From 4bfd864f10b68b71482b35c818559068ef8d5797 Mon Sep 17 00:00:00 2001 From: Thomas Voss Date: Wed, 27 Nov 2024 20:54:24 +0100 Subject: doc: Add RFC documents --- doc/rfc/rfc8406.txt | 843 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 843 insertions(+) create mode 100644 doc/rfc/rfc8406.txt (limited to 'doc/rfc/rfc8406.txt') diff --git a/doc/rfc/rfc8406.txt b/doc/rfc/rfc8406.txt new file mode 100644 index 0000000..4b3693b --- /dev/null +++ b/doc/rfc/rfc8406.txt @@ -0,0 +1,843 @@ + + + + + + +Internet Research Task Force (IRTF) B. Adamson +Request for Comments: 8406 NRL +Category: Informational C. Adjih +ISSN: 2070-1721 INRIA + J. Bilbao + Ikerlan + V. Firoiu + BAE Systems + F. Fitzek + TU Dresden + S. Ghanem + Independent + E. Lochin + ISAE - Supaero + A. Masucci + Orange + M-J. Montpetit + Independent + M. Pedersen + Aalborg University + G. Peralta + Ikerlan + V. Roca, Ed. + INRIA + P. Saxena + AnsuR Technologies + S. Sivakumar + Cisco + June 2018 + + + Taxonomy of Coding Techniques for Efficient Network Communications + +Abstract + + This document summarizes recommended terminology for Network Coding + concepts and constructs. It provides a comprehensive set of terms in + order to avoid ambiguities in future IRTF and IETF documents on + Network Coding. This document is the product of the Coding for + Efficient Network Communications Research Group (NWCRG), and it is in + line with the terminology used by the RFCs produced by the Reliable + Multicast Transport (RMT) and FEC Framework (FECFRAME) IETF working + groups. + + + + + + + + +Adamson, et al. Informational [Page 1] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +Status of This Memo + + This document is not an Internet Standards Track specification; it is + published for informational purposes. + + This document is a product of the Internet Research Task Force + (IRTF). The IRTF publishes the results of Internet-related research + and development activities. These results might not be suitable for + deployment. This RFC represents the consensus of the Coding for + Efficient Network Communications Research Group of the Internet + Research Task Force (IRTF). Documents approved for publication by + the IRSG are not candidates for any level of Internet Standard; see + Section 2 of RFC 7841. + + Information about the current status of this document, any errata, + and how to provide feedback on it may be obtained at + https://www.rfc-editor.org/info/rfc8406. + +Copyright Notice + + Copyright (c) 2018 IETF Trust and the persons identified as the + document authors. All rights reserved. + + This document is subject to BCP 78 and the IETF Trust's Legal + Provisions Relating to IETF Documents + (https://trustee.ietf.org/license-info) in effect on the date of + publication of this document. Please review these documents + carefully, as they describe your rights and restrictions with respect + to this document. + +Table of Contents + + 1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3 + 2. General Definitions and Concepts . . . . . . . . . . . . . . 4 + 3. Taxonomy of Code Uses . . . . . . . . . . . . . . . . . . . . 7 + 4. Coding Details . . . . . . . . . . . . . . . . . . . . . . . 8 + 4.1. Coding Types . . . . . . . . . . . . . . . . . . . . . . 8 + 4.2. Coding Basics . . . . . . . . . . . . . . . . . . . . . . 9 + 4.3. Coding in Practice . . . . . . . . . . . . . . . . . . . 12 + 5. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 12 + 6. Security Considerations . . . . . . . . . . . . . . . . . . . 13 + 7. Informative References . . . . . . . . . . . . . . . . . . . 13 + Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 14 + + + + + + + + +Adamson, et al. Informational [Page 2] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +1. Introduction + + This document is the product of and represents the collaborative work + and consensus of the Coding for Efficient Network Communications + Research Group (NWCRG); it is not an IETF product and is not a + standard. In 2017, the document was discussed during three audio + conferences, each of them gathering 6 to 8 key experts; it was + co-edited and subjected to an RG Last Call. The general feeling was + that the document was ready. Additional information about Network + Coding may be found on these NWCRG pages: + and . + + The literature on Network Coding research and system design, + including IETF documentation, led to a rich set of concepts and + constructs. This document collects terminology used in the domain, + both outside and inside IETF, provides concise definitions, and + introduces a high-level taxonomy. Its primary goal is to be useful + to IETF and IRTF activities. It is also