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authorThomas Voss <mail@thomasvoss.com> 2024-11-27 20:54:24 +0100
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+Internet Engineering Task Force (IETF) CJ. Bernardos, Ed.
+Request for Comments: 9450 UC3M
+Category: Informational G. Papadopoulos
+ISSN: 2070-1721 IMT Atlantique
+ P. Thubert
+ Cisco
+ F. Theoleyre
+ CNRS
+ August 2023
+
+
+ Reliable and Available Wireless (RAW) Use Cases
+
+Abstract
+
+ The wireless medium presents significant specific challenges to
+ achieve properties similar to those of wired deterministic networks.
+ At the same time, a number of use cases cannot be solved with wires
+ and justify the extra effort of going wireless. This document
+ presents wireless use cases (such as aeronautical communications,
+ amusement parks, industrial applications, pro audio and video,
+ gaming, Unmanned Aerial Vehicle (UAV) and vehicle-to-vehicle (V2V)
+ control, edge robotics, and emergency vehicles), demanding reliable
+ and available behavior.
+
+Status of This Memo
+
+ This document is not an Internet Standards Track specification; it is
+ published for informational purposes.
+
+ This document is a product of the Internet Engineering Task Force
+ (IETF). It represents the consensus of the IETF community. It has
+ received public review and has been approved for publication by the
+ Internet Engineering Steering Group (IESG). Not all documents
+ approved by the IESG are candidates for any level of Internet
+ Standard; see Section 2 of RFC 7841.
+
+ Information about the current status of this document, any errata,
+ and how to provide feedback on it may be obtained at
+ https://www.rfc-editor.org/info/rfc9450.
+
+Copyright Notice
+
+ Copyright (c) 2023 IETF Trust and the persons identified as the
+ document authors. All rights reserved.
+
+ This document is subject to BCP 78 and the IETF Trust's Legal
+ Provisions Relating to IETF Documents
+ (https://trustee.ietf.org/license-info) in effect on the date of
+ publication of this document. Please review these documents
+ carefully, as they describe your rights and restrictions with respect
+ to this document. Code Components extracted from this document must
+ include Revised BSD License text as described in Section 4.e of the
+ Trust Legal Provisions and are provided without warranty as described
+ in the Revised BSD License.
+
+Table of Contents
+
+ 1. Introduction
+ 2. Aeronautical Communications
+ 2.1. Problem Statement
+ 2.2. Specifics
+ 2.3. Challenges
+ 2.4. The Need for Wireless
+ 2.5. Requirements for RAW
+ 2.5.1. Non-latency-critical Considerations
+ 3. Amusement Parks
+ 3.1. Use Case Description
+ 3.2. Specifics
+ 3.3. The Need for Wireless
+ 3.4. Requirements for RAW
+ 3.4.1. Non-latency-critical Considerations
+ 4. Wireless for Industrial Applications
+ 4.1. Use Case Description
+ 4.2. Specifics
+ 4.2.1. Control Loops
+ 4.2.2. Monitoring and Diagnostics
+ 4.3. The Need for Wireless
+ 4.4. Requirements for RAW
+ 4.4.1. Non-latency-critical Considerations
+ 5. Professional Audio and Video
+ 5.1. Use Case Description
+ 5.2. Specifics
+ 5.2.1. Uninterrupted Stream Playback
+ 5.2.2. Synchronized Stream Playback
+ 5.3. The Need for Wireless
+ 5.4. Requirements for RAW
+ 5.4.1. Non-latency-critical Considerations
+ 6. Wireless Gaming
+ 6.1. Use Case Description
+ 6.2. Specifics
+ 6.3. The Need for Wireless
+ 6.4. Requirements for RAW
+ 6.4.1. Non-latency-critical Considerations
+ 7. Unmanned Aerial Vehicles and Vehicle-to-Vehicle Platooning and
+ Control
+ 7.1. Use Case Description
+ 7.2. Specifics
+ 7.3. The Need for Wireless
+ 7.4. Requirements for RAW
+ 7.4.1. Non-latency-critical Considerations
+ 8. Edge Robotics Control
+ 8.1. Use Case Description
+ 8.2. Specifics
+ 8.3. The Need for Wireless
+ 8.4. Requirements for RAW
+ 8.4.1. Non-latency-critical Considerations
+ 9. Instrumented Emergency Medical Vehicles
+ 9.1. Use Case Description
+ 9.2. Specifics
+ 9.3. The Need for Wireless
+ 9.4. Requirements for RAW
+ 9.4.1. Non-latency-critical Considerations
+ 10. Summary
+ 11. IANA Considerations
+ 12. Security Considerations
+ 13. Informative References
+ Acknowledgments
+ Authors' Addresses
+
+1. Introduction
+
+ Based on time, resource reservation, and policy enforcement by
+ distributed shapers [RFC2475], Deterministic Networking (DetNet)
+ provides the capability to carry specified unicast or multicast data
+ streams for real-time applications with extremely low data loss rates
+ and bounded latency so as to support time-sensitive and mission-
+ critical applications on a converged enterprise infrastructure.
+
+ DetNet aims at eliminating packet loss for a committed bandwidth,
+ while ensuring a worst-case end-to-end latency, regardless of the
+ network conditions and across technologies. By leveraging lower
+ layer (Layer 2 (L2) and below) capabilities, Layer 3 (L3) can exploit
+ the use of a service layer, steering over multiple technologies and
+ using media independent signaling to provide high reliability,
+ precise time delivery, and rate enforcement. DetNet can be seen as a
+ set of new Quality of Service (QoS) guarantees of worst-case
+ delivery. IP networks become more deterministic when the effects of
+ statistical multiplexing (jitter and collision loss) are mostly
+ eliminated. This requires a tight control of the physical resources
+ to maintain the amount of traffic within the physical capabilities of
+ the underlying technology, e.g., by using time-shared resources
+ (bandwidth and buffers) per circuit, by shaping or scheduling the
+ packets at every hop, or by using a combination of these techniques.
+
+ Key attributes of DetNet include:
+
+ * time synchronization on all the nodes,
+
+ * multi-technology path with co-channel interference minimization,
+
+ * frame preemption and guard time mechanisms to ensure a worst-case
+ delay, and
+
+ * new traffic shapers, both within and at the edge, to protect the
+ network.
+
+ Wireless operates on a shared medium, and transmissions cannot be
+ guaranteed to be fully deterministic due to uncontrolled
+ interferences, including self-induced multipath fading. The term RAW
+ stands for "Reliable and Available Wireless" and refers to the
+ mechanisms aimed for providing high reliability and availability for
+ IP connectivity over a wireless medium. Making wireless reliable and
+ available is even more challenging than it is with wires, due to the
+ numerous causes of loss in transmission that add up to the congestion
+ losses and due to the delays caused by overbooked shared resources.
+
+ The wireless and wired media are fundamentally different at the
+ physical level. While the generic Problem Statement in [RFC8557] for
+ DetNet applies to the wired as well as the wireless medium, the
+ methods to achieve RAW necessarily differ from those used to support
+ Time-Sensitive Networking over wires, e.g., due to the wireless radio
+ channel specifics.
