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authorThomas Voss <mail@thomasvoss.com> 2024-11-27 20:54:24 +0100
committerThomas Voss <mail@thomasvoss.com> 2024-11-27 20:54:24 +0100
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+Network Working Group C. Hedrick
+Request for Comments: 1058 Rutgers University
+ June 1988
+
+
+ Routing Information Protocol
+
+
+Status of this Memo
+
+ This RFC describes an existing protocol for exchanging routing
+ information among gateways and other hosts. It is intended to be
+ used as a basis for developing gateway software for use in the
+ Internet community. Distribution of this memo is unlimited.
+
+ Table of Contents
+
+ 1. Introduction 2
+ 1.1. Limitations of the protocol 4
+ 1.2. Organization of this document 4
+ 2. Distance Vector Algorithms 5
+ 2.1. Dealing with changes in topology 11
+ 2.2. Preventing instability 12
+ 2.2.1. Split horizon 14
+ 2.2.2. Triggered updates 15
+ 3. Specifications for the protocol 16
+ 3.1. Message formats 18
+ 3.2. Addressing considerations 20
+ 3.3. Timers 23
+ 3.4. Input processing 24
+ 3.4.1. Request 25
+ 3.4.2. Response 26
+ 3.5. Output Processing 28
+ 3.6. Compatibility 31
+ 4. Control functions 31
+
+Overview
+
+ This memo is intended to do the following things:
+
+ - Document a protocol and algorithms that are currently in
+ wide use for routing, but which have never been formally
+ documented.
+
+ - Specify some improvements in the algorithms which will
+ improve stability of the routes in large networks. These
+ improvements do not introduce any incompatibility with
+ existing implementations. They are to be incorporated into
+
+
+
+Hedrick [Page 1]
+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ all implementations of this protocol.
+
+ - Suggest some optional features to allow greater
+ configurability and control. These features were developed
+ specifically to solve problems that have shown up in actual
+ use by the NSFnet community. However, they should have more
+ general utility.
+
+ The Routing Information Protocol (RIP) described here is loosely
+ based on the program "routed", distributed with the 4.3 Berkeley
+ Software Distribution. However, there are several other
+ implementations of what is supposed to be the same protocol.
+ Unfortunately, these various implementations disagree in various
+ details. The specifications here represent a combination of features
+ taken from various implementations. We believe that a program
+ designed according to this document will interoperate with routed,
+ and with all other implementations of RIP of which we are aware.
+
+ Note that this description adopts a different view than most existing
+ implementations about when metrics should be incremented. By making
+ a corresponding change in the metric used for a local network, we
+ have retained compatibility with other existing implementations. See
+ section 3.6 for details on this issue.
+
+1. Introduction
+
+ This memo describes one protocol in a series of routing protocols
+ based on the Bellman-Ford (or distance vector) algorithm. This
+ algorithm has been used for routing computations in computer networks
+ since the early days of the ARPANET. The particular packet formats
+ and protocol described here are based on the program "routed", which
+ is included with the Berkeley distribution of Unix. It has become a
+ de facto standard for exchange of routing information among gateways
+ and hosts. It is implemented for this purpose by most commercial
+ vendors of IP gateways. Note, however, that many of these vendors
+ have their own protocols which are used among their own gateways.
+
+ This protocol is most useful as an "interior gateway protocol". In a
+ nationwide network such as the current Internet, it is very unlikely
+ that a single routing protocol will used for the whole network.
+ Rather, the network will be organized as a collection of "autonomous
+ systems". An autonomous system will in general be administered by a
+ single entity, or at least will have some reasonable degree of
+ technical and administrative control. Each autonomous system will
+ have its own routing technology. This may well be different for
+ different autonomous systems. The routing protocol used within an
+ autonomous system is referred to as an interior gateway protocol, or
+ "IGP". A separate protocol is used to interface among the autonomous
+
+
+
+Hedrick [Page 2]
+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ systems. The earliest such protocol, still used in the Internet, is
+ "EGP" (exterior gateway protocol). Such protocols are now usually
+ referred to as inter-AS routing protocols. RIP was designed to work
+ with moderate-size networks using reasonably homogeneous technology.
+ Thus it is suitable as an IGP for many campuses and for regional
+ networks using serial lines whose speeds do not vary widely. It is
+ not intended for use in more complex environments. For more
+ information on the context into which RIP is expected to fit, see
+ Braden and Postel [3].
+
+ RIP is one of a class of algorithms known as "distance vector
+ algorithms". The earliest description of this class of algorithms
+ known to the author is in Ford and Fulkerson [6]. Because of this,
+ they are sometimes known as Ford-Fulkerson algorithms. The term
+ Bellman-Ford is also used. It comes from the fact that the
+ formulation is based on Bellman's equation, the basis of "dynamic
+ programming". (For a standard introduction to this area, see [1].)
+ The presentation in this document is closely based on [2]. This text
+ contains an introduction to the mathematics of routing algorithms.
+ It describes and justifies several variants of the algorithm
+ presented here, as well as a number of other related algorithms. The
+ basic algorithms described in this protocol were used in computer
+ routing as early as 1969 in the ARPANET. However, the specific
+ ancestry of this protocol is within the Xerox network protocols. The
+ PUP protocols (see [4]) used the Gateway Information Protocol to
+ exchange routing information. A somewhat updated version of this
+ protocol was adopted for the Xerox Network Systems (XNS)
+ architecture, with the name Routing Information Protocol. (See [7].)
+ Berkeley's routed is largely the same as the Routing Information
+ Protocol, with XNS addresses replaced by a more general address
+ format capable of handling IP and other types of address, and with
+ routing updates limited to one every 30 seconds. Because of this
+ similarity, the term Routing Information Protocol (or just RIP) is
+ used to refer to both the XNS protocol and the protocol used by
+ routed.
+
+ RIP is intended for use within the IP-based Internet. The Internet
+ is organized into a number of networks connected by gateways. The
+ networks may be either point-to-point links or more complex networks
+ such as Ethernet or the ARPANET. Hosts and gateways are presented
+ with IP datagrams addressed to some host. Routing is the method by
+ which the host or gateway decides where to send the datagram. It may
+ be able to send the datagram directly to the destination, if that
+ destination is on one of the networks that are directly connected to
+ the host or gateway. However, the interesting case is when the
+ destination is not directly reachable. In this case, the host or
+ gateway attempts to send the datagram to a gateway that is nearer the
+ destination. The goal of a routing protocol is very simple: It is to
+
+
+
+Hedrick [Page 3]
+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ supply the information that is needed to do routing.
+
+1.1. Limitations of the protocol
+
+ This protocol does not solve every possible routing problem. As
+ mentioned above, it is primary intended for use as an IGP, in
+ reasonably homogeneous networks of moderate size. In addition, the
+ following specific limitations should be mentioned:
+
+ - The protocol is limited to networks whose longest path
+ involves 15 hops. The designers believe that the basic
+ protocol design is inappropriate for larger networks. Note
+ that this statement of the limit assumes that a cost of 1
+ is used for each network. This is the way RIP is normally
+ configured. If the system administrator chooses to use
+ larger costs, the upper bound of 15 can easily become a
+ problem.
+
+ - The protocol depends upon "counting to infinity" to resolve
+ certain unusual situations. (This will be explained in the
+ next section.) If the system of networks has several
+ hundred networks, and a routing loop was formed involving
+ all of them, the resolution of the loop would require
+ either much time (if the frequency of routing updates were
+ limited) or bandwidth (if updates were sent whenever
+ changes were detected). Such a loop would consume a large
+ amount of network bandwidth before the loop was corrected.
+ We believe that in realistic cases, this will not be a
+ problem except on slow lines. Even then, the problem will
+ be fairly unusual, since various precautions are taken that
+ should prevent these problems in most cases.
+
+ - This protocol uses fixed "metrics" to compare alternative
+ routes. It is not appropriate for situations where routes
+ need to be chosen based on real-time parameters such a
+ measured delay, reliability, or load. The obvious
+ extensions to allow metrics of this type are likely to
+ introduce instabilities of a sort that the protocol is not
+ designed to handle.
+
+1.2. Organization of this document
+
+ The main body of this document is organized into two parts, which
+ occupy the next two sections:
+
+ 2 A conceptual development and justification of distance vector
+ algorithms in general.
+
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ 3 The actual protocol description.
+
+ Each of these two sections can largely stand on its own. Section 2
+ attempts to give an informal presentation of the mathematical
+ underpinnings of the algorithm. Note that the presentation follows a
+ "spiral" method. An initial, fairly simple algorithm is described.