in line with the terminology + already used by the RFCs produced by the Reliable Multicast Transport + (RMT) and FEC Framework (FECFRAME) IETF working groups, in particular + [RFC5052], [RFC5740], [RFC5775], [RFC6363], and [RFC6726]. This + document is also related to IETF work being done in the PAYLOAD and + TSVWG WGs (in particular, the extension of FECFRAME to support + Sliding Window Codes and the Random Linear Coding (RLC) sliding + window FEC scheme) and past work in the AVTCORE and MMUSIC WGs. Note + that in the definitions, the "(IETF)" tag indicates that the + associated term is already used in IETF documents (Internet-Drafts + and RFCs). + + This document focuses on packet transmissions and losses. These + losses will typically be triggered by various types of networking + issues and/or impairments (e.g., congested routers or intermittent + wireless connectivity). The notion of "packet" itself is multiform, + depending on the target use case and the notion of network (e.g., in + which layer of the protocol stack does the coding middleware + operate?). For instance, a "packet" may be a data unit to be carried + as a UDP payload because the coding middleware is located between the + application and UDP. In another configuration, coding may be applied + within an overlay network and the notion of "packet" will be totally + different. In any case, the goals of Network Coding can be to + improve the network throughput, efficiency, latency, and scalability, + as well as to provide resilience to partition, attacks, and + eavesdropping (NWCRG charter). Both End-to-End Coding and systems + that also perform recoding within intermediate forwarding nodes are + considered in this document. + + + + + + +Adamson, et al. Informational [Page 3] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + This document does not consider physical-layer transmission issues, + physical-layer codes, or error detection: if low-layer error codes + detect but fail to correct bit errors, or if an upper-layer checksum + (e.g., within IP or UDP) identifies a corrupted packet, then the + packet is supposed to be dropped. + +2. General Definitions and Concepts + + This section provides general definitions and concepts that are used + throughout this document. + + Packet Erasure Channel: + A communication path where packets are either dropped or received + without any error. This type of packet drop is referred to as an + "erasure" or "loss". The term "channel" must be understood as a + generic term for any type of communication technology (e.g., an + Ethernet link, a WiFi network, or a full path between two nodes + over the Internet). As opposed to the "Erasure" channels, "Error" + channels are where one or multiple bit errors may happen during a + packet transmission. These "Error" channels are out of scope. + + Erasure Correcting Code (ECC) or (IETF) Forward Erasure Correction + (FEC): + A code for the Packet Erasure Channel (only). These codes are + also called "Application-Level FECs" to highlight that they have + been designed for use within the higher layers of the protocol + stack to protect against packet losses. As opposed to ECCs/FECs, + "Error" correction codes are capable of identifying the presence + of bit errors and perhaps correcting them. The "Error" correction + codes are out of scope. + + End-to-End Coding: + A system where coding is performed at the source or (coding) + middlebox, and decoding is performed at the destination(s) or + (decoding) middlebox. There is no recoding operation at + intermediate nodes. This is the approach followed in the + FLUTE/ALC [RFC6726] [RFC5775], NORM [RFC5740], and FECFRAME + [RFC6363] protocols. + + Network Coding: + A system where coding can be performed at the source as well as at + intermediate forwarding nodes (all or a subset of them). End-to- + End Coding is regarded as a special case of Network Coding. + Depending on the use case, additional assumptions can be made: for + instance, the destination knowing the Coding Nodes' topology and + coding operations can help during decoding operations. + + + + + +Adamson, et al. Informational [Page 4] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Packet versus Symbol: + Generally speaking, a Packet is the unit of data that is sent in + the Packet Erasure Channel, while a Symbol is the unit of data + that is manipulated during the encoding and decoding operations. + + Original Payload, Uncoded Payload, Systematic Symbol, or (IETF) + Source Symbol: + A unit of data originating from the source that is used as input + to encoding operations. + + Coded Payload, Coded Symbol, or (IETF) Repair Symbol: + A unit of data that is the result