+
+ So far, open standards for DetNet have prevalently been focused on
+ wired media, with Audio Video Bridging (AVB) and Time-Sensitive
+ Networking (TSN) at the IEEE and DetNet [RFC8655] at the IETF.
+ However, wires cannot be used in several cases, including mobile or
+ rotating devices, rehabilitated industrial buildings, wearable or in-
+ body sensory devices, vehicle automation, and multiplayer gaming.
+
+ Purpose-built wireless technologies such as [ISA100], which
+ incorporates IPv6, were developed and deployed to cope with the lack
+ of open standards, but they yield a high cost in Operational
+ Expenditure (OPEX) and Capital Expenditure (CAPEX) and are limited to
+ very few industries, e.g., process control, concert instruments, or
+ racing.
+
+ This is now changing (as detailed in [RAW-TECHNOS]):
+
+ * IMT-2020 has recognized Ultra-Reliable Low Latency Communication
+ (URLLC) as a key functionality for the upcoming 5G.
+
+ * IEEE 802.11 has identified a set of real applications
+ [IEEE80211RTA], which may use the IEEE802.11 standards. They
+ typically emphasize strict end-to-end delay requirements.
+
+ * The IETF has produced an IPv6 stack for IEEE Std. 802.15.4 Time-
+ Slotted Channel Hopping (TSCH) and an architecture [RFC9030] that
+ enables RAW on a shared MAC.
+
+ Experiments have already been conducted with IEEE802.1 TSN over
+ IEEE802.11be [IEEE80211BE]. This mode enables time synchronization
+ and time-aware scheduling (trigger based access mode) to support TSN
+ flows.
+
+ This document extends the "Deterministic Networking Use Cases"
+ document [RFC8578] and describes several additional use cases that
+ require "reliable/predictable and available" flows over wireless
+ links and possibly complex multi-hop paths called "Tracks". This is
+ covered mainly by the "Wireless for Industrial Applications"
+ (Section 5 of [RFC8578]) use case, as the "Cellular Radio" (Section 6
+ of [RFC8578]) is mostly dedicated to the (wired) link part of a Radio
+ Access Network (RAN). Whereas, while the "Wireless for Industrial
+ Applications" use case certainly covers an area of interest for RAW,
+ it is limited to IPv6 over the TSCH mode of IEEE 802.15.4e (6TiSCH),
+ and thus, its scope is narrower than the use cases described next in
+ this document.
+
+2. Aeronautical Communications
+
+ Aircraft are currently connected to Air-Traffic Control (ATC) and
+ Airline Operational Control (AOC) via voice and data communication
+ systems through all phases of a flight. Within the airport terminal,
+ connectivity is focused on high-bandwidth communications, whereas en
+ route it's focused on high reliability, robustness, and range.
+
+2.1. Problem Statement
+
+ Up to 2020, civil air traffic had been growing constantly at a
+ compound rate of 5.8% per year [ACI19], and despite the severe impact
+ of the COVID-19 pandemic, air-traffic growth is expected to resume
+ very quickly in post-pandemic times [IAT20] [IAC20]. Thus, legacy
+ systems in Air-Traffic Management (ATM) are likely to reach their
+ capacity limits, and the need for new aeronautical communication
+ technologies becomes apparent. Especially problematic is the
+ saturation of VHF band in high density areas in Europe, the US, and
+ Asia [SESAR] [FAA20], calling for suitable new digital approaches
+ such as the Aeronautical Mobile Airport Communications System
+ (AeroMACS) for airport communications, SatCOM for remote domains, and
+ the L-band Digital Aeronautical Communication System (LDACS) as the
+ long-range terrestrial aeronautical communication system. Making the
+ frequency spectrum's usage a more efficient transition from analog
+ voice to digital data communication [PLA14] is necessary to cope with
+ the expected growth of civil aviation and its supporting
+ infrastructure. A promising candidate for long-range terrestrial
+ communications, already in the process of being standardized in the
+ International Civil Aviation Organization (ICAO), is LDACS [ICAO2022]
+ [RFC9372].
+
+ Note that the large scale of the planned Low Earth Orbit (LEO)
+ constellations of satellites can provide fast end-to-end latency
+ rates and high data-rates at a reasonable cost, but they also pose
+ challenges, such as frequent handovers, high interference, and a
+ diverse range of system users, which can create security issues since
+ both safety-critical and not safety-critical communications can take
+ place on the same system. Some studies suggest that LEO
+ constellations could be a complete solution for aeronautical
+ communications, but they do not offer solutions for the critical
+ issues mentioned earlier. Additionally, of the three communication
+ domains defined by ICAO, only passenger entertainment services can
+ currently be provided using these constellations. Safety-critical
+ aeronautical communications require reliability levels above 99.999%,
+ which is higher than that required for regular commercial data links.
+ Therefore, addressing the issues with LEO-based SatCOM is necessary
+ before these solutions can reliably support safety-critical data
+ transmission [Maurer2022].
+
+2.2. Specifics
+
+ During the creation process of a new communication system, analog
+ voice is replaced by digital data communication. This sets a
+ paradigm shift from analog to digital wireless communications and
+ supports the related trend towards increased autonomous data
+ processing that the Future Communications Infrastructure (FCI) in
+ civil aviation must provide. The FCI is depicted in Figure 1:
+
+ Satellite
+ # #
+ # # #
+ # # #
+ # # #
+ # # #
+ # # #
+ # # #
+ # Satellite-based # #
+ # Communications # #
+ # SatCOM (#) # #
+ # # Aircraft
+ # # % %
+ # # % %
+ # # % Air-Air %
+ # # % Communications %
+ # # % LDACS A/A (%) %
+ # # % %
+ # Aircraft % % % % % % % % % % Aircraft
+ # | Air-Ground |
+ # | Communications |
+ # | LDACS A/G (|) |
+ # Communications in | |
+ # and around airports | |
+ # AeroMACS (-) | |
+ # | |
+ # Aircraft-------------+ | |
+ # | | |
+ # | | |
+ # Ground network | | Ground network |
+ SatCOM <---------------------> Airport <----------------------> LDACS
+ ground ground ground
+ transceiver transceiver transceiver
+
+ Figure 1: The Future Communication Infrastructure (FCI)
+
+ FCI includes:
+
+ * AeroMACS for airport and terminal maneuvering area domains,
+ * LDACS Air/Ground for terminal maneuvering area and en route
+ domains,
+ * LDACS Air/Ground for en route or oceanic, remote, and polar
+ regions, and
+ * SatCOM for oceanic, remote, and polar regions.
+
+2.3. Challenges
+
+ This paradigm change brings a lot of new challenges:
+
+ * Efficiency: It is necessary to keep latency, time, and data
+ overhead of new aeronautical data links to a minimum.
+
+ * Modularity: Systems in avionics usually operate for up to 30
+ years. Thus, solutions must be modular, easily adaptable, and
+ updatable.