+ Then refinements are added to it in successive sections. Section 3
+ is the actual protocol description. Except where specific references
+ are made to section 2, it should be possible to implement RIP
+ entirely from the specifications given in section 3.
+
+2. Distance Vector Algorithms
+
+ Routing is the task of finding a path from a sender to a desired
+ destination. In the IP "Catenet model" this reduces primarily to a
+ matter of finding gateways between networks. As long as a message
+ remains on a single network or subnet, any routing problems are
+ solved by technology that is specific to the network. For example,
+ the Ethernet and the ARPANET each define a way in which any sender
+ can talk to any specified destination within that one network. IP
+ routing comes in primarily when messages must go from a sender on one
+ such network to a destination on a different one. In that case, the
+ message must pass through gateways connecting the networks. If the
+ networks are not adjacent, the message may pass through several
+ intervening networks, and the gateways connecting them. Once the
+ message gets to a gateway that is on the same network as the
+ destination, that network's own technology is used to get to the
+ destination.
+
+ Throughout this section, the term "network" is used generically to
+ cover a single broadcast network (e.g., an Ethernet), a point to
+ point line, or the ARPANET. The critical point is that a network is
+ treated as a single entity by IP. Either no routing is necessary (as
+ with a point to point line), or that routing is done in a manner that
+ is transparent to IP, allowing IP to treat the entire network as a
+ single fully-connected system (as with an Ethernet or the ARPANET).
+ Note that the term "network" is used in a somewhat different way in
+ discussions of IP addressing. A single IP network number may be
+ assigned to a collection of networks, with "subnet" addressing being
+ used to describe the individual networks. In effect, we are using
+ the term "network" here to refer to subnets in cases where subnet
+ addressing is in use.
+
+ A number of different approaches for finding routes between networks
+ are possible. One useful way of categorizing these approaches is on
+ the basis of the type of information the gateways need to exchange in
+ order to be able to find routes. Distance vector algorithms are
+ based on the exchange of only a small amount of information. Each
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ entity (gateway or host) that participates in the routing protocol is
+ assumed to keep information about all of the destinations within the
+ system. Generally, information about all entities connected to one
+ network is summarized by a single entry, which describes the route to
+ all destinations on that network. This summarization is possible
+ because as far as IP is concerned, routing within a network is
+ invisible. Each entry in this routing database includes the next
+ gateway to which datagrams destined for the entity should be sent.
+ In addition, it includes a "metric" measuring the total distance to
+ the entity. Distance is a somewhat generalized concept, which may
+ cover the time delay in getting messages to the entity, the dollar
+ cost of sending messages to it, etc. Distance vector algorithms get
+ their name from the fact that it is possible to compute optimal
+ routes when the only information exchanged is the list of these
+ distances. Furthermore, information is only exchanged among entities
+ that are adjacent, that is, entities that share a common network.
+
+ Although routing is most commonly based on information about
+ networks, it is sometimes necessary to keep track of the routes to
+ individual hosts. The RIP protocol makes no formal distinction
+ between networks and hosts. It simply describes exchange of
+ information about destinations, which may be either networks or
+ hosts. (Note however, that it is possible for an implementor to
+ choose not to support host routes. See section 3.2.) In fact, the
+ mathematical developments are most conveniently thought of in terms
+ of routes from one host or gateway to another. When discussing the
+ algorithm in abstract terms, it is best to think of a routing entry
+ for a network as an abbreviation for routing entries for all of the
+ entities connected to that network. This sort of abbreviation makes
+ sense only because we think of networks as having no internal
+ structure that is visible at the IP level. Thus, we will generally
+ assign the same distance to every entity in a given network.
+
+ We said above that each entity keeps a routing database with one
+ entry for every possible destination in the system. An actual
+ implementation is likely to need to keep the following information
+ about each destination:
+
+ - address: in IP implementations of these algorithms, this
+ will be the IP address of the host or network.
+
+ - gateway: the first gateway along the route to the
+ destination.
+
+ - interface: the physical network which must be used to reach
+ the first gateway.
+
+ - metric: a number, indicating the distance to the
+
+
+
+Hedrick [Page 6]
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ destination.
+
+ - timer: the amount of time since the entry was last updated.
+
+ In addition, various flags and other internal information will
+ probably be included. This database is initialized with a
+ description of the entities that are directly connected to the
+ system. It is updated according to information received in messages
+ from neighboring gateways.
+
+ The most important information exchanged by the hosts and gateways is
+ that carried in update messages. Each entity that participates in
+ the routing scheme sends update messages that describe the routing
+ database as it currently exists in that entity. It is possible to
+ maintain optimal routes for the entire system by using only
+ information obtained from neighboring entities. The algorithm used
+ for that will be described in the next section.
+
+ As we mentioned above, the purpose of routing is to find a way to get
+ datagrams to their ultimate destinations. Distance vector algorithms
+ are based on a table giving the best route to every destination in
+ the system. Of course, in order to define which route is best, we
+ have to have some way of measuring goodness. This is referred to as
+ the "metric".
+
+ In simple networks, it is common to use a metric that simply counts
+ how many gateways a message must go through. In more complex
+ networks, a metric is chosen to represent the total amount of delay
+ that the message suffers, the cost of sending it, or some other
+ quantity which may be minimized. The main requirement is that it
+ must be possible to represent the metric as a sum of "costs" for
+ individual hops.
+
+ Formally, if it is possible to get from entity i to entity j directly
+ (i.e., without passing through another gateway between), then a cost,
+ d(i,j), is associated with the hop between i and j. In the normal
+ case where all entities on a given network are considered to be the
+ same, d(i,j) is the same for all destinations on a given network, and
+ represents the cost of using that network. To get the metric of a
+ complete route, one just adds up the costs of the individual hops
+ that make up the route. For the purposes of this memo, we assume
+ that the costs are positive integers.
+
+ Let D(i,j) represent the metric of the best route from entity i to
+ entity j. It should be defined for every pair of entities. d(i,j)
+ represents the costs of the individual steps. Formally, let d(i,j)
+ represent the cost of going directly from entity i to entity j. It
+ is infinite if i and j are not immediate neighbors. (Note that d(i,i)
+
+
+
+Hedrick [Page 7]
+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ is infinite. That is, we don't consider there to be a direct
+ connection from a node to itself.) Since costs are additive, it is
+ easy to show that the best metric must be described by
+
+ D(i,i) = 0, all i
+ D(i,j) = min [d(i,k) + D(k,j)], otherwise
+ k
+
+ and that the best routes start by going from i to those neighbors k
+ for which d(i,k) + D(k,j) has the minimum value. (These things can
+ be shown by induction on the number of steps in the routes.) Note
+ that we can limit the second equation to k's that are immediate
+ neighbors of i. For the others, d(i,k) is infinite, so the term
+ involving them can never be the minimum.
+
+ It turns out that one can compute the metric by a simple algorithm
+ based on this. Entity i gets its neighbors k to send it their
+ estimates of their distances to the destination j. When i gets the
+ estimates from k, it adds d(i,k) to each of the numbers. This is
+ simply the cost of traversing the network between i and k. Now and
+ then i compares the values from all of its neighbors and picks the
+ smallest.
+
+ A proof is given in [2] that this algorithm will converge to the
+ correct estimates of D(i,j) in finite time in the absence of topology
+ changes. The authors make very few assumptions about the order in
+ which the entities send each other their information, or when the min
+ is recomputed. Basically, entities just can't stop sending updates
+ or recomputing metrics, and the networks can't delay messages
+ forever. (Crash of a routing entity is a topology change.) Also,
+ their proof does not make any assumptions about the initial estimates
+ of D(i,j), except that they must be non-negative. The fact that
+ these fairly weak assumptions are good enough is important. Because
+ we don't have to make assumptions about when updates are sent, it is
+ safe to run the algorithm asynchronously. That is, each entity can
+ send updates according to its own clock. Updates can be dropped by
+ the network, as long as they don't all get dropped. Because we don't
+ have to make assumptions about the starting condition, the algorithm
+ can handle changes. When the system changes, the routing algorithm
+ starts moving to a new equilibrium, using the old one as its starting
+ point. It is important that the algorithm will converge in finite
+ time no matter what the starting point. Otherwise certain kinds of
+ changes might lead to non-convergent behavior.
+
+ The statement of the algorithm given above (and the proof) assumes
+ that each entity keeps copies of the estimates that come from each of
+ its neighbors, and now and then does a min over all of the neighbors.
