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+Network Working Group S. Casner
+Request for Comments: 2508 Cisco Systems
+Category: Standards Track V. Jacobson
+ Cisco Systems
+ February 1999
+
+
+ Compressing IP/UDP/RTP Headers for Low-Speed Serial Links
+
+Status of this Memo
+
+ This document specifies an Internet standards track protocol for the
+ Internet community, and requests discussion and suggestions for
+ improvements. Please refer to the current edition of the "Internet
+ Official Protocol Standards" (STD 1) for the standardization state
+ and status of this protocol. Distribution of this memo is unlimited.
+
+Copyright Notice
+
+ Copyright (C) The Internet Society (1999). All Rights Reserved.
+
+Abstract
+
+ This document describes a method for compressing the headers of
+ IP/UDP/RTP datagrams to reduce overhead on low-speed serial links.
+ In many cases, all three headers can be compressed to 2-4 bytes.
+
+ Comments are solicited and should be addressed to the working group
+ mailing list rem-conf@es.net and/or the author(s).
+
+ The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
+ "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
+ document are to be interpreted as described in RFC 2119.
+
+1. Introduction
+
+ Since the Real-time Transport Protocol was published as an RFC [1],
+ there has been growing interest in using RTP as one step to achieve
+ interoperability among different implementations of network
+ audio/video applications. However, there is also concern that the
+ 12-byte RTP header is too large an overhead for 20-byte payloads when
+ operating over low speed lines such as dial-up modems at 14.4 or 28.8
+ kb/s. (Some existing applications operating in this environment use
+ an application-specific protocol with a header of a few bytes that
+ has reduced functionality relative to RTP.)
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 1]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ Header size may be reduced through compression techniques as has been
+ done with great success for TCP [2]. In this case, compression might
+ be applied to the RTP header alone, on an end-to-end basis, or to the
+ combination of IP, UDP and RTP headers on a link-by-link basis.
+ Compressing the 40 bytes of combined headers together provides
+ substantially more gain than compressing 12 bytes of RTP header alone
+ because the resulting size is approximately the same (2-4 bytes) in
+ either case. Compressing on a link-by-link basis also provides
+ better performance because the delay and loss rate are lower.
+ Therefore, the method defined here is for combined compression of IP,
+ UDP and RTP headers on a link-by-link basis.
+
+ This document defines a compression scheme that may be used with
+ IPv4, IPv6 or packets encapsulated with more than one IP header,
+ though the initial focus is on IPv4. The IP/UDP/RTP compression
+ defined here is intended to fit within the more general compression
+ framework specified in [3] for use with both IPv6 and IPv4. That
+ framework defines TCP and non-TCP as two classes of transport above
+ IP. This specification creates IP/UDP/RTP as a third class extracted
+ from the non-TCP class.
+
+2. Assumptions and Tradeoffs
+
+ The goal of this compression scheme is to reduce the IP/UDP/RTP
+ headers to two bytes for most packets in the case where no UDP
+ checksums are being sent, or four bytes with checksums. It is
+ motivated primarily by the specific problem of sending audio and
+ video over 14.4 and 28.8 dialup modems. These links tend to provide
+ full-duplex communication, so the protocol takes advantage of that
+ fact, though the protocol may also be used with reduced performance
+ on simplex links. This compression scheme performs best on local
+ links with low round-trip-time.
+
+ This specification does not address segmentation and preemption of
+ large packets to reduce the delay across the slow link experienced by
+ small real-time packets, except to identify in Section 4 some
+ interactions between segmentation and compression that may occur.
+ Segmentation schemes may be defined separately and used in
+ conjunction with the compression defined here.
+
+ It should be noted that implementation simplicity is an important
+ factor to consider in evaluating a compression scheme.
+ Communications servers may need to support compression over perhaps
+ as many as 100 dial-up modem lines using a single processor.
+ Therefore, it may be appropriate to make some simplifications in the
+ design at the expense of generality, or to produce a flexible design
+ that is general but can be subsetted for simplicity. Higher
+ compression gain might be achieved by communicating more complex
+
+
+
+Casner & Jacobson Standards Track [Page 2]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ models for the changing header fields from the compressor to the
+ decompressor, but that complexity is deemed unnecessary. The next
+ sections discuss some of the tradeoffs listed here.
+
+2.1. Simplex vs. Full Duplex
+
+ In the absence of other constraints, a compression scheme that worked
+ over simplex links would be preferred over one that did not.
+ However, operation over a simplex link requires periodic refreshes
+ with an uncompressed packet header to restore compression state in
+ case of error. If an explicit error signal can be returned instead,
+ the delay to recovery may be shortened substantially. The overhead
+ in the no-error case is also reduced. To gain these performance
+ improvements, this specification includes an explicit error
+ indication sent on the reverse path.
+
+ On a simplex link, it would be possible to use a periodic refresh
+ instead. Whenever the decompressor detected an error in a particular
+ packet stream, it would simply discard all packets in that stream
+ until an uncompressed header was received for that stream, and then
+ resume decompression. The penalty would be the potentially large
+ number of packets discarded. The periodic refresh method described
+ in Section 3.3 of [3] applies to IP/UDP/RTP compression on simplex
+ links or links with high delay as well as to other non-TCP packet
+ streams.
+
+2.2. Segmentation and Layering
+
+ Delay induced by the time required to send a large packet over the
+ slow link is not a problem for one-way audio, for example, because
+ the receiver can adapt to the variance in delay. However, for
+ interactive conversations, minimizing the end-to-end delay is
+ critical. Segmentation of large, non-real-time packets to allow
+ small real-time packets to be transmitted between segments can reduce
+ the delay.
+
+ This specification deals only with compression and assumes
+ segmentation, if included, will be handled as a separate layer. It
+ would be inappropriate to integrate segmentation and compression in
+ such a way that the compression could not be used by itself in
+ situations where segmentation was deemed unnecessary or impractical.
+ Similarly, one would like to avoid any requirements for a reservation
+ protocol. The compression scheme can be applied locally on the two
+ ends of a link independent of any other mechanisms except for the
+ requirements that the link layer provide some packet type codes, a
+ packet length indication, and good error detection.