+
+ * Interoperability: All 192 members of the ICAO must be able to use
+ these solutions.
+
+ * Dynamicity: The communication infrastructure needs to accommodate
+ mobile devices (airplanes) that move extremely fast.
+
+2.4. The Need for Wireless
+
+ In a high-mobility environment, such as aviation, the envisioned
+ solutions to provide worldwide coverage of data connections with in-
+ flight aircraft require a multi-system, multi-link, multi-hop
+ approach. Thus, air, ground, and space-based data links that provide
+ these technologies will have to operate seamlessly together to cope
+ with the increasing needs of data exchange between aircraft, air-
+ traffic controller, airport infrastructure, airlines, air network
+ service providers (ANSPs), and so forth. Wireless technologies have
+ to be used to tackle this enormous need for a worldwide digital
+ aeronautical data link infrastructure.
+
+2.5. Requirements for RAW
+
+ Different safety levels need to be supported. All network traffic
+ handled by the Airborne Internet Protocol Suite (IPS) System are not
+ equal, and the QoS requirements of each network traffic flow must be
+ considered n order to avoid having to support QoS requirements at the
+ granularity of data flows. These flows are grouped into classes that
+ have similar requirements, following the Diffserv approach
+ [ARINC858P1]. These classes are referred to as Classes of Service
+ (CoS), and the flows within a class are treated uniformly from a QoS
+ perspective. Currently, there are at least eight different priority
+ levels (CoS) that can be assigned to packets. For example, a high-
+ priority message requiring low latency and high resiliency could be a
+ "WAKE" warning indicating two aircraft are dangerously close to each
+ other, while a less safety-critical message with low-to-medium
+ latency requirements could be the "WXGRAPH" service providing
+ graphical weather data.
+
+ Overhead needs to be kept to a minimum since aeronautical data links
+ provide comparatively small data rates on the order of kbit/s.
+
+ Policy needs to be supported when selecting data links. The focus of
+ RAW here should be on the selectors that are responsible for the
+ track a packet takes to reach its end destination. This would
+ minimize the amount of routing information that must travel inside
+ the network because of precomputed routing tables, with the selector
+ being responsible for choosing the most appropriate option according
+ to policy and safety.
+
+2.5.1. Non-latency-critical Considerations
+
+ Achieving low latency is a requirement for aeronautics
+ communications, though the expected latency is not extremely low, and
+ what is important is to keep the overall latency bounded under a
+ certain threshold. Low latency in LDACS communications [RFC9372]
+ translates to a latency in the Forward Link (FL - Ground -> Air) of
+ 30-90 ms and a latency in the Reverse Link (RL - Air -> Ground) of
+ 60-120 ms. This use case is not latency critical from that view
+ point. On the other hand, given the controlled environment, end-to-
+ end mechanisms can be applied to guarantee bounded latency where
+ needed.
+
+3. Amusement Parks
+
+3.1. Use Case Description
+
+ The digitalization of amusement parks is expected to significantly
+ decrease the cost for maintaining the attractions. Such deployment
+ is a mix between multimedia (e.g., Virtual and Augmented Reality and
+ interactive video environments) and non-multimedia applications (e.g,
+ access control, industrial automation for a roller coaster).
+
+ Attractions may rely on a large set of sensors and actuators, which
+ react in real time. Typical applications comprise:
+
+ * Emergency: the safety of the operators and visitors has to be
+ preserved, and the attraction must be stopped appropriately when a
+ failure is detected.
+
+ * Video: augmented and virtual realities are integrated in the
+ attraction. Wearable mobile devices (e.g., glasses and virtual
+ reality headsets) need to offload one part of the processing
+ tasks.
+
+ * Real-time interactions: visitors may interact with an attraction,
+ like in a real-time video game. The visitors may virtually
+ interact with their environment, triggering actions in the real
+ world (through actuators) [KOB12].
+
+ * Geolocation: visitors are tracked with a personal wireless tag, so
+ that their user experience is improved. This requires special
+ care to ensure that visitors' privacy is not breached, and users
+ are anonymously tracked.
+
+ * Predictive maintenance: statistics are collected to predict the
+ future failures or to compute later more complex statistics about
+ the attraction's usage, the downtime, etc.
+
+ * Marketing: to improve the customer experience, owners may collect
+ a large amount of data to understand the behavior and the choices
+ of their clients.
+
+3.2. Specifics
+
+ Amusement parks comprise a variable number of attractions, mostly
+ outdoor, over a large geographical area. The IT infrastructure is
+ typically multiscale:
+
+ * Local area: The sensors and actuators controlling the attractions
+ are colocated. Control loops trigger only local traffic, with a
+ small end-to-end delay, typically less than 10 ms, like classical
+ industrial systems [IEEE80211RTA].
+
+ * Wearable devices: Wearable mobile devices are free to move in the
+ park. They exchange traffic locally (identification,
+ personalization, multimedia) or globally (billing, child-
+ tracking).
+
+ * Edge computing: Computationally intensive applications offload
+ some tasks. Edge computing seems to be an efficient way to
+ implement real-time applications with offloading. Some non-time-
+ critical tasks may rather use the cloud (predictive maintenance,
+ marketing).
+
+
+3.3. The Need for Wireless
+
+ Removing cables helps to easily change the configuration of the
+ attractions or upgrade parts of them at a lower cost. The attraction
+ can be designed modularly and can upgrade or insert novel modules
+ later on in the life cycle of the attraction. Novelty of attractions
+ tends to increase the attractiveness of an amusement park,
+ encouraging previous visitors to regularly visit the park.
+
+ Some parts of the attraction are mobile, like trucks of a roller-
+ coaster or robots. Since cables are prone to frequent failures in
+ this situation, wireless transmissions are recommended.
+
+ Wearable devices are extensively used for a user experience
+ personalization. They typically need to support wireless
+ transmissions. Personal tags may help to reduce the operating costs
+ [DISNEY15] and increase the number of charged services provided to
+ the audience (e.g., VIP tickets or interactivity). Some applications
+ rely on more sophisticated wearable devices, such as digital glasses
+ or Virtual Reality (VR) headsets for an immersive experience.
+
+3.4. Requirements for RAW
+
+ The network infrastructure must support heterogeneous traffic, with
+ very different critical requirements. Thus, flow isolation must be
+ provided.
+
+ The transmissions must be scheduled appropriately, even in the
+ presence of mobile devices. While [RFC9030] already proposes an
+ architecture for synchronized, IEEE Std. 802.15.4 Time-Slotted
+ Channel Hopping (TSCH) networks, the industry requires a multi-
+ technology solution that is able to guarantee end-to-end requirements
+ across heterogeneous technologies with strict Service Level Agreement
+ (SLA) requirements.
+
+ Nowadays, long-range wireless transmissions are used mostly for best-
+ effort traffic. On the contrary, [IEEE802.1AS] is used for critical
+ flows using Ethernet devices. However, we need an IP-enabled
+ technology to interconnect large areas, independent of the Physical
+ (PHY) and Medium Access Control (MAC) layers.