of a coding operation, applied + either to Source Symbols or (in case of recoding) Source and/or + Repair Symbols. When there is a single Repair Symbol per Repair + Packet, a Repair Symbol corresponds to a Repair Packet. + + Input Symbol and Output Symbol: + A unit of data that is used as input to an encoding operation or + that is generated as output of an encoding operation. At a + recoding node, Repair Symbols are also part of the Input Symbols. + With Systematic Coding, Source Symbols are also part of the Output + Symbols. + + (IETF) Encoding Symbol: + A Source or a Repair Symbol. + + (En)coding versus Recoding versus Decoding: + (En)coding is an operation that takes Source Symbols as input and + produces Encoding Symbols as output. Recoding is an operation + that takes Encoding Symbols as input and produces Encoding Symbols + as output. Decoding is an operation takes Encoding Symbols as + input and produces Source Symbols as output. + + (IETF) Source Packet: + A packet originating from the source that contributes to one or + more Source Symbols. For instance, an RTP packet as a whole can + constitute a Source Symbol. In other situations (e.g., to address + variable size packets), a single RTP packet may contribute to + various Source Symbols. + + (IETF) Repair Packet: + A packet containing one or more Repair Symbols. + + Figure 1 illustrates the relationships between packets (what is sent + in the Packet Erasure Channel) and symbols (what is manipulated + during encoding and decoding operations) in case of a Systematic + + + + + +Adamson, et al. Informational [Page 5] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Coding at a Coding Node that performs Encoding (rather than + Recoding). FEC decoding procedures are similarly performed in the + reverse order. + + Source Packet + | + | Source Packet to Source Symbols transform + | (one or more symbols per packet) + v + Source Symbols + | + v Input Symbols + +----------------------+ + | FEC encoding | + +----------------------+ + | Output Symbols | + v v + Source Symbols Repair Symbols + | | + | | symbol-to-packet transform + | | (one or more symbols per packet) + v v + Source Packet Repair Packet + + Figure 1: Packet and Symbol Relationships at a Coding Node + That Performs Encoding (Rather Than Recoding) + + Source Node: + A node that generates one or more Source Flows. + + Coding Node: + A node that performs FEC Encoding or Recoding operations. It may + be an end host or a middlebox (Encoding case), or a forwarding + node (Recoding case). + + (IETF) Flow: + A stream of packets logically grouped. + + (IETF) Source Flow: + A flow of Source Packets coming from an application on a given + host and to which FEC encoding is to be applied, potentially along + with other Source Flows. Depending on the use case, Source Flows + may come from the same application, from different applications on + the same host, or from different applications on different hosts. + + (IETF) Repair Flow: + A flow containing Repair Packets after FEC encoding. + + + + +Adamson, et al. Informational [Page 6] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +3. Taxonomy of Code Uses + + This section discusses the various ways of using coding, without + going into coding details. + + Source Coding versus Channel Coding: + (see Figure 2) When both terms are used, "Source Coding" usually + refers to compression techniques (e.g., audio and video + compression) within the upper application that generates the + Source Flow. "Channel Coding" refers to FEC encoding in order to + improve transmission robustness, for instance, within the lower + physical layer (out of scope of this document) or as part of + Network Coding. These terms should not be confused with "FEC + coding within the Source Node" and "FEC recoding within an + intermediate Coding Node", respectively. + + raw data flow from camera ^ video flow display + | | ^ + v | upper | + +------------------------+ | +-------------------------+ + | source coding | | applica- | source (de)coding | + |(e.g., mpeg compression)| | tion |(e.g., mpg decompression)| + +------------------------+ v +-------------------------+ + | ^ + v | + +------------------------+ ^ +-------------------------+ + | network/AL-FEC coding | | middle- | network/AL-FEC coding | + | (e.g., RLC encoding) | | ware | (e.g., RLC decoding) | + +------------------------+ v +-------------------------+ + | ^ + v | + +------------------------+ ^ +-------------------------+ + | packetization | | | depacketization | + | (e.g., UDP/IP) | | communi- | (e.g., UDP/IP) | + +------------------------+ | cation +-------------------------+ + | | ^ + v | layers | + +-----------------------+ | +-------------------------+ + | PHY layer | | | PHY layer | + | (channel coding) | | | (channel decoding) | + +-----------------------+ v +-------------------------+ + | ^ + | source + repair traffic | + +-----------------------------------------+ + + Figure 2: Example of End-to-End Flow Manipulation with Network Coding + + + + + +Adamson, et al. Informational [Page 7] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Figure 2 shows Network Coding between the application and UDP + layers (as with RMT or FECFRAME architectures). Other + architectures are possible, for instance, with Network Coding + below the transport layer to allow recoding within the network. + + Intra-Flow Coding or Single-Source Network Coding: + Process where incoming packets to the Coding Node belong to the + same flow. + + Inter-Flow Coding or Multi-Source Network Coding: + Process where incoming packets to the Coding Node belong to + different flows. + + Single-Path Coding: + Network Coding over a route that has a single path from the source + to each destination(s). In case of multicast or broadcast + traffic, this route is a tree. Coding may be done end to end + and/or at intermediate forwarding nodes. + + Multi-Path Coding: + Network Coding over a route that has multiple (at least partially) + disjoint paths from the source to each given destination. Coding + may be done end to end and/or at intermediate forwarding nodes. + +4. Coding Details + +4.1. Coding Types + + This section provides a high-level taxonomy of coding techniques. + Technical details are discussed in subsequent sections. + + Linear Coding: + Linear combination of a set of Input Symbols (i.e., Source and/or + Repair Symbols) using a given set of coefficients and resulting in + a Repair Symbol. Many linear codes exist that differ from the way + coding coefficients are drawn from a Finite Field of a given size. + + Random Linear Coding (RLC): + Particular case of Linear Coding using a set of random coding + coefficients. + + Adaptive Linear Coding: + Linear Coding that utilizes cross-layer adaptation. For instance, + an adaptive coding scheme may adapt the generation and + transmission of Repair Packets according to the channel variations + over time, accounting for the predictive loss of degrees of + freedom due to erasures. + + + + +Adamson, et al. Informational [Page 8] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Block Coding: + Coding technique where the input Flow(s) must first be segmented + into a sequence of blocks; FEC encoding and decoding are performed + independently on a per-block basis. The term "Chunk Coding" is + sometimes used, where a "Chunk" denotes a block. + + Sliding Window Coding or Convolutional Coding: + General class of coding techniques that rely on a sliding encoding + window. This is an alternative solution to Block Coding. + + Fixed or Elastic Sliding Window Coding: + Coding technique that generates Repair Symbol(s) on the fly, from + the set of Source Symbols present in the sliding encoding window + at that time, usually by using Linear Coding. The sliding window + may be either of fixed size or of variable size over the time + (also known as "Elastic Sliding Window"). For instance, the size + may depend on acknowledgments sent by the receiver(s) for a + particular Source Symbol or Source Packet (received, decoded, or + decodable). + + Systematic Coding: + A coding technique where Source Symbols are part of the output + Flow generated by a Coding Node. + + Rateless and Non-rateless Coding: + Rateless Coding can generate an unlimited number of Repair Symbols + (in practice, this number can be limited by practical + considerations or because of use-case requirements) from a given + set of Source Symbols, meaning that the code rate is null. RLC + codes are an example of Rateless Codes. Alternately, Non-rateless + Coding usually has a predefined maximum number of Repair Symbols + that can be generated from a given set of Source Symbols. + +4.2. Coding Basics + + This section discusses and defines low-level coding aspects. + + Code Rate: + In case of a Block Code, the Code Rate is the k/n ratio between + the number of Source Symbols, k, and the number of Source plus + Repair Symbols, n. With a Sliding Window Code, the Code Rate is + defined similarly over a certain time interval, since the Code + Rate may change dynamically. By definition, the Code Rate is such + that: 0 < Code Rate <= 1. A Code Rate close to 1 indicates that a + small number of Repair Symbols have been produced during the + encoding process and vice versa. + + + + + +Adamson, et al. Informational [Page 9] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + (En)coding Window: + A set of Source (and Repair in the case of recoding) Symbols used + as input to the coding operations. The set of symbols will + typically change over time, as the Coding Window slides over the + input Flow(s). + + (En)coding Window Size: + The number of Source (and Repair in case of recoding) Symbols in + the current Encoding Window. This size may change over the time. + + Payload Set: + The set of Source and Repair Symbols available (i.e., received or + previously decoded) at the receiver and used during FEC decoding + operations. + + Decoding Window: + The set of Source Symbols (only) that are considered in the + current linear system of a receiver, independently of the fact + these Source Symbols have been received, decoded, or lost. The + Decoding Window will typically change over time, as transmissions + and decoding progress, and may be different for different + receivers of a session where content is multicast or broadcast. + + Decoding Window Size: + The number of Source Symbols (only) in the current Decoding + Window. This size may change over time. + + Rank of a Payload Set or Rank of the Linear System: + At a receiver, number of linearly independent members of a Payload + Set, or equivalently the number of linearly independent equations + of the linear system. It is also known as "Degrees of Freedom". + The system may be of "full rank" where decoding is possible or + "partial rank" where only partial decoding is possible. + + Seen Payload or Seen Symbol: + A Source Symbol is Seen when the receiver can compute a linear + combination with this symbol and Source Symbols that are strictly + more recent (i.e., with logically higher Encoding Symbol + Identifiers). Otherwise, the Source Symbol is considered as + "Unseen". + + Generation or (IETF) Block: + With Block Codes, the set of Source Symbols of the input Flow(s) + that are logically grouped into a Block, before doing encoding. + + Generation Size, Code Dimension, or (IETF) Block Size: + With Block Codes, the number of Source Symbols, k, belonging to a + Block. + + + +Adamson, et al. Informational [Page 10] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Coding Matrix or Generator Matrix: + A matrix G that transforms the set of Input Symbols X into a set + of Repair Symbols: Y = X * G. Defining a Generator Matrix is + typical with Block Codes. The set of Input Symbols X can consist + only of Source Symbols (e.g., with End-to-End Coding) or can + consist of Source and Repair Symbols (e.g., with recoding in an + intermediate node). + + Coding Coefficient: + With Linear Coding, this is a coefficient in a certain Finite + Field. This coefficient may be chosen in different ways: for + instance, randomly, in a predefined table, or using a predefined + algorithm plus a seed. + + Coding Vector: + A set of Coding Coefficients used to generate a certain Repair + Symbol through Linear Coding. The number of nonzero coefficients + in the Coding Vector defines its density. + + Finite Field, Galois Field, or Coding Field: + Finite Fields, used in Linear Codes, have the desired property of + having all elements (except zero) invertible for the + and * + operators, and all operations over any elements do not result in + an overflow or underflow. Examples of Finite Fields are prime + fields {0..p^m-1}, where p is prime. The most used fields use p=2 + and are called binary extension fields {0..2^m-1}, where m often + equals 1, 4, or 8 for practical reasons. + + Finite Field size or Coding Field size: + The number of elements in a Finite Field. For example, the binary + extension field {0..2^m-1} has size q=2^m. + + Feedback: + Feedback information sent by a decoding node to a Coding Node (or + from a receiver to a source in case of End-to-End Coding). The + nature of information contained in a feedback packet varies, + depending on the use case. It can provide reception and/or FEC + decoding statistics, the list of available Source Packets received + or decoded (acknowledgement), the list of lost Source Packets that + should be retransmitted (negative acknowledgement), or a number of + additional Repair Symbols needed to have a Full Rank Linear + System. + + + + + + + + + +Adamson, et al. Informational [Page 11] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +4.3. Coding in Practice + + This section discusses practical aspects. Indeed, a practical + solution must specify the exact manner in which encoding and decoding + are performed but also detail all the peripheral aspects, for + instance, how an encoder informs a decoder about the parameters used + to generate a certain Repair Packet (signaling). + + (IETF) FEC Scheme: + A specification