diff options
Diffstat (limited to 'draughts/public/javascripts/messages.js')
-rw-r--r-- | draughts/public/javascripts/messages.js | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/draughts/public/javascripts/messages.js b/draughts/public/javascripts/messages.js deleted file mode 100644 index 97fc18a..0000000 --- a/draughts/public/javascripts/messages.js +++ /dev/null @@ -1,50 +0,0 @@ -(function (exports) { - - /* - * Client to server: game is complete, the winner is ... - */ - exports.T_GAME_WON_BY = "GAME-WON-BY"; - exports.O_GAME_WON_BY = { - type: exports.T_GAME_WON_BY, - data: null, - }; - - /* - * Server to client: set as player red - */ - exports.T_PLAYER_TYPE = "PLAYER-TYPE"; - exports.O_PLAYER_RED = { - type: exports.T_PLAYER_TYPE, - data: "RED", - }; - exports.S_PLAYER_RED = JSON.stringify(exports.O_PLAYER_RED); - - /* - * Server to client: set as player blue - */ - exports.O_PLAYER_BLUE = { - type: exports.T_PLAYER_TYPE, - data: "BLUE", - }; - exports.S_PLAYER_BLUE = JSON.stringify(exports.O_PLAYER_BLUE); - - /* - * Server to Player Red & Blue: game over with result won/loss - */ - exports.T_GAME_OVER = "GAME-OVER"; - exports.O_GAME_OVER = { - type: exports.T_GAME_OVER, - data: null, - }; - - /* - * Server to client: abort game (e.g. if second player exited the game) - */ - exports.O_GAME_ABORTED = { - type: "GAME-ABORTED", - }; - exports.S_GAME_ABORTED = JSON.stringify(exports.O_GAME_ABORTED); - - -})(typeof exports === "undefined" ? (this.Messages = {}) : exports); -//if exports is undefined, we are on the client; else the server |