+
+ It is expected that several different technologies (long vs. short
+ range) are deployed, which have to cohabit the same area. Thus, we
+ need to provide L3 mechanisms able to exploit multiple co-interfering
+ technologies (i.e., different radio technologies using overlapping
+ spectrum, and therefore, potentially interfering with each other).
+
+ It is worth noting that low-priority flows (e.g., predictive
+ maintenance, marketing) are delay tolerant; a few minutes or even
+ hours would be acceptable. While classical unscheduled wireless
+ networks already accommodate best-effort traffic, this would force
+ several colocated and subefficient deployments. Unused resources
+ could rather be used for low-priority flows. Indeed, allocated
+ resources are consuming energy in most scheduled networks, even if no
+ traffic is transmitted.
+
+3.4.1. Non-latency-critical Considerations
+
+ While some of the applications in this use case involve control loops
+ (e.g., sensors and actuators) that require bounded latencies below 10
+ ms that can therefore be considered latency critical, there are other
+ applications as well that mostly demand reliability (e.g., safety-
+ related or maintenance).
+
+4. Wireless for Industrial Applications
+
+4.1. Use Case Description
+
+ A major use case for networking in industrial environments is the
+ control networks where periodic control loops operate between a
+ collection of sensors that measure a physical property (such as the
+ temperature of a fluid), a Programmable Logic Controller (PLC) that
+ decides on an action (such as "warm up the mix"), and actuators that
+ perform the required action (such as the injection of power in a
+ resistor).
+
+4.2. Specifics
+
+4.2.1. Control Loops
+
+ Process Control designates continuous processing operations, like
+ heating oil in a refinery or mixing up soda. Control loops in the
+ Process Control industry operate at a very low rate, typically four
+ times per second. Factory Automation, on the other hand, deals with
+ discrete goods, such as individual automobile parts, and requires
+ faster loops, to the rate of milliseconds. Motion control that
+ monitors dynamic activities may require even faster rates on the
+ order of and below the millisecond.
+
+ In all those cases, a packet must flow reliably between the sensor
+ and the PLC, be processed by the PLC, and be sent to the actuator
+ within the control loop period. In some particular use cases that
+ inherit from analog operations, jitter might also alter the operation
+ of the control loop. A rare packet loss is usually admissible, but
+ typically, a loss of multiple packets in a row will cause an
+ emergency halt of the production and incur a high cost for the
+ manufacturer.
+
+ Additional details and use cases related to industrial applications
+ and their RAW requirements can be found in [RAW-IND-REQS].
+
+4.2.2. Monitoring and Diagnostics
+
+ A secondary use case deals with monitoring and diagnostics. This
+ data is essential to improve the performance of a production line,
+ e.g., by optimizing real-time processing or by maintenance windows
+ using Machine Learning predictions. For the lack of wireless
+ technologies, some specific industries such as Oil and Gas have been
+ using serial cables, literally by the millions, to perform their
+ process optimization over the previous decades. However, few
+ industries would afford the associated cost. One of the goals of the
+ Industrial Internet of Things is to provide the same benefits to all
+ industries, including SmartGrid, transportation, building,
+ commercial, and medical. This requires a cheap, available, and
+ scalable IP-based access technology.
+
+ Inside the factory, wires may already be available to operate the
+ control network. However, monitoring and diagnostics data are not
+ welcome in that network for several reasons. On the one hand, it is
+ rich and asynchronous, meaning that it may influence the
+ deterministic nature of the control operations and impact the
+ production. On the other hand, this information must be reported to
+ the operators over IP, which means the potential for a security
+ breach via the interconnection of the Operational Technology network
+ with the Internet Technology network and the potential of a rogue
+ access.
+
+4.3. The Need for Wireless
+
+ Wires used on a robot arm are prone to breakage, after a few thousand
+ flexions, a lot faster than a power cable that is wider in diameter
+ and more resilient. In general, wired networking and mobile parts
+ are not a good match, mostly in the case of fast and recurrent
+ activities, as well as rotation.
+
+ When refurbishing older premises that were built before the Internet
+ age, power is usually available everywhere, but data is not. It is
+ often impractical, time consuming and expensive to deploy an Ethernet
+ fabric across walls and between buildings. Deploying a wire may take
+ months and cost tens of thousands of US Dollars.
+
+ Even when wiring exists, like in the case of an existing control
+ network, asynchronous IP packets, such as diagnostics, may not be
+ welcome for operational and security reasons. For those packets, the
+ option to create a parallel wireless network offers a credible
+ solution that can scale with the many sensors and actuators that
+ equip every robot, valve, and fan that are deployed on the factory
+ floor. It may also help detect and prevent a failure that could
+ impact the production, like the degradation (vibration) of a cooling
+ fan on the ceiling. IEEE Std. 802.15.4 TSCH [RFC7554] is a promising
+ technology for that purpose, mostly if the scheduled operations
+ enable the use of the same network by asynchronous and deterministic
+ flows in parallel.
+
+4.4. Requirements for RAW
+
+ As stated by the "Deterministic Networking Problem Statement"
+ [RFC8557], a deterministic network is backwards compatible with
+ (capable of transporting) statistically multiplexed traffic while
+ preserving the properties of the accepted deterministic flows. While
+ the "6TiSCH Architecture" [RFC9030] serves that requirement, the work
+ at 6TiSCH was focused on best-effort IPv6 packet flows. RAW should
+ be able to lock so-called "hard cells" (i.e., scheduled cells
+ [6TiSCH-TERMS]) for use by a centralized scheduler and leverage time
+ and spatial diversity over a graph of end-to-end paths called a
+ "Track" that is based on those cells.
+
+ Over recent years, major industrial protocols have been migrating
+ towards Ethernet and IP. (For example, [ODVA] with EtherNet/IP [EIP]
+ and [PROFINET], where ODVA is the organization that supports network
+ technologies built on the Common Industrial Protocol (CIP) including
+ EtherNet/IP.) In order to unleash the full power of the IP hourglass
+ model, it should be possible to deploy any application over any
+ network that has the physical capacity to transport the industrial
+ flow, regardless of the MAC/PHY technology, wired, or wireless, and
+ across technologies. RAW mechanisms should be able to set up a Track
+ over a wireless access segment and a wired or wireless backbone to
+ report both sensor data and critical monitoring within a bounded
+ latency and should be able to maintain the high reliability of the
+ flows over time. It is also important to ensure that RAW solutions
+ are interoperable with existing wireless solutions in place and with
+ legacy equipment whose capabilities can be extended using
+ retrofitting. Maintainability, as a broader concept than
+ reliability, is also important in industrial scenarios [MAR19].
+
+4.4.1. Non-latency-critical Considerations
+
+ Monitoring and diagnostics applications do not require latency-
+ critical communications but demand reliable and scalable
+ communications. On the other hand, process-control applications
+ involve control loops that require a bounded latency and, thus, are
+ latency critical. However, they can be managed end-to-end, and
+ therefore DetNet mechanisms can be applied in conjunction with RAW
+ mechanisms.