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 3]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ Conversely, separately compressing the IP/UDP and RTP layers loses
+ too much of the compression gain that is possible by treating them
+ together. Crossing these protocol layer boundaries is appropriate
+ because the same function is being applied across all layers.
+
+3. The Compression Algorithm
+
+ The compression algorithm defined in this document draws heavily upon
+ the design of TCP/IP header compression as described in RFC 1144 [2].
+ Readers are referred to that RFC for more information on the
+ underlying motivations and general principles of header compression.
+
+3.1. The basic idea
+
+ In TCP header compression, the first factor-of-two reduction in data
+ rate comes from the observation that half of the bytes in the IP and
+ TCP headers remain constant over the life of the connection. After
+ sending the uncompressed header once, these fields may be elided from
+ the compressed headers that follow. The remaining compression comes
+ from differential coding on the changing fields to reduce their size,
+ and from eliminating the changing fields entirely for common cases by
+ calculating the changes from the length of the packet. This length
+ is indicated by the link-level protocol.
+
+ For RTP header compression, some of the same techniques may be
+ applied. However, the big gain comes from the observation that
+ although several fields change in every packet, the difference from
+ packet to packet is often constant and therefore the second-order
+ difference is zero. By maintaining both the uncompressed header and
+ the first-order differences in the session state shared between the
+ compressor and decompressor, all that must be communicated is an
+ indication that the second-order difference was zero. In that case,
+ the decompressor can reconstruct the original header without any loss
+ of information simply by adding the first-order differences to the
+ saved uncompressed header as each compressed packet is received.
+
+ Just as TCP/IP header compression maintains shared state for multiple
+ simultaneous TCP connections, this IP/UDP/RTP compression SHOULD
+ maintain state for multiple session contexts. A session context is
+ defined by the combination of the IP source and destination
+ addresses, the UDP source and destination ports, and the RTP SSRC
+ field. A compressor implementation might use a hash function on
+ these fields to index a table of stored session contexts. The
+ compressed packet carries a small integer, called the session context
+ identifier or CID, to indicate in which session context that packet
+ should be interpreted. The decompressor can use the CID to index its
+ table of stored session contexts directly.
+
+
+
+
+Casner & Jacobson Standards Track [Page 4]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ Because the RTP compression is lossless, it may be applied to any UDP
+ traffic that benefits from it. Most likely, the only packets that
+ will benefit are RTP packets, but it is acceptable to use heuristics
+ to determine whether or not the packet is an RTP packet because no
+ harm is done if the heuristic gives the wrong answer. This does
+ require executing the compression algorithm for all UDP packets, or
+ at least those with even port numbers (see section 3.4).
+
+ Most compressor implementations will need to maintain a "negative
+ cache" of packet streams that have failed to compress as RTP packets
+ for some number of attempts in order to avoid further attempts.
+ Failing to compress means that some fields in the potential RTP
+ header that are expected to remain constant most of the time, such as
+ the payload type field, keep changing. Even if the other such fields
+ remain constant, a packet stream with a constantly changing SSRC
+ field SHOULD be entered in the negative cache to avoid consuming all
+ of the available session contexts. The negative cache is indexed by
+ the source and destination IP address and UDP port pairs but not the
+ RTP SSRC field since the latter may be changing. When RTP
+ compression fails, the IP and UDP headers MAY still be compressed.
+
+ Fragmented IP Packets that are not initial fragments and packets that
+ are not long enough to contain a complete UDP header MUST NOT be sent
+ as FULL_HEADER packets. Furthermore, packets that do not
+ additionally contain at least 12 bytes of UDP data MUST NOT be used
+ to establish RTP context. If such a packet is sent as a FULL_HEADER
+ packet, it MAY be followed by COMPRESSED_UDP packets but MUST NOT be
+ followed by COMPRESSED_RTP packets.
+
+3.2. Header Compression for RTP Data Packets
+
+ In the IPv4 header, only the total length, packet ID, and header
+ check-sum fields will normally change. The total length is redundant
+ with the length provided by the link layer, and since this
+ compression scheme must depend upon the link layer to provide good
+ error detection (e.g., PPP's CRC [4]), the header checksum may also
+ be elided. This leaves only the packet ID, which, assuming no IP
+ fragmentation, would not need to be communicated. However, in order
+ to maintain lossless compression, changes in the packet ID will be
+ transmitted. The packet ID usually increments by one or a small
+ number for each packet. (Some systems increment the ID with the
+ bytes swapped, which results in slightly less compression.) In the
+ IPv6 base header, there is no packet ID nor header checksum and only
+ the payload length field changes.
+
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 5]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ In the UDP header, the length field is redundant with the IP total
+ length field and the length indicated by the link layer. The UDP
+ check-sum field will be a constant zero if the source elects not to
+ generate UDP checksums. Otherwise, the checksum must be communicated
+ intact in order to preserve the lossless compression. Maintaining
+ end-to-end error detection for applications that require it is an
+ important principle.
+
+ In the RTP header, the SSRC identifier is constant in a given context
+ since that is part of what identifies the particular context. For
+ most packets, only the sequence number and the timestamp will change
+ from packet to packet. If packets are not lost or misordered
+ upstream from the compressor, the sequence number will increment by
+ one for each packet. For audio packets of constant duration, the
+ timestamp will increment by the number of sample periods conveyed in
+ each packet. For video, the timestamp will change on the first
+ packet of each frame, but then stay constant for any additional
+ packets in the frame. If each video frame occupies only one packet,
+ but the video frames are generated at a constant rate, then again the
+ change in the timestamp from frame to frame is constant. Note that
+ in each of these cases the second-order difference of the sequence
+ number and timestamp fields is zero, so the next packet header can be
+ constructed from the previous packet header by adding the first-order
+ differences for these fields that are stored in the session context
+ along with the previous uncompressed header. When the second-order
+ difference is not zero, the magnitude of the change is usually much
+ smaller than the full number of bits in the field, so the size can be
+ reduced by encoding the new first-order difference and transmitting
+ it rather than the absolute value.