+ In fact real implementations don't necessarily do that. They simply
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ remember the best metric seen so far, and the identity of the
+ neighbor that sent it. They replace this information whenever they
+ see a better (smaller) metric. This allows them to compute the
+ minimum incrementally, without having to store data from all of the
+ neighbors.
+
+ There is one other difference between the algorithm as described in
+ texts and those used in real protocols such as RIP: the description
+ above would have each entity include an entry for itself, showing a
+ distance of zero. In fact this is not generally done. Recall that
+ all entities on a network are normally summarized by a single entry
+ for the network. Consider the situation of a host or gateway G that
+ is connected to network A. C represents the cost of using network A
+ (usually a metric of one). (Recall that we are assuming that the
+ internal structure of a network is not visible to IP, and thus the
+ cost of going between any two entities on it is the same.) In
+ principle, G should get a message from every other entity H on
+ network A, showing a cost of 0 to get from that entity to itself. G
+ would then compute C + 0 as the distance to H. Rather than having G
+ look at all of these identical messages, it simply starts out by
+ making an entry for network A in its table, and assigning it a metric
+ of C. This entry for network A should be thought of as summarizing
+ the entries for all other entities on network A. The only entity on
+ A that can't be summarized by that common entry is G itself, since
+ the cost of going from G to G is 0, not C. But since we never need
+ those 0 entries, we can safely get along with just the single entry
+ for network A. Note one other implication of this strategy: because
+ we don't need to use the 0 entries for anything, hosts that do not
+ function as gateways don't need to send any update messages. Clearly
+ hosts that don't function as gateways (i.e., hosts that are connected
+ to only one network) can have no useful information to contribute
+ other than their own entry D(i,i) = 0. As they have only the one
+ interface, it is easy to see that a route to any other network
+ through them will simply go in that interface and then come right
+ back out it. Thus the cost of such a route will be greater than the
+ best cost by at least C. Since we don't need the 0 entries, non-
+ gateways need not participate in the routing protocol at all.
+
+ Let us summarize what a host or gateway G does. For each destination
+ in the system, G will keep a current estimate of the metric for that
+ destination (i.e., the total cost of getting to it) and the identity
+ of the neighboring gateway on whose data that metric is based. If
+ the destination is on a network that is directly connected to G, then
+ G simply uses an entry that shows the cost of using the network, and
+ the fact that no gateway is needed to get to the destination. It is
+ easy to show that once the computation has converged to the correct
+ metrics, the neighbor that is recorded by this technique is in fact
+ the first gateway on the path to the destination. (If there are
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ several equally good paths, it is the first gateway on one of them.)
+ This combination of destination, metric, and gateway is typically
+ referred to as a route to the destination with that metric, using
+ that gateway.
+
+ The method so far only has a way to lower the metric, as the existing
+ metric is kept until a smaller one shows up. It is possible that the
+ initial estimate might be too low. Thus, there must be a way to
+ increase the metric. It turns out to be sufficient to use the
+ following rule: suppose the current route to a destination has metric
+ D and uses gateway G. If a new set of information arrived from some
+ source other than G, only update the route if the new metric is
+ better than D. But if a new set of information arrives from G
+ itself, always update D to the new value. It is easy to show that
+ with this rule, the incremental update process produces the same
+ routes as a calculation that remembers the latest information from
+ all the neighbors and does an explicit minimum. (Note that the
+ discussion so far assumes that the network configuration is static.
+ It does not allow for the possibility that a system might fail.)
+
+ To summarize, here is the basic distance vector algorithm as it has
+ been developed so far. (Note that this is not a statement of the RIP
+ protocol. There are several refinements still to be added.) The
+ following procedure is carried out by every entity that participates
+ in the routing protocol. This must include all of the gateways in
+ the system. Hosts that are not gateways may participate as well.
+
+ - Keep a table with an entry for every possible destination
+ in the system. The entry contains the distance D to the
+ destination, and the first gateway G on the route to that
+ network. Conceptually, there should be an entry for the
+ entity itself, with metric 0, but this is not actually
+ included.
+
+ - Periodically, send a routing update to every neighbor. The
+ update is a set of messages that contain all of the
+ information from the routing table. It contains an entry
+ for each destination, with the distance shown to that
+ destination.
+
+ - When a routing update arrives from a neighbor G', add the
+ cost associated with the network that is shared with G'.
+ (This should be the network over which the update arrived.)
+ Call the resulting distance D'. Compare the resulting
+ distances with the current routing table entries. If the
+ new distance D' for N is smaller than the existing value D,
+ adopt the new route. That is, change the table entry for N
+ to have metric D' and gateway G'. If G' is the gateway
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ from which the existing route came, i.e., G' = G, then use
+ the new metric even if it is larger than the old one.
+
+2.1. Dealing with changes in topology
+
+ The discussion above assumes that the topology of the network is
+ fixed. In practice, gateways and lines often fail and come back up.
+ To handle this possibility, we need to modify the algorithm slightly.
+ The theoretical version of the algorithm involved a minimum over all
+ immediate neighbors. If the topology changes, the set of neighbors
+ changes. Therefore, the next time the calculation is done, the
+ change will be reflected. However, as mentioned above, actual
+ implementations use an incremental version of the minimization. Only
+ the best route to any given destination is remembered. If the
+ gateway involved in that route should crash, or the network
+ connection to it break, the calculation might never reflect the
+ change. The algorithm as shown so far depends upon a gateway
+ notifying its neighbors if its metrics change. If the gateway
+ crashes, then it has no way of notifying neighbors of a change.
+
+ In order to handle problems of this kind, distance vector protocols
+ must make some provision for timing out routes. The details depend
+ upon the specific protocol. As an example, in RIP every gateway that
+ participates in routing sends an update message to all its neighbors
+ once every 30 seconds. Suppose the current route for network N uses
+ gateway G. If we don't hear from G for 180 seconds, we can assume
+ that either the gateway has crashed or the network connecting us to
+ it has become unusable. Thus, we mark the route as invalid. When we
+ hear from another neighbor that has a valid route to N, the valid
+ route will replace the invalid one. Note that we wait for 180
+ seconds before timing out a route even though we expect to hear from
+ each neighbor every 30 seconds. Unfortunately, messages are
+ occasionally lost by networks. Thus, it is probably not a good idea
+ to invalidate a route based on a single missed message.
+
+ As we will see below, it is useful to have a way to notify neighbors
+ that there currently isn't a valid route to some network. RIP, along
+ with several other protocols of this class, does this through a
+ normal update message, by marking that network as unreachable. A
+ specific metric value is chosen to indicate an unreachable
+ destination; that metric value is larger than the largest valid
+ metric that we expect to see. In the existing implementation of RIP,
+ 16 is used. This value is normally referred to as "infinity", since
+ it is larger than the largest valid metric. 16 may look like a
+ surprisingly small number. It is chosen to be this small for reasons
+ that we will see shortly. In most implementations, the same
+ convention is used internally to flag a route as invalid.
+
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+2.2. Preventing instability
+
+ The algorithm as presented up to this point will always allow a host
+ or gateway to calculate a correct routing table. However, that is
+ still not quite enough to make it useful in practice. The proofs
+ referred to above only show that the routing tables will converge to
+ the correct values in finite time. They do not guarantee that this
+ time will be small enough to be useful, nor do they say what will
+ happen to the metrics for networks that become inaccessible.
+
+ It is easy enough to extend the mathematics to handle routes becoming
+ inaccessible. The convention suggested above will do that. We
+ choose a large metric value to represent "infinity". This value must
+ be large enough that no real metric would ever get that large. For
+ the purposes of this example, we will use the value 16. Suppose a
+ network becomes inaccessible. All of the immediately neighboring
+ gateways time out and set the metric for that network to 16. For
+ purposes of analysis, we can assume that all the neighboring gateways
+ have gotten a new piece of hardware that connects them directly to
+ the vanished network, with a cost of 16. Since that is the only
+ connection to the vanished network, all the other gateways in the
+ system will converge to new routes that go through one of those
+ gateways. It is easy to see that once convergence has happened, all
+ the gateways will have metrics of at least 16 for the vanished
+ network. Gateways one hop away from the original neighbors would end
+ up with metrics of at least 17; gateways two hops away would end up
+ with at least 18, etc. As these metrics are larger than the maximum
+ metric value, they are all set to 16. It is obvious that the system
+ will now converge to a metric of 16 for the vanished network at all
+ gateways.
+
+ Unfortunately, the question of how long convergence will take is not
+ amenable to quite so simple an answer. Before going any further, it
+ will be useful to look at an example (taken from [2]). Note, by the
+ way, that what we are about to show will not happen with a correct
+ implementation of RIP. We are trying to show why certain features
+ are needed. Note that the letters correspond to gateways, and the
+ lines to networks.