+
+5. Professional Audio and Video
+
+5.1. Use Case Description
+
+ Many devices support audio and video streaming [RFC9317] by employing
+ 802.11 wireless LAN. Some of these applications require low latency
+ capability, for instance, when the application provides interactive
+ play or when the audio plays in real time -- meaning being live for
+ public addresses in train stations or in theme parks.
+
+ The professional audio and video industry (ProAV) includes:
+
+ * Virtual Reality / Augmented Reality (VR/AR)
+
+ * Production and post-production systems, such as CD and Blu-ray
+ disk mastering.
+
+ * Public address, media, and emergency systems at large venues
+ (e.g., airports, train stations, stadiums, and theme parks).
+
+5.2. Specifics
+
+5.2.1. Uninterrupted Stream Playback
+
+ Considering the uninterrupted audio or video stream, a potential
+ packet loss during the transmission of audio or video flows cannot be
+ tackled by re-trying the transmission, as it is done with file
+ transfer, because by the time the lost packet has been identified, it
+ is too late to proceed with packet re-transmission. Buffering might
+ be employed to provide a certain delay that will allow for one or
+ more re-transmissions. However, such an approach is not viable in
+ applications where delays are not acceptable.
+
+5.2.2. Synchronized Stream Playback
+
+ In the context of ProAV over packet networks, latency is the time
+ between the transmitted signal over a stream and its reception.
+ Thus, for sound to remain synchronized to the movement in the video,
+ the latency of both the audio and video streams must be bounded and
+ consistent.
+
+5.3. The Need for Wireless
+
+ Audio and video devices need the wireless communication to support
+ video streaming via IEEE 802.11 wireless LAN, for instance. Wireless
+ communications provide huge advantages in terms of simpler
+ deployments in many scenarios where the use of a wired alternative
+ would not be feasible. Similarly, in live events, mobility support
+ makes wireless communications the only viable approach.
+
+ Deployed announcement speakers, for instance, along the platforms of
+ the train stations, need the wireless communication to forward the
+ audio traffic in real time. Most train stations are already built,
+ and deploying novel cables for each novel service seems expensive.
+
+5.4. Requirements for RAW
+
+ The network infrastructure needs to support heterogeneous types of
+ traffic (including QoS).
+
+ Content delivery must have bounded latency (to the lowest possible
+ latency).
+
+ The deployed network topology should allow for multipath. This will
+ enable for multiple streams to have different (and multiple) paths
+ (Tracks) through the network to support redundancy.
+
+5.4.1. Non-latency-critical Considerations
+
+ For synchronized streaming, latency must be bounded. Therefore,
+ depending on the actual requirements, this can be considered as
+ "latency critical". However, the most critical requirement of this
+ use case is reliability, which can be achieved by the network
+ providing redundancy. Note that in many cases, wireless is only
+ present in the access where RAW mechanisms could be applied, but
+ other wired segments are also involved (like the Internet), and
+ therefore latency cannot be guaranteed.
+
+6. Wireless Gaming
+
+6.1. Use Case Description
+
+ The gaming industry includes [IEEE80211RTA] real-time mobile gaming,
+ wireless console gaming, wireless gaming controllers, and cloud
+ gaming. Note that they are not mutually exclusive (e.g., a console
+ can connect wirelessly to the Internet to play a cloud game). For
+ RAW, wireless console gaming is the most relevant one. We next
+ summarize the four:
+
+ * Real-time mobile gaming:
+
+ Real-time mobile gaming is very sensitive to network latency and
+ stability. The mobile game can connect multiple players together
+ in a single game session and exchange data messages between game
+ server and connected players. Real-time means the feedback should
+ present on-screen as users operate in-game. For good game
+ experience, the end-to-end latency plus game servers processing
+ time must be the same for all players and should not be noticeable
+ as the game is played. RAW technologies might help in keeping
+ latencies low on the wireless segments of the communication.
+
+ * Wireless console gaming:
+
+ While gamers may use a physical console, interactions with a
+ remote server may be required for online games. Most of the
+ gaming consoles today support Wi-Fi 5 but may benefit from a
+ scheduled access with Wi-Fi 6 in the future. Previous Wi-Fi
+ versions have an especially bad reputation among the gaming
+ community, the main reasons being high latency, lag spikes, and
+ jitter.
+
+ * Wireless Gaming controllers:
+
+ Most controllers are now wireless for the freedom of movement.
+ Controllers may interact with consoles or directly with the gaming
+ server in the cloud. A low and stable end-to-end latency is here
+ of predominant importance.
+
+ * Cloud Gaming:
+
+ Cloud gaming requires low-latency capability as the user commands
+ in a game session are sent back to the cloud server. Then, the
+ cloud server updates the game context depending on the received
+ commands, renders the picture/video to be displayed on the user
+ devices, and streams the picture/video content to the user
+ devices. User devices might very likely be connected wirelessly.
+
+6.2. Specifics
+
+ While a lot of details can be found at [IEEE80211RTA], we next
+ summarize the main requirements in terms of latency, jitter, and
+ packet loss:
+
+ * Intra Basic Service Set (BSS) latency is less than 5 ms.
+
+ * Jitter variance is less than 2 ms.
+
+ * Packet loss is less than 0.1%.
+
+6.3. The Need for Wireless
+
+ Gaming is evolving towards wireless, as players demand being able to
+ play anywhere, and the game requires a more immersive experience
+ including body movements. Besides, the industry is changing towards
+ playing from mobile phones, which are inherently connected via
+ wireless technologies. Wireless controllers are the rule in modern
+ gaming, with increasingly sophisticated interactions (e.g., haptic
+ feedback, augmented reality).
+
+6.4. Requirements for RAW
+
+ Time-sensitive networking extensions:
+ Extensions, such as time-aware shaping and redundancy, can be
+ explored to address congestion and reliability problems present in
+ wireless networks. As an example, in haptics, it is very
+ important to minimize latency failures.
+
+ Priority tagging (Stream identification):
+ One basic requirement to provide better QoS for time-sensitive
+ traffic is the capability to identify and differentiate time-
+ sensitive packets from other (like best-effort) traffic.
+
+ Time-aware shaping:
+ This capability (defined in IEEE 802.1Qbv) consists of gates to
+ control the opening and closing of queues that share a common
+ egress port within an Ethernet switch. A scheduler defines the
+ times when each queue opens or closes, therefore, eliminating
+ congestion and ensuring that frames are delivered within the
+ expected latency bounds. Though, note that while this requirement
+ needs to be signaled by RAW mechanisms, it would actually be
+ served by the lower layer.
+
+ Dual/multiple link:
+ Due to the fact that competitions and interference are common and
+ hardly in control under wireless network, to improve the latency
+ stability, dual/multiple link proposal is brought up to address
+ this issue.
+
+ Admission Control:
+ Congestion is a major cause of high/variable latency, and it is
+ well known that if the traffic load exceeds the capability of the
+ link, QoS will be degraded. QoS degradation may be acceptable for
+ many applications today. However, emerging time-sensitive
+ applications are highly susceptible to increased latency and
+ jitter. To better control QoS, it is important to control access
+ to the network resources.