+
+ The M bit will be set on the first packet of an audio talkspurt and
+ the last packet of a video frame. If it were treated as a constant
+ field such that each change required sending the full RTP header,
+ this would reduce the compression significantly. Therefore, one bit
+ in the compressed header will carry the M bit explicitly.
+
+ If the packets are flowing through an RTP mixer, most commonly for
+ audio, then the CSRC list and CC count will also change. However,
+ the CSRC list will typically remain constant during a talkspurt or
+ longer, so it need be sent only when it changes.
+
+3.3. The protocol
+
+ The compression protocol must maintain a collection of shared
+ information in a consistent state between the compressor and
+ decompressor. There is a separate session context for each
+ IP/UDP/RTP packet stream, as defined by a particular combination of
+ the IP source and destination addresses, UDP source and destination
+
+
+
+Casner & Jacobson Standards Track [Page 6]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ ports, and the RTP SSRC field. The number of session contexts to be
+ maintained MAY be negotiated between the compressor and decompressor.
+ Each context is identified by an 8- or 16-bit identifier, depending
+ upon the number of contexts negotiated, so the maximum number is
+ 65536. Both uncompressed and compressed packets MUST carry the
+ context ID and a 4-bit sequence number used to detect packet loss
+ between the compressor and decompressor. Each context has its own
+ separate sequence number space so that a single packet loss need only
+ invalidate one context.
+
+ The shared information in each context consists of the following
+ items:
+
+ o The full IP, UDP and RTP headers, possibly including a CSRC
+ list, for the last packet sent by the compressor or
+ reconstructed by the decompressor.
+
+ o The first-order difference for the IPv4 ID field, initialized to
+ 1 whenever an uncompressed IP header for this context is
+ received and updated each time a delta IPv4 ID field is received
+ in a compressed packet.
+
+ o The first-order difference for the RTP timestamp field,
+ initialized to 0 whenever an uncompressed packet for this
+ context is received and updated each time a delta RTP timestamp
+ field is received in a compressed packet.
+
+ o The last value of the 4-bit sequence number, which is used to
+ detect packet loss between the compressor and decompressor.
+
+ o The current generation number for non-differential coding of UDP
+ packets with IPv6 (see [3]). For IPv4, the generation number
+ may be set to zero if the COMPRESSED_NON_TCP packet type,
+ defined below, is never used.
+
+ o A context-specific delta encoding table (see section 3.3.4) may
+ optionally be negotiated for each context.
+
+ In order to communicate packets in the various uncompressed and
+ compressed forms, this protocol depends upon the link layer being
+ able to provide an indication of four new packet formats in addition
+ to the normal IPv4 and IPv6 packet formats:
+
+ FULL_HEADER - communicates the uncompressed IP header plus any
+ following headers and data to establish the uncompressed header
+ state in the decompressor for a particular context. The FULL-
+ HEADER packet also carries the 8- or 16-bit session context
+ identifier and the 4-bit sequence number to establish
+
+
+
+Casner & Jacobson Standards Track [Page 7]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ synchronization between the compressor and decompressor. The
+ format is shown in section 3.3.1.
+
+ COMPRESSED_UDP - communicates the IP and UDP headers compressed to
+ 6 or fewer bytes (often 2 if UDP checksums are disabled), followed
+ by any subsequent headers (possibly RTP) in uncompressed form,
+ plus data. This packet type is used when there are differences in
+ the usually constant fields of the (potential) RTP header. The
+ RTP header includes a potentially changed value of the SSRC field,
+ so this packet may redefine the session context. The format is
+ shown in section 3.3.3.
+
+ COMPRESSED_RTP - indicates that the RTP header is compressed along
+ with the IP and UDP headers. The size of this header may still be
+ just two bytes, or more if differences must be communicated. This
+ packet type is used when the second-order difference (at least in
+ the usually constant fields) is zero. It includes delta encodings
+ for those fields that have changed by other than the expected
+ amount to establish the first-order differences after an
+ uncompressed RTP header is sent and whenever they change. The
+ format is shown in section 3.3.2.
+
+ CONTEXT_STATE - indicates a special packet sent from the
+ decompressor to the compressor to communicate a list of context
+ IDs for which synchronization has or may have been lost. This
+ packet is only sent across the point-to-point link so it requires
+ no IP header. The format is shown in section 3.3.5.
+
+ When this compression scheme is used with IPv6 as part of the general
+ header compression framework specified in [3], another packet type
+ MAY be used:
+
+ COMPRESSED_NON_TCP - communicates the compressed IP and UDP
+ headers as defined in [3] without differential encoding. If it
+ were used for IPv4, it would require one or two bytes more than
+ the COMPRESSED_UDP form listed above in order to carry the IPv4 ID
+ field. For IPv6, there is no ID field and this non-differential
+ compression is more resilient to packet loss.
+
+ Assignments of numeric codes for these packet formats in the Point-
+ to-Point Protocol [4] are to be made by the Internet Assigned Numbers
+ Authority.
+
+3.3.1. FULL_HEADER (uncompressed) packet format
+
+ The definition of the FULL_HEADER packet given here is intended to be
+ the consistent with the definition given in [3]. Full details on
+ design choices are given there.
+
+
+
+Casner & Jacobson Standards Track [Page 8]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ The format of the FULL_HEADER packet is the same as that of the
+ original packet. In the IPv4 case, this is usually an IP header,
+ followed by a UDP header and UDP payload that may be an RTP header
+ and its payload. However, the FULL_HEADER packet may also carry IP
+ encapsulated packets, in which case there would be two IP headers
+ followed by UDP and possibly RTP. Or in the case of IPv6, the packet
+ may be built of some combination of IPv6 and IPv4 headers. Each
+ successive header is indicated by the type field of the previous
+ header, as usual.
+
+ The FULL_HEADER packet differs from the corresponding normal IPv4 or
+ IPv6 packet in that it must also carry the compression context ID and
+ the 4-bit sequence number. In order to avoid expanding the size of
+ the header, these values are inserted into length fields in the IP
+ and UDP headers since the actual length may be inferred from the
+ length provided by the link layer. Two 16-bit length fields are
+ needed; these are taken from the first two available headers in the
+ packet. That is, for an IPv4/UDP packet, the first length field is
+ the total length field of the IPv4 header, and the second is the
+ length field of the UDP header. For an IPv4 encapsulated packet, the
+ first length field would come from the total length field of the
+ first IP header, and the second length field would come from the
+ total length field of the second IP header.