+
+ A-----B
+ \ / \
+ \ / |
+ C / all networks have cost 1, except
+ | / for the direct link from C to D, which
+ |/ has cost 10
+ D
+ |<=== target network
+
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ Each gateway will have a table showing a route to each network.
+
+ However, for purposes of this illustration, we show only the routes
+ from each gateway to the network marked at the bottom of the diagram.
+
+ D: directly connected, metric 1
+ B: route via D, metric 2
+ C: route via B, metric 3
+ A: route via B, metric 3
+
+ Now suppose that the link from B to D fails. The routes should now
+ adjust to use the link from C to D. Unfortunately, it will take a
+ while for this to this to happen. The routing changes start when B
+ notices that the route to D is no longer usable. For simplicity, the
+ chart below assumes that all gateways send updates at the same time.
+ The chart shows the metric for the target network, as it appears in
+ the routing table at each gateway.
+
+ time ------>
+
+ D: dir, 1 dir, 1 dir, 1 dir, 1 ... dir, 1 dir, 1
+ B: unreach C, 4 C, 5 C, 6 C, 11 C, 12
+ C: B, 3 A, 4 A, 5 A, 6 A, 11 D, 11
+ A: B, 3 C, 4 C, 5 C, 6 C, 11 C, 12
+
+ dir = directly connected
+ unreach = unreachable
+
+ Here's the problem: B is able to get rid of its failed route using a
+ timeout mechanism. But vestiges of that route persist in the system
+ for a long time. Initially, A and C still think they can get to D
+ via B. So, they keep sending updates listing metrics of 3. In the
+ next iteration, B will then claim that it can get to D via either A
+ or C. Of course, it can't. The routes being claimed by A and C are
+ now gone, but they have no way of knowing that yet. And even when
+ they discover that their routes via B have gone away, they each think
+ there is a route available via the other. Eventually the system
+ converges, as all the mathematics claims it must. But it can take
+ some time to do so. The worst case is when a network becomes
+ completely inaccessible from some part of the system. In that case,
+ the metrics may increase slowly in a pattern like the one above until
+ they finally reach infinity. For this reason, the problem is called
+ "counting to infinity".
+
+ You should now see why "infinity" is chosen to be as small as
+ possible. If a network becomes completely inaccessible, we want
+ counting to infinity to be stopped as soon as possible. Infinity
+ must be large enough that no real route is that big. But it
+
+
+
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+
+
+ shouldn't be any bigger than required. Thus the choice of infinity
+ is a tradeoff between network size and speed of convergence in case
+ counting to infinity happens. The designers of RIP believed that the
+ protocol was unlikely to be practical for networks with a diameter
+ larger than 15.
+
+ There are several things that can be done to prevent problems like
+ this. The ones used by RIP are called "split horizon with poisoned
+ reverse", and "triggered updates".
+
+2.2.1. Split horizon
+
+ Note that some of the problem above is caused by the fact that A and
+ C are engaged in a pattern of mutual deception. Each claims to be
+ able to get to D via the other. This can be prevented by being a bit
+ more careful about where information is sent. In particular, it is
+ never useful to claim reachability for a destination network to the
+ neighbor(s) from which the route was learned. "Split horizon" is a
+ scheme for avoiding problems caused by including routes in updates
+ sent to the gateway from which they were learned. The "simple split
+ horizon" scheme omits routes learned from one neighbor in updates
+ sent to that neighbor. "Split horizon with poisoned reverse"
+ includes such routes in updates, but sets their metrics to infinity.
+
+ If A thinks it can get to D via C, its messages to C should indicate
+ that D is unreachable. If the route through C is real, then C either
+ has a direct connection to D, or a connection through some other
+ gateway. C's route can't possibly go back to A, since that forms a
+ loop. By telling C that D is unreachable, A simply guards against
+ the possibility that C might get confused and believe that there is a
+ route through A. This is obvious for a point to point line. But
+ consider the possibility that A and C are connected by a broadcast
+ network such as an Ethernet, and there are other gateways on that
+ network. If A has a route through C, it should indicate that D is
+ unreachable when talking to any other gateway on that network. The
+ other gateways on the network can get to C themselves. They would
+ never need to get to C via A. If A's best route is really through C,
+ no other gateway on that network needs to know that A can reach D.
+ This is fortunate, because it means that the same update message that
+ is used for C can be used for all other gateways on the same network.
+ Thus, update messages can be sent by broadcast.
+
+ In general, split horizon with poisoned reverse is safer than simple
+ split horizon. If two gateways have routes pointing at each other,
+ advertising reverse routes with a metric of 16 will break the loop
+ immediately. If the reverse routes are simply not advertised, the
+ erroneous routes will have to be eliminated by waiting for a timeout.
+ However, poisoned reverse does have a disadvantage: it increases the
+
+
+
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+
+
+ size of the routing messages. Consider the case of a campus backbone
+ connecting a number of different buildings. In each building, there
+ is a gateway connecting the backbone to a local network. Consider
+ what routing updates those gateways should broadcast on the backbone
+ network. All that the rest of the network really needs to know about
+ each gateway is what local networks it is connected to. Using simple
+ split horizon, only those routes would appear in update messages sent
+ by the gateway to the backbone network. If split horizon with
+ poisoned reverse is used, the gateway must mention all routes that it
+ learns from the backbone, with metrics of 16. If the system is
+ large, this can result in a large update message, almost all of whose
+ entries indicate unreachable networks.
+
+ In a static sense, advertising reverse routes with a metric of 16
+ provides no additional information. If there are many gateways on
+ one broadcast network, these extra entries can use significant
+ bandwidth. The reason they are there is to improve dynamic behavior.
+ When topology changes, mentioning routes that should not go through
+ the gateway as well as those that should can speed up convergence.
+ However, in some situations, network managers may prefer to accept
+ somewhat slower convergence in order to minimize routing overhead.
+ Thus implementors may at their option implement simple split horizon
+ rather than split horizon with poisoned reverse, or they may provide
+ a configuration option that allows the network manager to choose
+ which behavior to use. It is also permissible to implement hybrid
+ schemes that advertise some reverse routes with a metric of 16 and
+ omit others. An example of such a scheme would be to use a metric of
+ 16 for reverse routes for a certain period of time after routing
+ changes involving them, and thereafter omitting them from updates.
+
+2.2.2. Triggered updates
+
+ Split horizon with poisoned reverse will prevent any routing loops
+ that involve only two gateways. However, it is still possible to end
+ up with patterns in which three gateways are engaged in mutual
+ deception. For example, A may believe it has a route through B, B
+ through C, and C through A. Split horizon cannot stop such a loop.
+ This loop will only be resolved when the metric reaches infinity and
+ the network involved is then declared unreachable. Triggered updates
+ are an attempt to speed up this convergence. To get triggered
+ updates, we simply add a rule that whenever a gateway changes the
+ metric for a route, it is required to send update messages almost
+ immediately, even if it is not yet time for one of the regular update
+ message. (The timing details will differ from protocol to protocol.
+ Some distance vector protocols, including RIP, specify a small time
+ delay, in order to avoid having triggered updates generate excessive
+ network traffic.) Note how this combines with the rules for
+ computing new metrics. Suppose a gateway's route to destination N
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ goes through gateway G. If an update arrives from G itself, the
+ receiving gateway is required to believe the new information, whether
+ the new metric is higher or lower than the old one. If the result is
+ a change in metric, then the receiving gateway will send triggered
+ updates to all the hosts and gateways directly connected to it. They
+ in turn may each send updates to their neighbors. The result is a
+ cascade of triggered updates. It is easy to show which gateways and
+ hosts are involved in the cascade. Suppose a gateway G times out a
+ route to destination N. G will send triggered updates to all of its
+ neighbors. However, the only neighbors who will believe the new
+ information are those whose routes for N go through G. The other
+ gateways and hosts will see this as information about a new route
+ that is worse than the one they are already using, and ignore it.
+ The neighbors whose routes go through G will update their metrics and
+ send triggered updates to all of their neighbors. Again, only those
+ neighbors whose routes go through them will pay attention. Thus, the
+ triggered updates will propagate backwards along all paths leading to
+ gateway G, updating the metrics to infinity. This propagation will
+ stop as soon as it reaches a portion of the network whose route to
+ destination N takes some other path.
+
+ If the system could be made to sit still while the cascade of
+ triggered updates happens, it would be possible to prove that
+ counting to infinity will never happen. Bad routes would always be
+ removed immediately, and so no routing loops could form.
