1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
|
dnl ARM Neon mpn_hamdist -- mpn bit hamming distance.
dnl Copyright 2013 Free Software Foundation, Inc.
dnl This file is part of the GNU MP Library.
dnl
dnl The GNU MP Library is free software; you can redistribute it and/or modify
dnl it under the terms of either:
dnl
dnl * the GNU Lesser General Public License as published by the Free
dnl Software Foundation; either version 3 of the License, or (at your
dnl option) any later version.
dnl
dnl or
dnl
dnl * the GNU General Public License as published by the Free Software
dnl Foundation; either version 2 of the License, or (at your option) any
dnl later version.
dnl
dnl or both in parallel, as here.
dnl
dnl The GNU MP Library is distributed in the hope that it will be useful, but
dnl WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
dnl or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
dnl for more details.
dnl
dnl You should have received copies of the GNU General Public License and the
dnl GNU Lesser General Public License along with the GNU MP Library. If not,
dnl see https://www.gnu.org/licenses/.
include(`../config.m4')
C cycles/limb
C StrongARM: -
C XScale -
C Cortex-A7 ?
C Cortex-A8 ?
C Cortex-A9 1.89
C Cortex-A15 0.95
C TODO
C * Explore using vldr and vldm. Does it help on A9? (These loads do
C 64-bits-at-a-time, which will mess up in big-endian mode. Except not for
C popcount. Except perhaps also for popcount for the edge loads.)
C * Arrange to align the pointer, if that helps performance. Use the same
C read-and-mask trick we use on PCs, for simplicity and performance. (Sorry
C valgrind!)
C * Explore if explicit align directives, e.g., "[ptr:128]" help.
C * See rth's gmp-devel 2013-02/03 messages about final summation tricks.
C INPUT PARAMETERS
define(`ap', r0)
define(`bp', r1)
define(`n', r2)
C We sum into 16 16-bit counters in q8,q9, but at the end we sum them and end
C up with 8 16-bit counters. Therefore, we can sum to 8(2^16-1) bits, or
C (8*2^16-1)/32 = 0x3fff limbs. We use a chunksize close to that, but which
C can be represented as a 8-bit ARM constant.
C
define(`chunksize',0x3f80)
ASM_START()
PROLOGUE(mpn_hamdist)
cmp n, #chunksize
bhi L(gt16k)
L(lt16k):
vmov.i64 q8, #0 C clear summation register
vmov.i64 q9, #0 C clear summation register
tst n, #1
beq L(xxx0)
vmov.i64 d0, #0
vmov.i64 d20, #0
sub n, n, #1
vld1.32 {d0[0]}, [ap]! C load 1 limb
vld1.32 {d20[0]}, [bp]! C load 1 limb
veor d0, d0, d20
vcnt.8 d24, d0
vpadal.u8 d16, d24 C d16/q8 = 0; could just splat
L(xxx0):tst n, #2
beq L(xx00)
sub n, n, #2
vld1.32 {d0}, [ap]! C load 2 limbs
vld1.32 {d20}, [bp]! C load 2 limbs
veor d0, d0, d20
vcnt.8 d24, d0
vpadal.u8 d16, d24
L(xx00):tst n, #4
beq L(x000)
sub n, n, #4
vld1.32 {q0}, [ap]! C load 4 limbs
vld1.32 {q10}, [bp]! C load 4 limbs
veor q0, q0, q10
vcnt.8 q12, q0
vpadal.u8 q8, q12
L(x000):tst n, #8
beq L(0000)
subs n, n, #8
vld1.32 {q0,q1}, [ap]! C load 8 limbs
vld1.32 {q10,q11}, [bp]! C load 8 limbs
bls L(sum)
L(gt8): vld1.32 {q2,q3}, [ap]! C load 8 limbs
vld1.32 {q14,q15}, [bp]! C load 8 limbs
veor q0, q0, q10
veor q1, q1, q11
sub n, n, #8
vcnt.8 q12, q0
vcnt.8 q13, q1
b L(mid)
L(0000):subs n, n, #16
blo L(e0)
vld1.32 {q2,q3}, [ap]! C load 8 limbs
vld1.32 {q0,q1}, [ap]! C load 8 limbs
vld1.32 {q14,q15}, [bp]! C load 8 limbs
vld1.32 {q10,q11}, [bp]! C load 8 limbs
veor q2, q2, q14
veor q3, q3, q15
vcnt.8 q12, q2
vcnt.8 q13, q3
subs n, n, #16
blo L(end)
L(top): vld1.32 {q2,q3}, [ap]! C load 8 limbs
vld1.32 {q14,q15}, [bp]! C load 8 limbs
veor q0, q0, q10
veor q1, q1, q11
vpadal.u8 q8, q12
vcnt.8 q12, q0
vpadal.u8 q9, q13
vcnt.8 q13, q1
L(mid): vld1.32 {q0,q1}, [ap]! C load 8 limbs
vld1.32 {q10,q11}, [bp]! C load 8 limbs
veor q2, q2, q14
veor q3, q3, q15
subs n, n, #16
vpadal.u8 q8, q12
vcnt.8 q12, q2
vpadal.u8 q9, q13
vcnt.8 q13, q3
bhs L(top)
L(end): vpadal.u8 q8, q12
vpadal.u8 q9, q13
L(sum): veor q0, q0, q10
veor q1, q1, q11
vcnt.8 q12, q0
vcnt.8 q13, q1
vpadal.u8 q8, q12
vpadal.u8 q9, q13
vadd.i16 q8, q8, q9
C we have 8 16-bit counts
L(e0): vpaddl.u16 q8, q8 C we have 4 32-bit counts
vpaddl.u32 q8, q8 C we have 2 64-bit counts
vmov.32 r0, d16[0]
vmov.32 r1, d17[0]
add r0, r0, r1
bx lr
C Code for large count. Splits operand and calls above code.
define(`ap2', r5)
define(`bp2', r6)
L(gt16k):
push {r4,r5,r6,r14}
mov ap2, ap
mov bp2, bp
mov r3, n C full count
mov r4, #0 C total sum
1: mov n, #chunksize C count for this invocation
bl L(lt16k) C could jump deep inside code
add ap2, ap2, #chunksize*4 C point at next chunk
add bp2, bp2, #chunksize*4 C point at next chunk
add r4, r4, r0
mov ap, ap2 C put chunk pointer in place for call
mov bp, bp2 C put chunk pointer in place for call
sub r3, r3, #chunksize
cmp r3, #chunksize
bhi 1b
mov n, r3 C count for final invocation
bl L(lt16k)
add r0, r4, r0
pop {r4,r5,r6,pc}
EPILOGUE()
|