+
+ As specified in Sections 5.3.2 of [3], the position of the context ID
+ (CID) and 4-bit sequence number varies depending upon whether 8- or
+ 16-bit context IDs have been selected, as shown in the following
+ diagram (16 bits wide, with the most-significant bit is to the left):
+
+ For 8-bit context ID:
+
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ |0|1| Generation| CID | First length field
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | 0 | seq | Second length field
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ For 16-bit context ID:
+
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ |1|1| Generation| 0 | seq | First length field
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | CID | Second length field
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+
+
+
+Casner & Jacobson Standards Track [Page 9]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ The first bit in the first length field indicates the length of the
+ CID. The length of the CID MUST either be constant for all contexts
+ or two additional distinct packet types MUST be provided to
+ separately indicate COMPRESSED_UDP and COMPRESSED_RTP packet formats
+ with 8- and 16-bit CIDs. The second bit in the first length field is
+ 1 to indicate that the 4-bit sequence number is present, as is always
+ the case for this IP/UDP/RTP compression scheme.
+
+ The generation field is used with IPv6 for COMPRESSED_NON_TCP packets
+ as described in [3]. For IPv4-only implementations that do not use
+ COMPRESSED_NON_TCP packets, the compressor SHOULD set the generation
+ value to zero. For consistent operation between IPv4 and IPv6, the
+ generation value is stored in the context when it is received by the
+ decompressor, and the most recent value is returned in the
+ CONTEXT_STATE packet.
+
+ When a FULL_HEADER packet is received, the complete set of headers is
+ stored into the context selected by the context ID. The 4-bit
+ sequence number is also stored in the context, thereby
+ resynchronizing the decompressor to the compressor.
+
+ When COMPRESSED_NON_TCP packets are used, the 4-bit sequence number
+ is inserted into the "Data Field" of that packet and the D bit is set
+ as described in Section 6 of [3]. When a COMPRESSED_NON_TCP packet
+ is received, the generation number is compared to the value stored in
+ the context. If they are not the same, the context is not up to date
+ and MUST be refreshed by a FULL_HEADER packet. If the generation
+ does match, then the compressed IP and UDP header information, the
+ 4-bit sequence number, and the (potential) RTP header are all stored
+ into the saved context.
+
+ The amount of memory required to store the context will vary
+ depending upon how many encapsulating headers are included in the
+ FULL_HEADER packet. The compressor and decompressor MAY negotiate a
+ maximum header size.
+
+3.3.2. COMPRESSED_RTP packet format
+
+ When the second-order difference of the RTP header from packet to
+ packet is zero, the decompressor can reconstruct a packet simply by
+ adding the stored first-order differences to the stored uncompressed
+ header representing the previous packet. All that need be
+ communicated is the session context identifier and a small sequence
+ number (not related to the RTP sequence number) to maintain
+ synchronization and detect packet loss between the compressor and
+ decompressor.
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 10]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ If the second-order difference of the RTP header is not zero for some
+ fields, the new first-order difference for just those fields is
+ communicated using a compact encoding. The new first-order
+ difference values are added to the corresponding fields in the
+ uncompressed header in the decompressor's session context, and are
+ also stored explicitly in the context to be added to the
+ corresponding fields again on each subsequent packet in which the
+ second-order difference is zero. Each time the first-order
+ difference changes, it is transmitted and stored in the context.
+
+ In practice, the only fields for which it is useful to store the
+ first-order difference are the IPv4 ID field and the RTP timestamp.
+ For the RTP sequence number field, the usual increment is 1. If the
+ sequence number changes by other than 1, the difference must be
+ communicated but does not set the expected difference for the next
+ packet. Instead, the expected first-order difference remains fixed
+ at 1 so that the difference need not be explicitly communicated on
+ the next packet assuming it is in order.
+
+ For the RTP timestamp, when a FULL_HEADER, COMPRESSED_NON_TCP or
+ COMPRESSED_UDP packet is sent to refresh the RTP state, the stored
+ first-order difference is initialized to zero. If the timestamp is
+ the same on the next packet (e.g., same video frame), then the
+ second-order difference is zero. Otherwise, the difference between
+ the timestamps of the two packets is transmitted as the new first-
+ order difference to be added to the timestamp in the uncompressed
+ header stored in the decompressor's context and also stored as the
+ first-order difference in that context. Each time the first-order
+ difference changes on subsequent packets, that difference is again
+ transmitted and used to update the context.
+
+ Similarly, since the IPv4 ID field frequently increments by one, the
+ first-order difference for that field is initialized to one when the
+ state is refreshed by a FULL_HEADER packet, or when a
+ COMPRESSED_NON_TCP packet is sent since it carries the ID field in
+ uncompressed form. Thereafter, whenever the first-order difference
+ changes, it is transmitted and stored in the context.
+
+ A bit mask will be used to indicate which fields have changed by
+ other than the expected difference. In addition to the small link
+ sequence number, the list of items to be conditionally communicated
+ in the compressed IP/UDP/RTP header is as follows:
+
+
+
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 11]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ I = IPv4 packet ID (always 0 if no IPv4 header)
+ U = UDP checksum
+ M = RTP marker bit
+ S = RTP sequence number
+ T = RTP timestamp
+ L = RTP CSRC count and list
+
+ If 4 bits are needed for the link sequence number to get a reasonable
+ probability of loss detection, there are too few bits remaining to
+ assign one bit to each of these items and still fit them all into a
+ single byte to go along with the context ID.
+
+ It is not necessary to explicitly carry the U bit to indicate the
+ presence of the UDP checksum because a source will typically include
+ check-sums on all packets of a session or none of them. When the
+ session state is initialized with an uncompressed header, if there is
+ a nonzero checksum present, an unencoded 16-bit checksum will be
+ inserted into the compressed header in all subsequent packets until
+ this setting is changed by sending another uncompressed packet.