+
+ Unfortunately, things are not so nice. While the triggered updates
+ are being sent, regular updates may be happening at the same time.
+ Gateways that haven't received the triggered update yet will still be
+ sending out information based on the route that no longer exists. It
+ is possible that after the triggered update has gone through a
+ gateway, it might receive a normal update from one of these gateways
+ that hasn't yet gotten the word. This could reestablish an orphaned
+ remnant of the faulty route. If triggered updates happen quickly
+ enough, this is very unlikely. However, counting to infinity is
+ still possible.
+
+3. Specifications for the protocol
+
+ RIP is intended to allow hosts and gateways to exchange information
+ for computing routes through an IP-based network. RIP is a distance
+ vector protocol. Thus, it has the general features described in
+ section 2. RIP may be implemented by both hosts and gateways. As in
+ most IP documentation, the term "host" will be used here to cover
+ either. RIP is used to convey information about routes to
+ "destinations", which may be individual hosts, networks, or a special
+ destination used to convey a default route.
+
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ Any host that uses RIP is assumed to have interfaces to one or more
+ networks. These are referred to as its "directly-connected
+ networks". The protocol relies on access to certain information
+ about each of these networks. The most important is its metric or
+ "cost". The metric of a network is an integer between 1 and 15
+ inclusive. It is set in some manner not specified in this protocol.
+ Most existing implementations always use a metric of 1. New
+ implementations should allow the system administrator to set the cost
+ of each network. In addition to the cost, each network will have an
+ IP network number and a subnet mask associated with it. These are to
+ be set by the system administrator in a manner not specified in this
+ protocol.
+
+ Note that the rules specified in section 3.2 assume that there is a
+ single subnet mask applying to each IP network, and that only the
+ subnet masks for directly-connected networks are known. There may be
+ systems that use different subnet masks for different subnets within
+ a single network. There may also be instances where it is desirable
+ for a system to know the subnets masks of distant networks. However,
+ such situations will require modifications of the rules which govern
+ the spread of subnet information. Such modifications raise issues of
+ interoperability, and thus must be viewed as modifying the protocol.
+
+ Each host that implements RIP is assumed to have a routing table.
+ This table has one entry for every destination that is reachable
+ through the system described by RIP. Each entry contains at least
+ the following information:
+
+ - The IP address of the destination.
+
+ - A metric, which represents the total cost of getting a
+ datagram from the host to that destination. This metric is
+ the sum of the costs associated with the networks that
+ would be traversed in getting to the destination.
+
+ - The IP address of the next gateway along the path to the
+ destination. If the destination is on one of the
+ directly-connected networks, this item is not needed.
+
+ - A flag to indicate that information about the route has
+ changed recently. This will be referred to as the "route
+ change flag."
+
+ - Various timers associated with the route. See section 3.3
+ for more details on them.
+
+ The entries for the directly-connected networks are set up by the
+ host, using information gathered by means not specified in this
+
+
+
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+
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+
+
+ protocol. The metric for a directly-connected network is set to the
+ cost of that network. In existing RIP implementations, 1 is always
+ used for the cost. In that case, the RIP metric reduces to a simple
+ hop-count. More complex metrics may be used when it is desirable to
+ show preference for some networks over others, for example because of
+ differences in bandwidth or reliability.
+
+ Implementors may also choose to allow the system administrator to
+ enter additional routes. These would most likely be routes to hosts
+ or networks outside the scope of the routing system.
+
+ Entries for destinations other these initial ones are added and
+ updated by the algorithms described in the following sections.
+
+ In order for the protocol to provide complete information on routing,
+ every gateway in the system must participate in it. Hosts that are
+ not gateways need not participate, but many implementations make
+ provisions for them to listen to routing information in order to
+ allow them to maintain their routing tables.
+
+3.1. Message formats
+
+ RIP is a UDP-based protocol. Each host that uses RIP has a routing
+ process that sends and receives datagrams on UDP port number 520.
+ All communications directed at another host's RIP processor are sent
+ to port 520. All routing update messages are sent from port 520.
+ Unsolicited routing update messages have both the source and
+ destination port equal to 520. Those sent in response to a request
+ are sent to the port from which the request came. Specific queries
+ and debugging requests may be sent from ports other than 520, but
+ they are directed to port 520 on the target machine.
+
+ There are provisions in the protocol to allow "silent" RIP processes.
+ A silent process is one that normally does not send out any messages.
+ However, it listens to messages sent by others. A silent RIP might
+ be used by hosts that do not act as gateways, but wish to listen to
+ routing updates in order to monitor local gateways and to keep their
+ internal routing tables up to date. (See [5] for a discussion of
+ various ways that hosts can keep track of network topology.) A
+ gateway that has lost contact with all but one of its networks might
+ choose to become silent, since it is effectively no longer a gateway.
+
+ However, this should not be done if there is any chance that
+ neighboring gateways might depend upon its messages to detect that
+ the failed network has come back into operation. (The 4BSD routed
+ program uses routing packets to monitor the operation of point-to-
+ point links.)
+
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ The packet format is shown in Figure 1.
+
+ Format of datagrams containing network information. Field sizes
+ are given in octets. Unless otherwise specified, fields contain
+ binary integers, in normal Internet order with the most-significant
+ octet first. Each tick mark represents one bit.
+
+ 0 1 2 3 3
+ 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ | command (1) | version (1) | must be zero (2) |
+ +---------------+---------------+-------------------------------+
+ | address family identifier (2) | must be zero (2) |
+ +-------------------------------+-------------------------------+
+ | IP address (4) |
+ +---------------------------------------------------------------+
+ | must be zero (4) |
+ +---------------------------------------------------------------+
+ | must be zero (4) |
+ +---------------------------------------------------------------+
+ | metric (4) |
+ +---------------------------------------------------------------+
+ .
+ .
+ .
+ The portion of the datagram from address family identifier through
+ metric may appear up to 25 times. IP address is the usual 4-octet
+ Internet address, in network order.
+
+ Figure 1. Packet format
+
+ Every datagram contains a command, a version number, and possible
+ arguments. This document describes version 1 of the protocol.
+ Details of processing the version number are described in section
+ 3.4. The command field is used to specify the purpose of this
+ datagram. Here is a summary of the commands implemented in version
+ 1:
+
+ 1 - request A request for the responding system to send all or
+ part of its routing table.
+
+ 2 - response A message containing all or part of the sender's
+ routing table. This message may be sent in response
+ to a request or poll, or it may be an update message
+ generated by the sender.
+
+ 3 - traceon Obsolete. Messages containing this command are to be
+ ignored.
+
+
+
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+
+
+ 4 - traceoff Obsolete. Messages containing this command are to be
+ ignored.
+
+ 5 - reserved This value is used by Sun Microsystems for its own
+ purposes. If new commands are added in any
+ succeeding version, they should begin with 6.
+ Messages containing this command may safely be
+ ignored by implementations that do not choose to
+ respond to it.
+
+ For request and response, the rest of the datagram contains a list of
+ destinations, with information about each. Each entry in this list
+ contains a destination network or host, and the metric for it. The
+ packet format is intended to allow RIP to carry routing information
+ for several different protocols. Thus, each entry has an address
+ family identifier to indicate what type of address is specified in
+ that entry. This document only describes routing for Internet
+ networks. The address family identifier for IP is 2. None of the
+ RIP implementations available to the author implement any other type
+ of address. However, to allow for future development,
+ implementations are required to skip entries that specify address
+ families that are not supported by the implementation. (The size of
+ these entries will be the same as the size of an entry specifying an
+ IP address.) Processing of the message continues normally after any
+ unsupported entries are skipped. The IP address is the usual
+ Internet address, stored as 4 octets in network order. The metric
+ field must contain a value between 1 and 15 inclusive, specifying the
+ current metric for the destination, or the value 16, which indicates
+ that the destination is not reachable. Each route sent by a gateway
+ supercedes any previous route to the same destination from the same
+ gateway.
+
+ The maximum datagram size is 512 octets. This includes only the
+ portions of the datagram described above. It does not count the IP
+ or UDP headers. The commands that involve network information allow
+ information to be split across several datagrams. No special
+ provisions are needed for continuations, since correct results will
+ occur if the datagrams are processed individually.
