illustrate what happens. In the 4-packet start cases, the + "window-init" variable was set to 4, and the TCP implementations were + modified to use the value of the window-init variable only on + + + +Shepard & Partridge Informational [Page 2] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + + connection start, but to set cwnd to 1 on other instances of a slow- + start. (The tcp.cc module as shipped with ns-1.2a2 would use the + window-init value in all cases.) + + The packets in simulation are 1024 bytes long for purposes of + determining the time it takes to transmit them through the links. + (The TCP modules included with the LBL NS simulator do not simulate + the TCP sequence number mechanisms. They use just packet numbers.) + + Observations are made of all packets and acknowledgements crossing + the 100 Mbps no-delay link, near the sender. (All descriptions below + are from this point of view.) + +What happens with normal slow start + + At time 0.0 packet number 1 is sent. + + At time 1.222 an ack is received covering packet number 1, and + packets 2 and 3 are sent. + + At time 2.444 an ack is received covering packet number 2, and + packets 4 and 5 are sent. + + At time 3.278 an ack is received covering packet number 3, and + packets 6 and 7 are sent. + + At time 4.111 an ack is received covering packet number 4, and + packets 8 and 9 are sent. + + At time 4.944 an ack is received covering packet number 5, and + packets 10 and 11 are sent. + + At time 5.778 an ack is received covering packet number 6, and + packets 12 and 13 are sent. + + At time 6.111 a duplicate ack is recieved (covering packet number 6). + + At time 7.444 another duplicate ack is received (covering packet + number 6). + + At time 8.278 a third duplicate ack is received (covering packet + number 6) and packet number 7 is retransmitted. + + (And the trace continues...) + +What happens with a four-packet start + + At time 0.0, packets 1, 2, 3, and 4 are sent. + + + +Shepard & Partridge Informational [Page 3] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + + At time 1.222 an ack is received covering packet number 1, and + packets 5 and 6 are sent. + + At time 2.055 an ack is received covering packet number 2, and + packets 7 and 8 are sent. + + At time 2.889 an ack is received covering packet number 3, and + packets 9 and 10 are sent. + + At time 3.722 a duplicate ack is received (covering packet number 3). + + At time 4.555 another duplicate ack is received (covering packet + number 3). + + At time 5.389 a third duplicate ack is received (covering packet + number 3) and packet number 4 is retransmitted. + + (And the trace continues...) + +Discussion + + At the point left off in the two traces above, the two different + systems are in almost identical states. The two traces from that + point on are almost the same, modulo a shift in time of (8.278 - + 5.389) = 2.889 seconds and a shift of three packets. If the normal + TCP (with the one-packet start) will deliver packet N at time T, then + the TCP with the four-packet start will deliver packet N - 3 at time + T - 2.889 (seconds). + + Note that the time to send three 1024-byte TCP segments through a + 9600 bps modem is 2.66 seconds. So at what time does the four- + packet-start TCP deliver packet N? At time T - 2.889 + 2.66 = T - + 0.229 in most cases, and in some cases earlier, in some cases later, + because different packets (by number) experience loss in the two + traces. + + Thus the four-packet-start TCP is in some sense 0.229 seconds (or + about one fifth of a packet) ahead of where the one-packet-start TCP + would be. (This is due to the extra time the modem sits idle while + waiting for the dally timer to go off in the receiver in the case of + the one-packet-start TCP.) + + The states of the two systems are not exactly identical. They differ + slightly in the round-trip-time estimators because the behavior at + the start is not identical. (The observed round trip times may differ + by a small amount due to dally timers and due to that the one-packet + start experiences more round trip times before the first loss.) In + the cases where a retransmit timer did later go off, the additional + + + +Shepard & Partridge Informational [Page 4] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + + difference in timing was much smaller than the 0.229 second + difference discribed above. + +Conclusion + + In this particular case, the four-packet start is not harmful. + +Non-conclusions, opinions, and future work + + A four-packet start would be very helpful in situations where a + long-delay link is involved (as it would reduce transfer times for + moderately-sized transfers by as much as two round-trip times). But + it remains (in the authors' opinions at this time) an open question + whether or not the four-packet start would be safe for the network. + + It would be nice to see if this result could be duplicated with real + TCPs, real modems, and real three-buffer limits. + +Security Considerations + + This document discusses a simulation study of the effects of a + proposed change to TCP. Consequently, there are no security + considerations directly related to the document. There are also no + known security considerations associated with the proposed change. + +References + + 1. S. Floyd, Increasing TCP's Initial Window (January 29, 1997). + URL ftp://ftp.ee.lbl.gov/papers/draft.jan29. + + 2. S. Floyd and M. Allman, Increasing TCP's Initial Window (July, + 1997). URL http://gigahertz.lerc.nasa.gov/~mallman/share/draft- + ss.txt + + 3. Allman, M., Floyd, S., and C. Partridge, "Increasing TCP's + Initial Window", RFC 2414, September 1998. + + + + + + + + + + + + + + + +Shepard & Partridge Informational [Page 5] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + +Authors' Addresses + + Tim Shepard + BBN Technologies + 10 Moulton Street + Cambridge, MA 02138 + + EMail: shep@alum.mit.edu + + + Craig Partridge + BBN Technologies + 10 Moulton Street + Cambridge, MA 02138 + + EMail: craig@bbn.com + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +Shepard & Partridge Informational [Page 6] + +RFC 2416 TCP with Four Packets into Three Buffers September 1998 + + +Full Copyright Statement + + Copyright (C) The Internet Society (1998). All Rights Reserved. + + This document and translations of it may be copied and furnished to + others, and derivative works that comment on or otherwise explain it + or assist in its implementation may be prepared, copied, published + and distributed, in whole or in part, without restriction of any + kind, provided that the above copyright notice and this paragraph are + included on all such copies and derivative works. However, this + document itself may not be modified in any way, such as by removing + the copyright notice or references to the Internet Society or other + Internet organizations, except as needed for the purpose of + developing Internet standards in which case the procedures for + copyrights defined in the Internet Standards process must be + followed, or as required to translate it into languages other than + English. + + The limited permissions granted above are perpetual and will not be + revoked by the Internet Society or its successors or assigns. + + This document and the information contained herein is provided on an + "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING + TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING + BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION + HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF + MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + + + + + + + + + + + + + + + + + + + + + + + + +Shepard & Partridge Informational [Page 7] + |