+
+ Of the remaining items, the L bit for the CSRC count and list may be
+ the one least frequently used. Rather than dedicating a bit in the
+ mask to indicate CSRC change, an unusual combination of the other
+ bits may be used instead. This bit combination is denoted MSTI. If
+ all four of the bits for the IP packet ID, RTP marker bit, RTP
+ sequence number and RTP timestamp are set, this is a special case
+ indicating an extended form of the compressed RTP header will follow.
+ That header will include an additional byte containing the real
+ values of the four bits plus the CC count. The CSRC list, of length
+ indicated by the CC count, will be included just as it appears in the
+ uncompressed RTP header.
+
+ The other fields of the RTP header (version, P bit, X bit, payload
+ type and SSRC identifier) are assumed to remain relatively constant.
+ In particular, the SSRC identifier is defined to be constant for a
+ given context because it is one of the factors selecting the context.
+ If any of the other fields change, the uncompressed RTP header MUST
+ sent as described in Section 3.3.3.
+
+ The following diagram shows the compressed IP/UDP/RTP header with
+ dotted lines indicating fields that are conditionally present. The
+ most significant bit is numbered 0. Multi-byte fields are sent in
+ network byte order (most significant byte first). The delta fields
+ are often a single byte as shown but may be two or three bytes
+ depending upon the delta value as explained in Section 3.3.4.
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 12]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ 0 1 2 3 4 5 6 7
+ +...............................+
+ : msb of session context ID : (if 16-bit CID)
+ +-------------------------------+
+ | lsb of session context ID |
+ +---+---+---+---+---+---+---+---+
+ | M | S | T | I | link sequence |
+ +---+---+---+---+---+---+---+---+
+ : :
+ + UDP checksum + (if nonzero in context)
+ : :
+ +...............................+
+ : :
+ + "RANDOM" fields + (if encapsulated)
+ : :
+ +...............................+
+ : M'| S'| T'| I'| CC : (if MSTI = 1111)
+ +...............................+
+ : delta IPv4 ID : (if I or I' = 1)
+ +...............................+
+ : delta RTP sequence : (if S or S' = 1)
+ +...............................+
+ : delta RTP timestamp : (if T or T' = 1)
+ +...............................+
+ : :
+ : CSRC list : (if MSTI = 1111
+ : : and CC nonzero)
+ : :
+ +...............................+
+ : :
+ : RTP header extension : (if X set in context)
+ : :
+ : :
+ +-------------------------------+
+ | |
+ | RTP data |
+ / /
+ / /
+ | |
+ +-------------------------------+
+ : padding : (if P set in context)
+ +...............................+
+
+ When more than one IPv4 header is present in the context as
+ initialized by the FULL_HEADER packet, then the IP ID fields of
+ encapsulating headers MUST be sent as absolute values as described in
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 13]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ [3]. These fields are identified as "RANDOM" fields. They are
+ inserted into the COMPRESSED_RTP packet in the same order as they
+ appear in the original headers, immediately following the UDP
+ checksum if present or the MSTI byte if not, as shown in the diagram.
+ Only if an IPv4 packet immediately precedes the UDP header will the
+ IP ID of that header be sent differentially, i.e., potentially with
+ no bits if the second difference is zero, or as a delta IPv4 ID field
+ if not. If there is not an IPv4 header immediately preceding the UDP
+ header, then the I bit MUST be 0 and no delta IPv4 ID field will be
+ present.
+
+3.3.3. COMPRESSED_UDP packet format
+
+ If there is a change in any of the fields of the RTP header that are
+ normally constant (such as the payload type field), then an
+ uncompressed RTP header MUST be sent. If the IP and UDP headers do
+ not also require updating, this RTP header MAY be carried in a
+ COMPRESSED_UDP packet rather than a FULL_HEADER packet. The
+ COMPRESSED_UDP packet has the same format as the COMPRESSED_RTP
+ packet except that the M, S and T bits are always 0 and the
+ corresponding delta fields are never included:
+
+ 0 1 2 3 4 5 6 7
+ +...............................+
+ : msb of session context ID : (if 16-bit CID)
+ +-------------------------------+
+ | lsb of session context ID |
+ +---+---+---+---+---+---+---+---+
+ | 0 | 0 | 0 | I | link sequence |
+ +---+---+---+---+---+---+---+---+
+ : :
+ + UDP checksum + (if nonzero in context)
+ : :
+ +...............................+
+ : :
+ + "RANDOM" fields + (if encapsulated)
+ : :
+ +...............................+
+ : delta IPv4 ID : (if I = 1)
+ +-------------------------------+
+ | UDP data |
+ : (uncompressed RTP header) :
+
+ Note that this constitutes a form of IP/UDP header compression
+ different from COMPRESSED_NON_TCP packet type defined in [3]. The
+ motivation is to allow reaching the target of two bytes when UDP
+ checksums are disabled, as IPv4 allows. The protocol in [3] does not
+ use differential coding for UDP packets, so in the IPv4 case, two
+
+
+
+Casner & Jacobson Standards Track [Page 14]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ bytes of IP ID, and two bytes of UDP checksum if nonzero, would
+ always be transmitted in addition to two bytes of compression prefix.
+ For IPv6, the COMPRESSED_NON_TCP packet type MAY be used instead.
+
+3.3.4. Encoding of differences
+
+ The delta fields in the COMPRESSED_RTP and COMPRESSED_UDP packets are
+ encoded with a variable-length mapping for compactness of the more
+ commonly-used values. A default encoding is specified below, but it
+ is RECOMMENDED that implementations use a table-driven delta encoder
+ and decoder to allow negotiation of a table specific for each session
+ if appropriate, possibly even an optimal Huffman encoding. Encodings
+ based on sequential interpretation of the bit stream, of which this
+ default table and Huffman encoding are examples, allow a reasonable
+ table size and may result in an execution speed faster than a non-
+ table-driven implementation with explicit tests for ranges of values.