+
+3.2. Addressing considerations
+
+ As indicated in section 2, distance vector routing can be used to
+ describe routes to individual hosts or to networks. The RIP protocol
+ allows either of these possibilities. The destinations appearing in
+ request and response messages can be networks, hosts, or a special
+ code used to indicate a default address. In general, the kinds of
+ routes actually used will depend upon the routing strategy used for
+ the particular network. Many networks are set up so that routing
+
+
+
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+
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+
+
+ information for individual hosts is not needed. If every host on a
+ given network or subnet is accessible through the same gateways, then
+ there is no reason to mention individual hosts in the routing tables.
+ However, networks that include point to point lines sometimes require
+ gateways to keep track of routes to certain hosts. Whether this
+ feature is required depends upon the addressing and routing approach
+ used in the system. Thus, some implementations may choose not to
+ support host routes. If host routes are not supported, they are to
+ be dropped when they are received in response messages. (See section
+ 3.4.2.)
+
+ The RIP packet formats do not distinguish among various types of
+ address. Fields that are labeled "address" can contain any of the
+ following:
+
+ host address
+ subnet number
+ network number
+ 0, indicating a default route
+
+ Entities that use RIP are assumed to use the most specific
+ information available when routing a datagram. That is, when routing
+ a datagram, its destination address must first be checked against the
+ list of host addresses. Then it must be checked to see whether it
+ matches any known subnet or network number. Finally, if none of
+ these match, the default route is used.
+
+ When a host evaluates information that it receives via RIP, its
+ interpretation of an address depends upon whether it knows the subnet
+ mask that applies to the net. If so, then it is possible to
+ determine the meaning of the address. For example, consider net
+ 128.6. It has a subnet mask of 255.255.255.0. Thus 128.6.0.0 is a
+ network number, 128.6.4.0 is a subnet number, and 128.6.4.1 is a host
+ address. However, if the host does not know the subnet mask,
+ evaluation of an address may be ambiguous. If there is a non-zero
+ host part, there is no clear way to determine whether the address
+ represents a subnet number or a host address. As a subnet number
+ would be useless without the subnet mask, addresses are assumed to
+ represent hosts in this situation. In order to avoid this sort of
+ ambiguity, hosts must not send subnet routes to hosts that cannot be
+ expected to know the appropriate subnet mask. Normally hosts only
+ know the subnet masks for directly-connected networks. Therefore,
+ unless special provisions have been made, routes to a subnet must not
+ be sent outside the network of which the subnet is a part.
+
+ This filtering is carried out by the gateways at the "border" of the
+ subnetted network. These are gateways that connect that network with
+ some other network. Within the subnetted network, each subnet is
+
+
+
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+
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+
+
+ treated as an individual network. Routing entries for each subnet
+ are circulated by RIP. However, border gateways send only a single
+ entry for the network as a whole to hosts in other networks. This
+ means that a border gateway will send different information to
+ different neighbors. For neighbors connected to the subnetted
+ network, it generates a list of all subnets to which it is directly
+ connected, using the subnet number. For neighbors connected to other
+ networks, it makes a single entry for the network as a whole, showing
+ the metric associated with that network. (This metric would normally
+ be the smallest metric for the subnets to which the gateway is
+ attached.)
+
+ Similarly, border gateways must not mention host routes for hosts
+ within one of the directly-connected networks in messages to other
+ networks. Those routes will be subsumed by the single entry for the
+ network as a whole. We do not specify what to do with host routes
+ for "distant" hosts (i.e., hosts not part of one of the directly-
+ connected networks). Generally, these routes indicate some host that
+ is reachable via a route that does not support other hosts on the
+ network of which the host is a part.
+
+ The special address 0.0.0.0 is used to describe a default route. A
+ default route is used when it is not convenient to list every
+ possible network in the RIP updates, and when one or more closely-
+ connected gateways in the system are prepared to handle traffic to
+ the networks that are not listed explicitly. These gateways should
+ create RIP entries for the address 0.0.0.0, just as if it were a
+ network to which they are connected. The decision as to how gateways
+ create entries for 0.0.0.0 is left to the implementor. Most
+ commonly, the system administrator will be provided with a way to
+ specify which gateways should create entries for 0.0.0.0. However,
+ other mechanisms are possible. For example, an implementor might
+ decide that any gateway that speaks EGP should be declared to be a
+ default gateway. It may be useful to allow the network administrator
+ to choose the metric to be used in these entries. If there is more
+ than one default gateway, this will make it possible to express a
+ preference for one over the other. The entries for 0.0.0.0 are
+ handled by RIP in exactly the same manner as if there were an actual
+ network with this address. However, the entry is used to route any
+ datagram whose destination address does not match any other network
+ in the table. Implementations are not required to support this
+ convention. However, it is strongly recommended. Implementations
+ that do not support 0.0.0.0 must ignore entries with this address.
+ In such cases, they must not pass the entry on in their own RIP
+ updates. System administrators should take care to make sure that
+ routes to 0.0.0.0 do not propagate further than is intended.
+ Generally, each autonomous system has its own preferred default
+ gateway. Thus, routes involving 0.0.0.0 should generally not leave
+
+
+
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+
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+
+
+ the boundary of an autonomous system. The mechanisms for enforcing
+ this are not specified in this document.
+
+3.3. Timers
+
+ This section describes all events that are triggered by timers.
+
+ Every 30 seconds, the output process is instructed to generate a
+ complete response to every neighboring gateway. When there are many
+ gateways on a single network, there is a tendency for them to
+ synchronize with each other such that they all issue updates at the
+ same time. This can happen whenever the 30 second timer is affected
+ by the processing load on the system. It is undesirable for the
+ update messages to become synchronized, since it can lead to
+ unnecessary collisions on broadcast networks. Thus, implementations
+ are required to take one of two precautions.
+
+ - The 30-second updates are triggered by a clock whose rate
+ is not affected by system load or the time required to
+ service the previous update timer.
+
+ - The 30-second timer is offset by addition of a small random
+ time each time it is set.
+
+ There are two timers associated with each route, a "timeout" and a
+ "garbage-collection time". Upon expiration of the timeout, the route
+ is no longer valid. However, it is retained in the table for a short
+ time, so that neighbors can be notified that the route has been
+ dropped. Upon expiration of the garbage-collection timer, the route
+ is finally removed from the tables.
+
+ The timeout is initialized when a route is established, and any time
+ an update message is received for the route. If 180 seconds elapse
+ from the last time the timeout was initialized, the route is
+ considered to have expired, and the deletion process which we are
+ about to describe is started for it.
+
+ Deletions can occur for one of two reasons: (1) the timeout expires,
+ or (2) the metric is set to 16 because of an update received from the
+ current gateway. (See section 3.4.2 for a discussion processing
+ updates from other gateways.) In either case, the following events
+ happen:
+
+ - The garbage-collection timer is set for 120 seconds.
+
+ - The metric for the route is set to 16 (infinity). This
+ causes the route to be removed from service.
+
+
+
+
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+
+RFC 1058 Routing Information Protocol June 1988
+
+
+ - A flag is set noting that this entry has been changed, and
+ the output process is signalled to trigger a response.
+
+ Until the garbage-collection timer expires, the route is included in
+ all updates sent by this host, with a metric of 16 (infinity). When
+ the garbage-collection timer expires, the route is deleted from the
+ tables.
+
+ Should a new route to this network be established while the garbage-
+ collection timer is running, the new route will replace the one that
+ is about to be deleted. In this case the garbage-collection timer
+ must be cleared.
+
+ See section 3.5 for a discussion of a delay that is required in
+ carrying out triggered updates. Although implementation of that
+ delay will require a timer, it is more natural to discuss it in
+ section 3.5 than here.
+
+3.4. Input processing
+
+ This section will describe the handling of datagrams received on UDP
+ port 520. Before processing the datagrams in detail, certain general
+ format checks must be made. These depend upon the version number
+ field in the datagram, as follows:
+
+ 0 Datagrams whose version number is zero are to be ignored.
+ These are from a previous version of the protocol, whose
+ packet format was machine-specific.
+
+ 1 Datagrams whose version number is one are to be processed
+ as described in the rest of this specification. All fields
+ that are described above as "must be zero" are to be checked.
+ If any such field contains a non-zero value, the entire
+ message is to be ignored.
+
+ >1 Datagrams whose version number are greater than one are
+ to be processed as described in the rest of this
+ specification. All fields that are described above as
+ "must be zero" are to be ignored. Future versions of the
+ protocol may put data into these fields. Version 1
+ implementations are to ignore this extra data and process
+ only the fields specified in this document.
+
+ After checking the version number and doing any other preliminary
+ checks, processing will depend upon the value in the command field.