+
+6.4.1. Non-latency-critical Considerations
+
+ Depending on the actual scenario, and on use of Internet to
+ interconnect different users, the communication requirements of this
+ use case might be considered as latency critical due to the need of
+ bounded latency. However, note that, in most of these scenarios,
+ part of the communication path is not wireless, and DetNet mechanisms
+ cannot be applied easily (e.g., when the public Internet is
+ involved), and therefore, reliability is the critical requirement.
+
+7. Unmanned Aerial Vehicles and Vehicle-to-Vehicle Platooning and
+ Control
+
+7.1. Use Case Description
+
+ Unmanned Aerial Vehicles (UAVs) are becoming very popular for many
+ different applications, including military and civil use cases. The
+ term "drone" is commonly used to refer to a UAV.
+
+ UAVs can be used to perform aerial surveillance activities, traffic
+ monitoring (i.e., the Spanish traffic control has recently introduced
+ a fleet of drones for quicker reactions upon traffic congestion
+ related events [DGT2021]), support of emergency situations, and even
+ transporting of small goods (e.g., medicine in rural areas). Note
+ that the surveillance and monitoring application would have to comply
+ with local regulations regarding location privacy of users.
+ Different considerations have to be applied when surveillance is
+ performed for traffic rules enforcement (e.g., generating fines), as
+ compared to when traffic load is being monitored.
+
+ Many types of vehicles, including UAVs but also others, such as cars,
+ can travel in platoons, driving together with shorter distances
+ between vehicles to increase efficiency. Platooning imposes certain
+ vehicle-to-vehicle considerations, most of these are applicable to
+ both UAVs and other vehicle types.
+
+ UAVs and other vehicles typically have various forms of wireless
+ connectivity:
+
+ * Cellular: for communication with the control center, remote
+ maneuvering, and monitoring of the drone;
+
+ * IEEE 802.11: for inter-drone communications (i.e., platooning) and
+ providing connectivity to other devices (i.e., acting as Access
+ Point).
+
+ Note that autonomous cars share many of the characteristics of the
+ aforementioned UAV case. Therefore, it is of interest for RAW.
+
+7.2. Specifics
+
+ Some of the use cases and tasks involving UAVs require coordination
+ among UAVs. Others involve complex computing tasks that might not be
+ performed using the limited computing resources that a drone
+ typically has. These two aspects require continuous connectivity
+ with the control center and among UAVs.
+
+ Remote maneuvering of a drone might be performed over a cellular
+ network in some cases, but there are situations that need very low
+ latency and deterministic behavior of the connectivity. Examples
+ involve platooning of drones or sharing of computing resources among
+ drones (like a drone offloading some function to a neighboring
+ drone).
+
+7.3. The Need for Wireless
+
+ UAVs cannot be connected through any type of wired media, so it is
+ obvious that wireless is needed.
+
+7.4. Requirements for RAW
+
+ The network infrastructure is composed of the UAVs themselves,
+ requiring self-configuration capabilities.
+
+ Heterogeneous types of traffic need to be supported, from extremely
+ critical traffic types requiring ultra-low latency and high
+ resiliency to traffic requiring low-to-medium latency.
+
+ When a given service is decomposed into functions (which are hosted
+ at different UAVs and chained), each link connecting two given
+ functions would have a well-defined set of requirements (e.g.,
+ latency, bandwidth, and jitter) that must be met.
+
+7.4.1. Non-latency-critical Considerations
+
+ Today's solutions keep the processing operations that are critical
+ local (i.e., they are not offloaded). Therefore, in this use case,
+ the critical requirement is reliability, and, only for some
+ platooning and inter-drone communications, latency is critical.
+
+8. Edge Robotics Control
+
+8.1. Use Case Description
+
+ The edge robotics scenario consists of several robots, deployed in a
+ given area (like a shopping mall) and inter-connected via an access
+ network to a network edge device or a data center. The robots are
+ connected to the edge so that complex computational activities are
+ not executed locally at the robots but offloaded to the edge. This
+ brings additional flexibility in the type of tasks that the robots
+ perform, reduces the costs of robot-manufacturing (due to their lower
+ complexity), and enables complex tasks involving coordination among
+ robots (that can be more easily performed if robots are centrally
+ controlled).
+
+ Simple examples of the use of multiple robots are cleaning, video
+ surveillance (note that this have to comply with local regulations
+ regarding user privacy at the application level), search and rescue
+ operations, and delivering of goods from warehouses to shops.
+ Multiple robots are simultaneously instructed to perform individual
+ tasks by moving the robotic intelligence from the robots to the
+ network's edge. That enables easy synchronization, scalable
+ solution, and on-demand option to create flexible fleet of robots.
+
+ Robots would have various forms of wireless connectivity:
+
+ * Cellular: as an additional communication link to the edge, though
+ primarily as backup, since ultra-low latency is needed.
+
+ * IEEE 802.11: for connection to the edge and also inter-robot
+ communications (i.e., for coordinated actions).
+
+8.2. Specifics
+
+ Some of the use cases and tasks involving robots might benefit from
+ decomposition of a service into small functions that are distributed
+ and chained among robots and the edge. These require continuous
+ connectivity with the control center and among drones.
+
+ Robot control is an activity requiring very low latency (0.5-20 ms
+ [Groshev2021]) between the robot and the location where the control
+ intelligence resides (which might be the edge or another robot).
+
+8.3. The Need for Wireless
+
+ Deploying robots in scenarios such as shopping malls for the
+ applications mentioned cannot be done via wired connectivity.
+
+8.4. Requirements for RAW
+
+ The network infrastructure needs to support heterogeneous types of
+ traffic, from robot control to video streaming.
+
+ When a given service is decomposed into functions (which are hosted
+ at different UAVs and chained), each link connecting two given
+ functions would have a well-defined set of requirements (e.g.,
+ latency, bandwidth, and jitter) that must be met.
+
+8.4.1. Non-latency-critical Considerations
+
+ This use case might combine multiple communication flows, with some
+ of them being latency critical (like those related to robot-control
+ tasks). Note that there are still many communication flows (like
+ some offloading tasks) that only demand reliability and availability.
+
+9. Instrumented Emergency Medical Vehicles
+
+9.1. Use Case Description
+
+ An instrumented ambulance would have one or multiple network segments
+ that are connected to end systems such as:
+
+ * vital signs sensors attached to the casualty in the ambulance to
+ relay medical data to hospital emergency room,
+
+ * a radio-navigation sensor to relay position data to various
+ destinations including dispatcher,
+
+ * voice communication for ambulance attendant (likely to consult
+ with ER doctor), and
+
+ * voice communication between driver and dispatcher.
+
+ The LAN needs to be routed through radio-WANs (a radio network in the
+ interior of a network, i.e., it is terminated by routers) to complete
+ the network linkage.