+
+ The default delta encoding is specified in the following table. This
+ encoding was designed to efficiently encode the small changes that
+ may occur in the IP ID and in RTP sequence number when packets are
+ lost upstream from the compressor, yet still handling most audio and
+ video deltas in two bytes. The column on the left is the decimal
+ value to be encoded, and the column on the right is the resulting
+ sequence of bytes shown in hexadecimal and in the order in which they
+ are transmitted (network byte order). The first and last values in
+ each contiguous range are shown, with ellipses in between:
+
+ Decimal Hex
+
+ -16384 C0 00 00
+ : :
+ -129 C0 3F 7F
+ -128 80 00
+ : :
+ -1 80 7F
+ 0 00
+ : :
+ 127 7F
+ 128 80 80
+ : :
+ 16383 BF FF
+ 16384 C0 40 00
+ : :
+ 4194303 FF FF FF
+
+ For positive values, a change of zero through 127 is represented
+ directly in one byte. If the most significant two bits of the byte
+ are 10 or 11, this signals an extension to a two- or three-byte
+
+
+
+Casner & Jacobson Standards Track [Page 15]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ value, respectively. The least significant six bits of the first
+ byte are combined, in decreasing order of significance, with the next
+ one or two bytes to form a 14- or 22-bit value.
+
+ Negative deltas may occur when packets are misordered or in the
+ intentionally out-of-order RTP timestamps on MPEG video [5]. These
+ events are less likely, so a smaller range of negative values is
+ encoded using otherwise redundant portions of the positive part of
+ the table.
+
+ A change in the RTP timestamp value less than -16384 or greater than
+ 4194303 forces the RTP header to be sent uncompressed using a
+ FULL_HEADER, COMPRESSED_NON_TCP or COMPRESSED_UDP packet type. The
+ IP ID and RTP sequence number fields are only 16 bits, so negative
+ deltas for those fields SHOULD be masked to 16 bits and then encoded
+ (as large positive 16-bit numbers).
+
+3.3.5. Error Recovery
+
+ Whenever the 4-bit sequence number for a particular context
+ increments by other than 1, except when set by a FULL_HEADER or
+ COMPRESSED_NON_TCP packet, the decompressor MUST invalidate that
+ context and send a CONTEXT_STATE packet back to the compressor
+ indicating that the context has been invalidated. All packets for
+ the invalid context MUST be discarded until a FULL_HEADER or
+ COMPRESSED_NON_TCP packet is received for that context to re-
+ establish consistent state (unless the "twice" algorithm is used as
+ described later in this section). Since multiple compressed packets
+ may arrive in the interim, the decompressor SHOULD NOT retransmit the
+ CONTEXT_STATE packet for every compressed packet received, but
+ instead SHOULD limit the rate of retransmission to avoid flooding the
+ reverse channel.
+
+ When an error occurs on the link, the link layer will usually discard
+ the packet that was damaged (if any), but may provide an indication
+ of the error. Some time may elapse before another packet is
+ delivered for the same context, and then that packet would have to be
+ discarded by the decompressor when it is observed to be out of
+ sequence, resulting in at least two packets lost. To allow faster
+ recovery if the link does provide an explicit error indication, the
+ decompressor MAY optionally send an advisory CONTEXT_STATE packet
+ listing the last valid sequence number and generation number for one
+ or more recently active contexts (not necessarily all). For a given
+ context, if the compressor has sent no compressed packet with a
+ higher sequence number, and if the generation number matches the
+ current generation, no corrective action is required. Otherwise, the
+ compressor MAY choose to mark the context invalid so that the next
+ packet is sent in FULL_HEADER or COMPRESSED_NON_TCP mode (FULL_HEADER
+
+
+
+Casner & Jacobson Standards Track [Page 16]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ is required if the generation doesn't match). However, note that if
+ the link round-trip-time is large compared to the inter-packet
+ spacing, there may be several packets from multiple contexts in
+ flight across the link, increasing the probability that the sequence
+ numbers will already have advanced when the CONTEXT_STATE packet is
+ received by the compressor. The result could be that some contexts
+ are invalidated unnecessarily, causing extra bandwidth to be
+ consumed.
+
+ The format of the CONTEXT_STATE packet is shown in the following
+ diagrams. The first byte is a type code to allow the CONTEXT_STATE
+ packet type to be shared by multiple compression schemes within the
+ general compression framework specified in [3]. The contents of the
+ remainder of the packet depends upon the compression scheme. For the
+ IP/UDP/RTP compression scheme specified here, the remainder of the
+ CONTEXT_STATE packet is structured as a list of blocks to allow the
+ state for multiple contexts to be indicated, preceded by a one-byte
+ count of the number of blocks.
+
+ Two type code values are used for the IP/UDP/RTP compression scheme.
+ The value 1 indicates that 8-bit session context IDs are being used:
+
+ 0 1 2 3 4 5 6 7
+ +---+---+---+---+---+---+---+---+
+ | 1 = IP/UDP/RTP with 8-bit CID |
+ +---+---+---+---+---+---+---+---+
+ | context count |
+ +---+---+---+---+---+---+---+---+
+ +---+---+---+---+---+---+---+---+
+ | session context ID |
+ +---+---+---+---+---+---+---+---+
+ | I | 0 | 0 | 0 | sequence |
+ +---+---+---+---+---+---+---+---+
+ | 0 | 0 | generation |
+ +---+---+---+---+---+---+---+---+
+ ...
+ +---+---+---+---+---+---+---+---+
+ | session context ID |
+ +---+---+---+---+---+---+---+---+
+ | I | 0 | 0 | 0 | sequence |
+ +---+---+---+---+---+---+---+---+
+ | 0 | 0 | generation |
+ +---+---+---+---+---+---+---+---+
+
+ The value 2 indicates that 16-bit session context IDs are being used.
+ The session context ID is sent in network byte order (most
+ significant byte first):
+
+
+
+
+Casner & Jacobson Standards Track [Page 17]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ 0 1 2 3 4 5 6 7
+ +---+---+---+---+---+---+---+---+
+ | 2 = IP/UDP/RTP with 16-bit CID|
+ +---+---+---+---+---+---+---+---+
+ | context count |
+ +---+---+---+---+---+---+---+---+
+ +---+---+---+---+---+---+---+---+
+ | |
+ + session context ID +
+ | |
+ +---+---+---+---+---+---+---+---+
+ | I | 0 | 0 | 0 | sequence |
+ +---+---+---+---+---+---+---+---+
+ | 0 | 0 | generation |
+ +---+---+---+---+---+---+---+---+
+ ...