+
+
+
+
+
+
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+
+
+3.4.1. Request
+
+ Request is used to ask for a response containing all or part of the
+ host's routing table. [Note that the term host is used for either
+ host or gateway, in most cases it would be unusual for a non-gateway
+ host to send RIP messages.] Normally, requests are sent as
+ broadcasts, from a UDP source port of 520. In this case, silent
+ processes do not respond to the request. Silent processes are by
+ definition processes for which we normally do not want to see routing
+ information. However, there may be situations involving gateway
+ monitoring where it is desired to look at the routing table even for
+ a silent process. In this case, the request should be sent from a
+ UDP port number other than 520. If a request comes from port 520,
+ silent processes do not respond. If the request comes from any other
+ port, processes must respond even if they are silent.
+
+ The request is processed entry by entry. If there are no entries, no
+ response is given. There is one special case. If there is exactly
+ one entry in the request, with an address family identifier of 0
+ (meaning unspecified), and a metric of infinity (i.e., 16 for current
+ implementations), this is a request to send the entire routing table.
+ In that case, a call is made to the output process to send the
+ routing table to the requesting port.
+
+ Except for this special case, processing is quite simple. Go down
+ the list of entries in the request one by one. For each entry, look
+ up the destination in the host's routing database. If there is a
+ route, put that route's metric in the metric field in the datagram.
+ If there isn't a route to the specified destination, put infinity
+ (i.e., 16) in the metric field in the datagram. Once all the entries
+ have been filled in, set the command to response and send the
+ datagram back to the port from which it came.
+
+ Note that there is a difference in handling depending upon whether
+ the request is for a specified set of destinations, or for a complete
+ routing table. If the request is for a complete host table, normal
+ output processing is done. This includes split horizon (see section
+ 2.2.1) and subnet hiding (section 3.2), so that certain entries from
+ the routing table will not be shown. If the request is for specific
+ entries, they are looked up in the host table and the information is
+ returned. No split horizon processing is done, and subnets are
+ returned if requested. We anticipate that these requests are likely
+ to be used for different purposes. When a host first comes up, it
+ broadcasts requests on every connected network asking for a complete
+ routing table. In general, we assume that complete routing tables
+ are likely to be used to update another host's routing table. For
+ this reason, split horizon and all other filtering must be used.
+ Requests for specific networks are made only by diagnostic software,
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ and are not used for routing. In this case, the requester would want
+ to know the exact contents of the routing database, and would not
+ want any information hidden.
+
+3.4.2. Response
+
+ Responses can be received for several different reasons:
+
+ response to a specific query
+ regular updates
+ triggered updates triggered by a metric change
+
+ Processing is the same no matter how responses were generated.
+
+ Because processing of a response may update the host's routing table,
+ the response must be checked carefully for validity. The response
+ must be ignored if it is not from port 520. The IP source address
+ should be checked to see whether the datagram is from a valid
+ neighbor. The source of the datagram must be on a directly-connected
+ network. It is also worth checking to see whether the response is
+ from one of the host's own addresses. Interfaces on broadcast
+ networks may receive copies of their own broadcasts immediately. If
+ a host processes its own output as new input, confusion is likely,
+ and such datagrams must be ignored (except as discussed in the next
+ paragraph).
+
+ Before actually processing a response, it may be useful to use its
+ presence as input to a process for keeping track of interface status.
+ As mentioned above, we time out a route when we haven't heard from
+ its gateway for a certain amount of time. This works fine for routes
+ that come from another gateway. It is also desirable to know when
+ one of our own directly-connected networks has failed. This document
+ does not specify any particular method for doing this, as such
+ methods depend upon the characteristics of the network and the
+ hardware interface to it. However, such methods often involve
+ listening for datagrams arriving on the interface. Arriving
+ datagrams can be used as an indication that the interface is working.
+ However, some caution must be used, as it is possible for interfaces
+ to fail in such a way that input datagrams are received, but output
+ datagrams are never sent successfully.
+
+ Now that the datagram as a whole has been validated, process the
+ entries in it one by one. Again, start by doing validation. If the
+ metric is greater than infinity, ignore the entry. (This should be
+ impossible, if the other host is working correctly. Incorrect
+ metrics and other format errors should probably cause alerts or be
+ logged.) Then look at the destination address. Check the address
+ family identifier. If it is not a value which is expected (e.g., 2
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ for Internet addresses), ignore the entry. Now check the address
+ itself for various kinds of inappropriate addresses. Ignore the
+ entry if the address is class D or E, if it is on net 0 (except for
+ 0.0.0.0, if we accept default routes) or if it is on net 127 (the
+ loopback network). Also, test for a broadcast address, i.e.,
+ anything whose host part is all ones on a network that supports
+ broadcast, and ignore any such entry. If the implementor has chosen
+ not to support host routes (see section 3.2), check to see whether
+ the host portion of the address is non-zero; if so, ignore the entry.
+
+ Recall that the address field contains a number of unused octets. If
+ the version number of the datagram is 1, they must also be checked.
+ If any of them is nonzero, the entry is to be ignored. (Many of
+ these cases indicate that the host from which the message came is not
+ working correctly. Thus some form of error logging or alert should
+ be triggered.)
+
+ Update the metric by adding the cost of the network on which the
+ message arrived. If the result is greater than 16, use 16. That is,
+
+ metric = MIN (metric + cost, 16)
+
+ Now look up the address to see whether this is already a route for
+ it. In general, if not, we want to add one. However, there are
+ various exceptions. If the metric is infinite, don't add an entry.
+ (We would update an existing one, but we don't add new entries with
+ infinite metric.) We want to avoid adding routes to hosts if the
+ host is part of a net or subnet for which we have at least as good a
+ route. If neither of these exceptions applies, add a new entry to
+ the routing database. This includes the following actions:
+
+ - Set the destination and metric to those from the datagram.
+
+ - Set the gateway to be the host from which the datagram
+ came.
+
+ - Initialize the timeout for the route. If the garbage-
+ collection timer is running for this route, stop it. (See
+ section 3.3 for a discussion of the timers.)
+
+ - Set the route change flag, and signal the output process to
+ trigger an update (see 3.5).
+
+ If there is an existing route, first compare gateways. If this
+ datagram is from the same gateway as the existing route, reinitialize
+ the timeout. Next compare metrics. If the datagram is from the same
+ gateway as the existing route and the new metric is different than
+ the old one, or if the new metric is lower than the old one, do the
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ following actions:
+
+ - adopt the route from the datagram. That is, put the new
+ metric in, and set the gateway to be the host from which
+ the datagram came.
+
+ - Initialize the timeout for the route.
+
+ - Set the route change flag, and signal the output process to
+ trigger an update (see 3.5).
+
+ - If the new metric is 16 (infinity), the deletion process is
+ started.
+
+ If the new metric is 16 (infinity), this starts the process for
+ deleting the route. The route is no longer used for routing packets,
+ and the deletion timer is started (see section 3.3). Note that a
+ deletion is started only when the metric is first set to 16. If the
+ metric was already 16, then a new deletion is not started. (Starting
+ a deletion sets a timer. The concern is that we do not want to reset
+ the timer every 30 seconds, as new messages arrive with an infinite
+ metric.)
+
+ If the new metric is the same as the old one, it is simplest to do
+ nothing further (beyond reinitializing the timeout, as specified
+ above). However, the 4BSD routed uses an additional heuristic here.
+ Normally, it is senseless to change to a route with the same metric
+ as the existing route but a different gateway. If the existing route
+ is showing signs of timing out, though, it may be better to switch to
+ an equally-good alternative route immediately, rather than waiting
+ for the timeout to happen. (See section 3.3 for a discussion of
+ timeouts.) Therefore, if the new metric is the same as the old one,
+ routed looks at the timeout for the existing route. If it is at
+ least halfway to the expiration point, routed switches to the new
+ route. That is, the gateway is changed to the source of the current
+ message. This heuristic is optional.
+
+ Any entry that fails these tests is ignored, as it is no better than
+ the current route.
+
+3.5. Output Processing
+
+ This section describes the processing used to create response
+ messages that contain all or part of the routing table. This
+ processing may be triggered in any of the following ways:
+
+ - by input processing when a request is seen. In this case,
+ the resulting message is sent to only one destination.
+
+
+
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+RFC 1058 Routing Information Protocol June 1988
+
+
+ - by the regular routing update. Every 30 seconds, a
+ response containing the whole routing table is sent to
+ every neighboring gateway. (See section 3.3.)
+
+ - by triggered updates. Whenever the metric for a route is
+ changed, an update is triggered. (The update may be
+ delayed; see below.)