that defines a particular FEC code as well as the + additional protocol aspects required to use this FEC code. In + particular, the FEC Scheme defines in-band (e.g., information + contained in Source and Repair Packet header or trailers) and out- + of-band (e.g., information contained in an SDP description) + signaling needed to synchronize encoders and decoders. + + Payload Index or (IETF) Encoding Symbol Identifier (ESI): + An identifier of a Source or Repair Symbol. With Block Coding, + each symbol of a given block is identified by a unique ESI value. + With Sliding Window Coding, a continuous Source Flow and a limited + field size to hold the ESI, wrapping to zero is unavoidable and + the same integer value will be reused several times. + + (IETF) FEC Payload ID: + Information that identifies the contents of a packet with respect + to the FEC Scheme. The FEC Payload ID of a packet containing + Source Symbol(s) is usually different from that of a packet + containing Repair Symbol(s). The FEC Payload ID typically + contains at least an ESI. + + Coding Vector and Encoding Window Signaling: + With Sliding Window Codes, the FEC Payload ID of a Repair Packet + contains information needed and sufficient to identify the Coding + Vector and Coding Window. Concerning the Coding Vector, this may + consist of a full list of Coding Coefficients (that may or may not + be compressed), or a piece of information (e.g., a seed) that can + be used to generate the list of Coding Coefficients thanks to a + predefined algorithm known by encoders and decoders (e.g., a + Pseudorandom Number Generator, or PRNG) or an ESI that points to a + given entry in a Generator Matrix in case of a Block Code. + Concerning the Coding Window, this may consist of the full list of + ESI of symbols in the Coding Window (that may or may not be + compressed) or the ESI of the first Source Symbol along with their + number (assuming there is no gap). + +5. IANA Considerations + + This document has no IANA actions. + + + +Adamson, et al. Informational [Page 12] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +6. Security Considerations + + This document introduces a recommended terminology for Network Coding + and therefore does not contain any security considerations. This + does not mean that Network Coding systems do not have any security + implication. + +7. Informative References + + [RFC5052] Watson, M., Luby, M., and L. Vicisano, "Forward Error + Correction (FEC) Building Block", RFC 5052, + DOI 10.17487/RFC5052, August 2007, + . + + [RFC5740] Adamson, B., Bormann, C., Handley, M., and J. Macker, + "NACK-Oriented Reliable Multicast (NORM) Transport + Protocol", RFC 5740, DOI 10.17487/RFC5740, November 2009, + . + + [RFC5775] Luby, M., Watson, M., and L. Vicisano, "Asynchronous + Layered Coding (ALC) Protocol Instantiation", RFC 5775, + DOI 10.17487/RFC5775, April 2010, + . + + [RFC6363] Watson, M., Begen, A., and V. Roca, "Forward Error + Correction (FEC) Framework", RFC 6363, + DOI 10.17487/RFC6363, October 2011, + . + + [RFC6726] Paila, T., Walsh, R., Luby, M., Roca, V., and R. Lehtonen, + "FLUTE - File Delivery over Unidirectional Transport", + RFC 6726, DOI 10.17487/RFC6726, November 2012, + . + + + + + + + + + + + + + + + + + + +Adamson, et al. Informational [Page 13] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + +Authors' Addresses + + Brian Adamson + NRL + United States of America + + Email: brian.adamson@nrl.navy.mil + + + Cedric Adjih + INRIA + France + + Email: cedric.adjih@inria.fr + + + Josu Bilbao + Ikerlan + Spain + + Email: jbilbao@ikerlan.es + + + Victor Firoiu + BAE Systems + United States of America + + Email: victor.firoiu@baesystems.com + + + Frank Fitzek + TU Dresden + Germany + + Email: frank.fitzek@tu-dresden.de + + + Samah A. M. Ghanem + Independent + + Email: samah.ghanem@gmail.com + + + Emmanuel Lochin + ISAE - Supaero + France + + Email: emmanuel.lochin@isae-supaero.fr + + + +Adamson, et al. Informational [Page 14] + +RFC 8406 Taxonomy of Coding Techniques June 2018 + + + Antonia Masucci + Orange + France + + Email: antoniamaria.masucci@orange.com + + + Marie-Jose Montpetit + Independent + United States of America + + Email: marie@mjmontpetit.com + + + Morten V. Pedersen + Aalborg University + Denmark + + Email: mvp@es.aau.dk + + + Goiuri Peralta + Ikerlan + Spain + + Email: gperalta@ikerlan.es + + + Vincent Roca (editor) + INRIA + France + + Email: vincent.roca@inria.fr + + + Paresh Saxena + AnsuR Technologies + Norway + + Email: paresh.saxena@ansur.es + + + Senthil Sivakumar + Cisco + United States of America + + Email: ssenthil@cisco.com + + + + +Adamson, et al. Informational [Page 15] + -- cgit v1.2.3