+
+9.2. Specifics
+
+ What we have today is multiple communication systems to reach the
+ vehicle via:
+
+ * a dispatching system,
+
+ * a cellphone for the attendant,
+
+ * a special purpose telemetering system for medical data,
+
+ * etc.
+
+ This redundancy of systems does not contribute to availability.
+
+ Most of the scenarios involving the use of an instrumented ambulance
+ are composed of many different flows, each of them with slightly
+ different requirements in terms of reliability and latency.
+ Destinations might be either the ambulance itself (local traffic), a
+ near edge cloud, or the general Internet/cloud. Special care (at
+ application level) have to be paid to ensure that sensitive data is
+ not disclosed to unauthorized parties by properly securing traffic
+ and authenticating the communication ends.
+
+9.3. The Need for Wireless
+
+ Local traffic between the first responders and ambulance staff and
+ the ambulance equipment cannot be done via wired connectivity as the
+ responders perform initial treatment outside of the ambulance. The
+ communications from the ambulance to external services must be
+ wireless as well.
+
+9.4. Requirements for RAW
+
+ We can derive some pertinent requirements from this scenario:
+
+ * High availability of the internetwork is required. The exact
+ level of availability depends on the specific deployment scenario,
+ as not all emergency agencies share the same type of instrumented
+ emergency vehicles.
+
+ * The internetwork needs to operate in damaged state (e.g., during
+ an earthquake aftermath, heavy weather, a wildfire, etc.). In
+ addition to continuity of operations, rapid restore is a needed
+ characteristic.
+
+ * The radio-WAN has characteristics similar to the cellphone's --
+ the vehicle will travel from one radio coverage area to another,
+ thus requiring some hand-off approach.
+
+9.4.1. Non-latency-critical Considerations
+
+ In this case, all applications identified do not require latency-
+ critical communication but do need high reliability and availability.
+
+10. Summary
+
+ This document enumerates several use cases and applications that need
+ RAW technologies, focusing on the requirements from reliability,
+ availability, and latency. While some use cases are latency
+ critical, there are also several applications that are not latency
+ critical but do pose strict reliability and availability
+ requirements.
+
+11. IANA Considerations
+
+ This document has no IANA actions.
+
+12. Security Considerations
+
+ This document covers several representative applications and network
+ scenarios that are expected to make use of RAW technologies. Each of
+ the potential RAW use cases will have security considerations from
+ both the use-specific perspective and the RAW technology perspective.
+ [RFC9055] provides a comprehensive discussion of security
+ considerations in the context of DetNet, which are generally also
+ applicable to RAW.
+
+13. Informative References
+
+ [6TiSCH-TERMS]
+ Palattella, MR., Ed., Thubert, P., Watteyne, T., and Q.
+ Wang, "Terms Used in IPv6 over the TSCH mode of IEEE
+ 802.15.4e", Work in Progress, Internet-Draft, draft-ietf-
+ 6tisch-terminology-10, 2 March 2018,
+ <https://datatracker.ietf.org/doc/html/draft-ietf-6tisch-
+ terminology-10>.
+
+ [ACI19] Airports Council International, "Annual World Airport
+ Traffic Report, 2019", 2019,
+ <https://store.aci.aero/product/annual-world-airport-
+ traffic-report-2019/>.
+
+ [ARINC858P1]
+ SAE International, "Internet Protocol Suite (IPS) for
+ Aeronautical Safety Services Part 1 Airborne IPS System
+ Technical Requirements", ARINC858P1, June 2021,
+ <https://www.sae.org/standards/content/arinc858p1/>.
+
+ [DGT2021] Menéndez, J., "Drones: así es la vigilancia" [Drones: this
+ is surveillance], January 2021,
+ <https://revista.dgt.es/es/reportajes/2021/01ENERO/0126-
+ Como-funciona-un-operativo-con-drones.shtml>.
+
+ [DISNEY15] Kuang, C., "Disney's $1 Billion Bet on a Magical
+ Wristband", March 2015,
+ <https://www.wired.com/2015/03/disney-magicband/>.
+
+ [EIP] ODVA, "EtherNet/IP | ODVA Technologies | Industrial
+ Automation", <https://www.odva.org/technology-standards/
+ key-technologies/ethernet-ip/>.
+
+ [FAA20] U.S. Department of Transportation: Federal Aviation
+ Administration (FAA), "Next Generation Air Transportation
+ System (NextGen)", <https://www.faa.gov/nextgen/>.
+
+ [Groshev2021]
+ Groshev, M., Guimarães, C., de la Oliva, A., and R. Gazda,
+ "Dissecting the Impact of Information and Communication
+ Technologies on Digital Twins as a Service", IEEE Access,
+ Volume 9, DOI 10.1109/ACCESS.2021.3098109, July 2021,
+ <https://doi.org/10.1109/ACCESS.2021.3098109>.
+
+ [IAC20] Iacus, S., Natale, F., Santamaria, C., Spyratos, S., and
+ M. Vespe, "Estimating and projecting air passenger traffic
+ during the COVID-19 coronavirus outbreak and its socio-
+ economic impact", Safety Science, Volume 129,
+ DOI 10.1016/j.ssci.2020.104791, September 2020,
+ <https://doi.org/10.1016/j.ssci.2020.104791>.
+
+ [IAT20] IATA, "Economic Performance of the Airline Industry",
+ November 2020, <https://www.iata.org/en/iata-
+ repository/publications/economic-reports/airline-industry-
+ economic-performance---november-2020---report/>.
+
+ [ICAO2022] International Civil Aviation Organization (ICAO), "CHAPTER
+ 13 L-Band Digital Aeronautical Communications System
+ (LDACS)", International Standards and Recommended
+ Practices, Annex 10 - Aeronautical Telecommunications,
+ Volume III, Communication Systems, 2022,
+ <https://www.ldacs.com/wp-content/uploads/2023/03/
+ WP06.AppA-DCIWG-6-LDACS_SARPs.pdf>.
+
+ [IEEE802.1AS]
+ IEEE, "IEEE Standard for Local and Metropolitan Area
+ Networks--Timing and Synchronization for Time-Sensitive
+ Applications", DOI 10.1109/IEEESTD.2020.9121845, IEEE
+ 802.1AS-2020, June 2020,
+ <https://doi.org/10.1109/IEEESTD.2020.9121845>.
+
+ [IEEE80211BE]
+ Cavalcanti, D. and G. Venkatesan, "802.1 TSN over 802.11
+ with updates from developments in 802.11be", IEEE plenary
+ meeting, November 2020,
+ <https://www.ieee802.org/1/files/public/docs2020/new-
+ Cavalcanti-802-1TSN-over-802-11-1120-v02.pdf>.
+
+ [IEEE80211RTA]
+ IEEE standard for Information Technology, "IEEE 802.11
+ Real Time Applications TIG Report", November 2018.
+
+ [ISA100] ISA, "ISA100, Wireless Systems for Automation",
+ <https://www.isa.org/isa100/>.