+
+ Before describing the way a message is generated for each directly-
+ connected network, we will comment on how the destinations are chosen
+ for the latter two cases. Normally, when a response is to be sent to
+ all destinations (that is, either the regular update or a triggered
+ update is being prepared), a response is sent to the host at the
+ opposite end of each connected point-to-point link, and a response is
+ broadcast on all connected networks that support broadcasting. Thus,
+ one response is prepared for each directly-connected network and sent
+ to the corresponding (destination or broadcast) address. In most
+ cases, this reaches all neighboring gateways. However, there are
+ some cases where this may not be good enough. This may involve a
+ network that does not support broadcast (e.g., the ARPANET), or a
+ situation involving dumb gateways. In such cases, it may be
+ necessary to specify an actual list of neighboring hosts and
+ gateways, and send a datagram to each one explicitly. It is left to
+ the implementor to determine whether such a mechanism is needed, and
+ to define how the list is specified.
+
+ Triggered updates require special handling for two reasons. First,
+ experience shows that triggered updates can cause excessive loads on
+ networks with limited capacity or with many gateways on them. Thus
+ the protocol requires that implementors include provisions to limit
+ the frequency of triggered updates. After a triggered update is
+ sent, a timer should be set for a random time between 1 and 5
+ seconds. If other changes that would trigger updates occur before
+ the timer expires, a single update is triggered when the timer
+ expires, and the timer is then set to another random value between 1
+ and 5 seconds. Triggered updates may be suppressed if a regular
+ update is due by the time the triggered update would be sent.
+
+ Second, triggered updates do not need to include the entire routing
+ table. In principle, only those routes that have changed need to be
+ included. Thus messages generated as part of a triggered update must
+ include at least those routes that have their route change flag set.
+ They may include additional routes, or all routes, at the discretion
+ of the implementor; however, when full routing updates require
+ multiple packets, sending all routes is strongly discouraged. When a
+ triggered update is processed, messages should be generated for every
+ directly-connected network. Split horizon processing is done when
+ generating triggered updates as well as normal updates (see below).
+
+
+
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+
+
+ If, after split horizon processing, a changed route will appear
+ identical on a network as it did previously, the route need not be
+ sent; if, as a result, no routes need be sent, the update may be
+ omitted on that network. (If a route had only a metric change, or
+ uses a new gateway that is on the same network as the old gateway,
+ the route will be sent to the network of the old gateway with a
+ metric of infinity both before and after the change.) Once all of
+ the triggered updates have been generated, the route change flags
+ should be cleared.
+
+ If input processing is allowed while output is being generated,
+ appropriate interlocking must be done. The route change flags should
+ not be changed as a result of processing input while a triggered
+ update message is being generated.
+
+ The only difference between a triggered update and other update
+ messages is the possible omission of routes that have not changed.
+ The rest of the mechanisms about to be described must all apply to
+ triggered updates.
+
+ Here is how a response datagram is generated for a particular
+ directly-connected network:
+
+ The IP source address must be the sending host's address on that
+ network. This is important because the source address is put into
+ routing tables in other hosts. If an incorrect source address is
+ used, other hosts may be unable to route datagrams. Sometimes
+ gateways are set up with multiple IP addresses on a single physical
+ interface. Normally, this means that several logical IP networks are
+ being carried over one physical medium. In such cases, a separate
+ update message must be sent for each address, with that address as
+ the IP source address.
+
+ Set the version number to the current version of RIP. (The version
+ described in this document is 1.) Set the command to response. Set
+ the bytes labeled "must be zero" to zero. Now start filling in
+ entries.
+
+ To fill in the entries, go down all the routes in the internal
+ routing table. Recall that the maximum datagram size is 512 bytes.
+ When there is no more space in the datagram, send the current message
+ and start a new one. If a triggered update is being generated, only
+ entries whose route change flags are set need be included.
+
+ See the description in Section 3.2 for a discussion of problems
+ raised by subnet and host routes. Routes to subnets will be
+ meaningless outside the network, and must be omitted if the
+ destination is not on the same subnetted network; they should be
+
+
+
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+
+
+ replaced with a single route to the network of which the subnets are
+ a part. Similarly, routes to hosts must be eliminated if they are
+ subsumed by a network route, as described in the discussion in
+ Section 3.2.
+
+ If the route passes these tests, then the destination and metric are
+ put into the entry in the output datagram. Routes must be included
+ in the datagram even if their metrics are infinite. If the gateway
+ for the route is on the network for which the datagram is being
+ prepared, the metric in the entry is set to 16, or the entire entry
+ is omitted. Omitting the entry is simple split horizon. Including
+ an entry with metric 16 is split horizon with poisoned reverse. See
+ Section 2.2 for a more complete discussion of these alternatives.
+
+3.6. Compatibility
+
+ The protocol described in this document is intended to interoperate
+ with routed and other existing implementations of RIP. However, a
+ different viewpoint is adopted about when to increment the metric
+ than was used in most previous implementations. Using the previous
+ perspective, the internal routing table has a metric of 0 for all
+ directly-connected networks. The cost (which is always 1) is added
+ to the metric when the route is sent in an update message. By
+ contrast, in this document directly-connected networks appear in the
+ internal routing table with metrics equal to their costs; the metrics
+ are not necessarily 1. In this document, the cost is added to the
+ metrics when routes are received in update messages. Metrics from
+ the routing table are sent in update messages without change (unless
+ modified by split horizon).
+
+ These two viewpoints result in identical update messages being sent.
+ Metrics in the routing table differ by a constant one in the two
+ descriptions. Thus, there is no difference in effect. The change
+ was made because the new description makes it easier to handle
+ situations where different metrics are used on directly-attached
+ networks.
+
+ Implementations that only support network costs of one need not
+ change to match the new style of presentation. However, they must
+ follow the description given in this document in all other ways.
+
+4. Control functions
+
+ This section describes administrative controls. These are not part
+ of the protocol per se. However, experience with existing networks
+ suggests that they are important. Because they are not a necessary
+ part of the protocol, they are considered optional. However, we
+ strongly recommend that at least some of them be included in every
+
+
+
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+
+
+ implementation.
+
+ These controls are intended primarily to allow RIP to be connected to
+ networks whose routing may be unstable or subject to errors. Here
+ are some examples:
+
+ It is sometimes desirable to limit the hosts and gateways from which
+ information will be accepted. On occasion, hosts have been
+ misconfigured in such a way that they begin sending inappropriate
+ information.
+
+ A number of sites limit the set of networks that they allow in update
+ messages. Organization A may have a connection to organization B
+ that they use for direct communication. For security or performance
+ reasons A may not be willing to give other organizations access to
+ that connection. In such cases, A should not include B's networks in
+ updates that A sends to third parties.
+
+ Here are some typical controls. Note, however, that the RIP protocol
+ does not require these or any other controls.
+
+ - a neighbor list - the network administrator should be able
+ to define a list of neighbors for each host. A host would
+ accept response messages only from hosts on its list of
+ neighbors.
+
+ - allowing or disallowing specific destinations - the network
+ administrator should be able to specify a list of
+ destination addresses to allow or disallow. The list would
+ be associated with a particular interface in the incoming
+ or outgoing direction. Only allowed networks would be
+ mentioned in response messages going out or processed in
+ response messages coming in. If a list of allowed
+ addresses is specified, all other addresses are disallowed.
+ If a list of disallowed addresses is specified, all other
+ addresses are allowed.
+
+REFERENCES and BIBLIOGRAPHY
+
+ [1] Bellman, R. E., "Dynamic Programming", Princeton University
+ Press, Princeton, N.J., 1957.
+
+ [2] Bertsekas, D. P., and Gallaher, R. G., "Data Networks",
+ Prentice-Hall, Englewood Cliffs, N.J., 1987.
+
+ [3] Braden, R., and Postel, J., "Requirements for Internet Gateways",
+ USC/Information Sciences Institute, RFC-1009, June 1987.
+
+
+
+
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+
+
+ [4] Boggs, D. R., Shoch, J. F., Taft, E. A., and Metcalfe, R. M.,
+ "Pup: An Internetwork Architecture", IEEE Transactions on
+ Communications, April 1980.
+
+ [5] Clark, D. D., "Fault Isolation and Recovery," MIT-LCS, RFC-816,
+ July 1982.
+
+ [6] Ford, L. R. Jr., and Fulkerson, D. R., "Flows in Networks",
+ Princeton University Press, Princeton, N.J., 1962.
+
+ [7] Xerox Corp., "Internet Transport Protocols", Xerox System
+ Integration Standard XSIS 028112, December 1981.
+
+
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