+ +---+---+---+---+---+---+---+---+
+ | |
+ + session context ID +
+ | |
+ +---+---+---+---+---+---+---+---+
+ | I | 0 | 0 | 0 | sequence |
+ +---+---+---+---+---+---+---+---+
+ | 0 | 0 | generation |
+ +---+---+---+---+---+---+---+---+
+
+ The bit labeled "I" is set to one for contexts that have been marked
+ invalid and require a FULL_HEADER of COMPRESSED_NON_TCP packet to be
+ transmitted. If the I bit is zero, the context state is advisory.
+ The I bit is set to zero to indicate advisory context state that MAY
+ be sent following a link error indication.
+
+ Since the CONTEXT_STATE packet itself may be lost, retransmission of
+ one or more blocks is allowed. It is expected that retransmission
+ will be triggered only by receipt of another packet, but if the line
+ is near idle, retransmission MAY be triggered by a relatively long
+ timer (on the order of 1 second).
+
+ If a CONTEXT_STATE block for a given context is retransmitted, it may
+ cross paths with the FULL_HEADER or COMPRESSED_NON_TCP packet
+ intended to refresh that context. In that case, the compressor MAY
+ choose to ignore the error indication.
+
+ In the case where UDP checksums are being transmitted, the
+ decompressor MAY attempt to use the "twice" algorithm described in
+ section 10.1 of [3]. In this algorithm, the delta is applied more
+ than once on the assumption that the delta may have been the same on
+ the missing packet(s) and the one subsequently received. Success is
+
+
+
+Casner & Jacobson Standards Track [Page 18]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ indicated by a checksum match. For the scheme defined here, the
+ difference in the 4- bit sequence number tells number of times the
+ delta must be applied. Note, however, that there is a nontrivial
+ risk of an incorrect positive indication. It may be advisable to
+ request a FULL_HEADER or COMPRESSED_NON_TCP packet even if the
+ "twice" algorithm succeeds.
+
+ Some errors may not be detected, for example if 16 packets are lost
+ in a row and the link level does not provide an error indication. In
+ that case, the decompressor will generate packets that are not valid.
+ If UDP checksums are being transmitted, the receiver will probably
+ detect the invalid packets and discard them, but the receiver does
+ not have any means to signal the decompressor. Therefore, it is
+ RECOMMENDED that the decompressor verify the UDP checksum
+ periodically, perhaps one out of 16 packets. If an error is
+ detected, the decompressor would invalidate the context and signal
+ the compressor with a CONTEXT_STATE packet.
+
+3.4. Compression of RTCP Control Packets
+
+ By relying on the RTP convention that data is carried on an even port
+ number and the corresponding RTCP packets are carried on the next
+ higher (odd) port number, one could tailor separate compression
+ schemes to be applied to RTP and RTCP packets. For RTCP, the
+ compression could apply not only to the header but also the "data",
+ that is, the contents of the different packet types. The numbers in
+ Sender Report (SR) and Receiver Report (RR) RTCP packets would not
+ compress well, but the text information in the Source Description
+ (SDES) packets could be compressed down to a bit mask indicating each
+ item that was present but compressed out (for timing purposes on the
+ SDES NOTE item and to allow the end system to measure the average
+ RTCP packet size for the interval calculation).
+
+ However, in the compression scheme defined here, no compression will
+ be done on the RTCP headers and "data" for several reasons (though
+ compression SHOULD still be applied to the IP and UDP headers).
+ Since the RTP protocol specification suggests that the RTCP packet
+ interval be scaled so that the aggregate RTCP bandwidth used by all
+ participants in a session will be no more than 5% of the session
+ bandwidth, there is not much to be gained from RTCP compression.
+ Compressing out the SDES items would require a significant increase
+ in the shared state that must be stored for each context ID. And, in
+ order to allow compression when SDES information for several sources
+ was sent through an RTP "mixer", it would be necessary to maintain a
+ separate RTCP session context for each SSRC identifier. In a session
+ with more than 255 participants, this would cause perfect thrashing
+ of the context cache even when only one participant was sending data.
+
+
+
+
+Casner & Jacobson Standards Track [Page 19]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ Even though RTCP is not compressed, the fraction of the total
+ bandwidth occupied by RTCP packets on the compressed link remains no
+ more than 5% in most cases, assuming that the RTCP packets are sent
+ as COMPRESSED_UDP packets. Given that the uncompressed RTCP traffic
+ consumes no more than 5% of the total session bandwidth, then for a
+ typical RTCP packet length of 90 bytes, the portion of the compressed
+ bandwidth used by RTCP will be no more than 5% if the size of the
+ payload in RTP data packets is at least 108 bytes. If the size of
+ the RTP data payload is smaller, the fraction will increase, but is
+ still less than 7% for a payload size of 37 bytes. For large data
+ payloads, the compressed RTCP fraction is less than the uncompressed
+ RTCP fraction (for example, 4% at 1000 bytes).
+
+3.5. Compression of non-RTP UDP Packets
+
+ As described earlier, the COMPRESSED_UDP packet MAY be used to
+ compress UDP packets that don't carry RTP. Whatever data follows the
+ UDP header is unlikely to have some constant values in the bits that
+ correspond to usually constant fields in the RTP header. In
+ particular, the SSRC field would likely change. Therefore, it is
+ necessary to keep track of the non-RTP UDP packet streams to avoid
+ using up all the context slots as the "SSRC field" changes (since
+ that field is part of what identifies a particular RTP context).
+ Those streams may each be given a context, but the encoder would set
+ a flag in the context to indicate that the changing SSRC field should
+ be ignored and COMPRESSED_UDP packets should always be sent instead
+ of COMPRESSED_RTP packets.
+
+4. Interaction With Segmentation
+
+ A segmentation scheme may be used in conjunction with RTP header
+ compression to allow small, real-time packets to interrupt large,
+ presumably non-real-time packets in order to reduce delay. It is
+ assumed that the large packets bypass the compressor and decompressor
+ since the interleaving would modify the sequencing of packets at the
+ decompressor and cause the appearance of errors. Header compression
+ should be less important for large packets since the overhead ratio
+ is smaller.
