aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAgeFilesLines
* Add some linez and finish that css 🤙👁️Thomas Voss 2022-01-171-0/+22
|
* Merge branch 'main' of github.com:MayteSteeghs/draughtsThomas Voss 2022-01-170-0/+0
|\
| * make heading list items inlineMayteApolix 2022-01-162-4/+5
| |
| * some more comments in statTrackerMayteApolix 2022-01-162-6/+11
| |
| * comments for splash.cssMayteApolix 2022-01-162-77/+124
| |
* | Enough CSS to give me a tumorThomas Voss 2022-01-172-89/+137
| |
* | More documentationThomas Voss 2022-01-171-4/+4
| |
* | lol what even is this diffThomas Voss 2022-01-171-2/+2
| |
* | Add wayyyy more documentation than is healthyThomas Voss 2022-01-177-30/+179
|/
* Merge branch 'main' of https://github.com/MayteSteeghs/draughtsMayteApolix 2022-01-161-5/+6
|\
| * Fix bug allowing for negative ongoing gamesThomas Voss 2022-01-161-5/+6
| | | | | | | | | | | | | | Previously if the game ended, the players could still spam the resign button or close their tab to decrement the `stats.ongoingGames' counter. This patch removes the ability to do so by checking if the game is still in the environment before doing anything.
* | final touches splash screenMayteApolix 2022-01-161-5/+29
|/
* Merge remote-tracking branch 'origin/Mayte'MayteApolix 2022-01-161-13/+14
|\
| * fixed indentation splash.cssMayteApolix 2022-01-161-13/+14
| |
* | Fully switch stats over from the environment to the statTrackerThomas Voss 2022-01-163-23/+17
| |
* | Fix some grammatical errorsThomas Voss 2022-01-161-8/+8
| |
* | Remove unneeded fileThomas Voss 2022-01-161-52/+0
| |
* | Revert "Basic formatting fixes"Thomas Voss 2022-01-161-25/+23
| | | | | | | | This reverts commit 484082a034e6a6eafb2fef11039e96b1a7054725.
* | Basic formatting fixesThomas Voss 2022-01-161-23/+25
| |
* | Merge branch 'main' of github.com:MayteSteeghs/draughtsThomas Voss 2022-01-164-6/+28
|\|
| * Updates buttonMayteApolix 2022-01-164-6/+28
| |
* | Merge remote-tracking branch 'origin/Mayte'Thomas Voss 2022-01-169-70/+248
|\|
| * Finished splash screen and stat trackingMayteApolix 2022-01-169-71/+249
| |
* | Add a cringe af animation and make use of :active and display: gridThomas Voss 2022-01-161-7/+22
|/
* Fix class IDThomas Voss 2022-01-141-1/+1
|
* Remove games from the environment when they endThomas Voss 2022-01-141-1/+3
|
* Check for the game actually endingThomas Voss 2022-01-141-3/+16
|
* Add a shit load of documentationThomas Voss 2022-01-141-13/+93
|
* Add support for the game actually endingThomas Voss 2022-01-142-0/+7
|
* Add support for game historyThomas Voss 2022-01-144-7/+58
|
* Update the READMEThomas Voss 2022-01-141-2/+46
|
* Inform the clients of various events via alertsThomas Voss 2022-01-134-5/+11
|
* Remove game IDs, they are uselessThomas Voss 2022-01-132-4/+2
|
* Remove emacs modelineThomas Voss 2022-01-131-3/+1
|
* Fix indentationThomas Voss 2022-01-131-5/+4
|
* Add king piece supportThomas Voss 2022-01-136-51/+161
|
* Spaces -> TabsThomas Voss 2022-01-133-10/+10
|
* Fix shebangThomas Voss 2022-01-131-1/+1
|
* Merge branch 'main' of github.com:MayteSteeghs/draughtsThomas Voss 2022-01-136-7/+107
|\
| * ejs splash screen renderingMayteApolix 2022-01-136-7/+107
| |
* | Move the Color enumeration to the public/ folderThomas Voss 2022-01-136-16/+16
|/
* Remove duplicate codeThomas Voss 2022-01-131-2/+8
| | | | | Instead of duplicating code for removing captured pieces, we can use a general function that both removes pieces *and* updates the piece delta.
* Fix some signaturesThomas Voss 2022-01-131-2/+2
|
* Basically make the whole game workThomas Voss 2022-01-139-40/+480
| | | | Too many changes to write a commit message, just read the code.
* Ignore my custom MakefileThomas Voss 2022-01-131-0/+1
|
* Remove unused fileThomas Voss 2022-01-131-84/+0
|
* Add tabulation scriptThomas Voss 2022-01-101-0/+8
|
* Use tabs instead of spaces like a normal personThomas Voss 2022-01-102-28/+27
|
* Be a bit more verbose in message descriptionsThomas Voss 2022-01-101-3/+3
|
* Add a `totalGames' variableThomas Voss 2022-01-101-0/+1
| | | | This will be important in order to calculate the `averageMoves' variable.