+
+ If some packets from an RTP session context are selected for
+ segmentation (perhaps based on size) and some are not, there is a
+ possibility of re-ordering. This would reduce the compression
+ efficiency because the large packets would appear as lost packets in
+ the sequence space. However, this should not cause more serious
+ problems because the RTP sequence numbers should be reconstructed
+ correctly and will allow the application to correct the ordering.
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 20]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ Link errors detected by the segmentation scheme using its own
+ sequencing information MAY be indicated to the compressor with an
+ advisory CONTEXT_STATE message just as for link errors detected by
+ the link layer itself.
+
+ The context ID byte is placed first in the COMPRESSED_RTP header so
+ that this byte MAY be shared with the segmentation layer if such
+ sharing is feasible and has been negotiated. Since the compressor
+ may assign context ID values arbitrarily, the value can be set to
+ match the context identifier from the segmentation layer.
+
+5. Negotiating Compression
+
+ The use of IP/UDP/RTP compression over a particular link is a
+ function of the link-layer protocol. It is expected that such
+ negotiation will be defined separately for PPP [4], for example. The
+ following items MAY be negotiated:
+
+ o The size of the context ID.
+ o The maximum size of the stack of headers in the context.
+ o A context-specific table for decoding of delta values.
+
+6. Acknowledgments
+
+ Several people have contributed to the design of this compression
+ scheme and related problems. Scott Petrack initiated discussion of
+ RTP header compression in the AVT working group at Los Angeles in
+ March, 1996. Carsten Bormann has developed an overall architecture
+ for compression in combination with traffic control across a low-
+ speed link, and made several specific contributions to the scheme
+ described here. David Oran independently developed a note based on
+ similar ideas, and suggested the use of PPP Multilink protocol for
+ segmentation. Mikael Degermark has contributed advice on integration
+ of this compression scheme with the IPv6 compression framework.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 21]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+7. References:
+
+ [1] Schulzrinne, H., Casner, S., Frederick, R. and V. Jacobson, "RTP:
+ A Transport Protocol for real-time applications", RFC 1889,
+ January 1996.
+
+ [2] Jacobson, V., "TCP/IP Compression for Low-Speed Serial Links",
+ RFC 1144, February 1990.
+
+ [3] Degermark, M., Nordgren, B. and S. Pink, "Header Compression for
+ IPv6", RFC 2507, February 1999.
+
+ [4] Simpson, W., "The Point-to-Point Protocol (PPP)", STD 51, RFC
+ 1661, July 1994.
+
+ [5] Hoffman, D., Fernando, G., Goyal, V. and M. Civanlar, "RTP
+ Payload Format for MPEG1/MPEG2 Video", RFC 2250, January 1998.
+
+8. Security Considerations
+
+ Because encryption eliminates the redundancy that this compression
+ scheme tries to exploit, there is some inducement to forego
+ encryption in order to achieve operation over a low-bandwidth link.
+ However, for those cases where encryption of data and not headers is
+ satisfactory, RTP does specify an alternative encryption method in
+ which only the RTP payload is encrypted and the headers are left in
+ the clear. That would allow compression to still be applied.
+
+ A malfunctioning or malicious compressor could cause the decompressor
+ to reconstitute packets that do not match the original packets but
+ still have valid IP, UDP and RTP headers and possibly even valid UDP
+ check-sums. Such corruption may be detected with end-to-end
+ authentication and integrity mechanisms which will not be affected by
+ the compression. Constant portions of authentication headers will be
+ compressed as described in [3].
+
+ No authentication is performed on the CONTEXT_STATE control packet
+ sent by this protocol. An attacker with access to the link between
+ the decompressor and compressor could inject false CONTEXT_STATE
+ packets and cause compression efficiency to be reduced, probably
+ resulting in congestion on the link. However, an attacker with
+ access to the link could also disrupt the traffic in many other ways.
+
+ A potential denial-of-service threat exists when using compression
+ techniques that have non-uniform receiver-end computational load.
+ The attacker can inject pathological datagrams into the stream which
+ are complex to decompress and cause the receiver to be overloaded and
+ degrading processing of other streams. However, this compression
+
+
+
+Casner & Jacobson Standards Track [Page 22]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+ does not exhibit any significant non-uniformity.
+
+ A security review of this protocol found no additional security
+ considerations.
+
+9. Authors' Addresses
+
+ Stephen L. Casner
+ Cisco Systems, Inc.
+ 170 West Tasman Drive
+ San Jose, CA 95134-1706
+ United States
+
+ EMail: casner@cisco.com
+
+
+ Van Jacobson
+ Cisco Systems, Inc.
+ 170 West Tasman Drive
+ San Jose, CA 95134-1706
+ United States
+
+ EMail: van@cisco.com
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Casner & Jacobson Standards Track [Page 23]
+
+RFC 2508 Compressing IP/UDP/RTP Headers February 1999
+
+
+10. Full Copyright Statement
+
+ Copyright (C) The Internet Society (1999). All Rights Reserved.
+
+ This document and translations of it may be copied and furnished to
+ others, and derivative works that comment on or otherwise explain it
+ or assist in its implementation may be prepared, copied, published
+ and distributed, in whole or in part, without restriction of any
+ kind, provided that the above copyright notice and this paragraph are
+ included on all such copies and derivative works. However, this
+ document itself may not be modified in any way, such as by removing
+ the copyright notice or references to the Internet Society or other
+ Internet organizations, except as needed for the purpose of
+ developing Internet standards in which case the procedures for
+ copyrights defined in the Internet Standards process must be
+ followed, or as required to translate it into languages other than
+ English.
+
+ The limited permissions granted above are perpetual and will not be
+ revoked by the Internet Society or its successors or assigns.
+
+ This document and the information contained herein is provided on an
+ "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING
+ TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING
+ BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION
+ HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF
+ MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+
+
+
+
+
+
+
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+
+
+
+
+
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+
+
+
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+Casner & Jacobson Standards Track [Page 24]
+