+
+ [KOB12] Kober, J., Glisson, M., and M. Mistry, "Playing catch and
+ juggling with a humanoid robot",
+ DOI 10.1109/HUMANOIDS.2012.6651623, November 2012,
+ <https://doi.org/10.1109/HUMANOIDS.2012.6651623>.
+
+ [MAR19] Martinez, B., Cano, C., and X. Vilajosana, "A Square Peg
+ in a Round Hole: The Complex Path for Wireless in the
+ Manufacturing Industry", IEEE Communications Magazine,
+ Volume 57, Issue 4, DOI 10.1109/MCOM.2019.1800570, April
+ 2019, <https://doi.org/10.1109/MCOM.2019.1800570>.
+
+ [Maurer2022]
+ Mäurer, N., Guggemos, T., Ewert, T., Gräupl, T., Schmitt,
+ C., and S. Grundner-Culemann, "Security in Digital
+ Aeronautical Communications A Comprehensive Gap Analysis",
+ International Journal of Critical Infrastructure
+ Protection, Volume 38, DOI 10.1016/j.ijcip.2022.100549,
+ September 2022,
+ <https://doi.org/10.1016/j.ijcip.2022.100549>.
+
+ [ODVA] ODVA, "ODVA | Industrial Automation | Technologies and
+ Standards", <https://www.odva.org/>.
+
+ [PLA14] Plass, S., Hermenier, R., Lücke, O., Gomez Depoorter, D.,
+ Tordjman, T., Chatterton, M., Amirfeiz, M., Scotti, S.,
+ Cheng, Y., Pillai, P., Gräupl, T., Durand, F., Murphy, K.,
+ Marriott, A., and A. Zaytsev, "Flight Trial Demonstration
+ of Seamless Aeronautical Networking", IEEE Communications
+ Magazine, Volume 52, Issue 5,
+ DOI 10.1109/MCOM.2014.6815902, May 2014,
+ <https://doi.org/10.1109/MCOM.2014.6815902>.
+
+ [PROFINET] PROFINET, "PROFINET Technology",
+ <https://us.profinet.com/technology/profinet/>.
+
+ [RAW-IND-REQS]
+ Sofia, R. C., Kovatsch, M., and P. Mendes, "Requirements
+ for Reliable Wireless Industrial Services", Work in
+ Progress, Internet-Draft, draft-ietf-raw-industrial-
+ requirements-00, 10 December 2021,
+ <https://datatracker.ietf.org/doc/html/draft-ietf-raw-
+ industrial-requirements-00>.
+
+ [RAW-TECHNOS]
+ Thubert, P., Ed., Cavalcanti, D., Vilajosana, X., Schmitt,
+ C., and J. Farkas, "Reliable and Available Wireless
+ Technologies", Work in Progress, Internet-Draft, draft-
+ ietf-raw-technologies-08, 10 July 2023,
+ <https://datatracker.ietf.org/doc/html/draft-ietf-raw-
+ technologies-08>.
+
+ [RFC2475] Blake, S., Black, D., Carlson, M., Davies, E., Wang, Z.,
+ and W. Weiss, "An Architecture for Differentiated
+ Services", RFC 2475, DOI 10.17487/RFC2475, December 1998,
+ <https://www.rfc-editor.org/info/rfc2475>.
+
+ [RFC7554] Watteyne, T., Ed., Palattella, M., and L. Grieco, "Using
+ IEEE 802.15.4e Time-Slotted Channel Hopping (TSCH) in the
+ Internet of Things (IoT): Problem Statement", RFC 7554,
+ DOI 10.17487/RFC7554, May 2015,
+ <https://www.rfc-editor.org/info/rfc7554>.
+
+ [RFC8557] Finn, N. and P. Thubert, "Deterministic Networking Problem
+ Statement", RFC 8557, DOI 10.17487/RFC8557, May 2019,
+ <https://www.rfc-editor.org/info/rfc8557>.
+
+ [RFC8578] Grossman, E., Ed., "Deterministic Networking Use Cases",
+ RFC 8578, DOI 10.17487/RFC8578, May 2019,
+ <https://www.rfc-editor.org/info/rfc8578>.
+
+ [RFC8655] Finn, N., Thubert, P., Varga, B., and J. Farkas,
+ "Deterministic Networking Architecture", RFC 8655,
+ DOI 10.17487/RFC8655, October 2019,
+ <https://www.rfc-editor.org/info/rfc8655>.
+
+ [RFC9030] Thubert, P., Ed., "An Architecture for IPv6 over the Time-
+ Slotted Channel Hopping Mode of IEEE 802.15.4 (6TiSCH)",
+ RFC 9030, DOI 10.17487/RFC9030, May 2021,
+ <https://www.rfc-editor.org/info/rfc9030>.
+
+ [RFC9055] Grossman, E., Ed., Mizrahi, T., and A. Hacker,
+ "Deterministic Networking (DetNet) Security
+ Considerations", RFC 9055, DOI 10.17487/RFC9055, June
+ 2021, <https://www.rfc-editor.org/info/rfc9055>.
+
+ [RFC9317] Holland, J., Begen, A., and S. Dawkins, "Operational
+ Considerations for Streaming Media", RFC 9317,
+ DOI 10.17487/RFC9317, October 2022,
+ <https://www.rfc-editor.org/info/rfc9317>.
+
+ [RFC9372] Mäurer, N., Ed., Gräupl, T., Ed., and C. Schmitt, Ed.,
+ "L-Band Digital Aeronautical Communications System
+ (LDACS)", RFC 9372, DOI 10.17487/RFC9372, March 2023,
+ <https://www.rfc-editor.org/info/rfc9372>.
+
+ [SESAR] SESAR, "SESAR Joint Undertaking",
+ <https://www.sesarju.eu/>.
+
+Acknowledgments
+
+ Nils Mäurer, Thomas Gräupl, and Corinna Schmitt have contributed
+ significantly to this document, providing input for the Aeronautical
+ communication section. Rex Buddenberg has also contributed to the
+ document, providing input to the "Instrumented Emergency Medical
+ Vehicles" section.
+
+ The authors would like to thank Toerless Eckert, Xavi Vilajosana
+ Guillen, Rute Sofia, Corinna Schmitt, Victoria Pritchard, John
+ Scudder, Joerg Ott, and Stewart Bryant for their valuable comments on
+ draft versions of this document.
+
+ The work of Carlos J. Bernardos in this document has been partially
+ supported by the Horizon Europe PREDICT-6G (Grant 101095890) and
+ UNICO I+D 6G-DATADRIVEN-04 project.
+
+Authors' Addresses
+
+ Carlos J. Bernardos (editor)
+ Universidad Carlos III de Madrid
+ Av. Universidad, 30
+ 28911 Madrid
+ Spain
+ Phone: +34 91624 6236
+ Email: cjbc@it.uc3m.es
+ URI: http://www.it.uc3m.es/cjbc/
+
+
+ Georgios Papadopoulos
+ IMT Atlantique
+ Office B00 - 114A
+ 2 Rue de la Chataigneraie
+ 35510 Cesson-Sevigne - Rennes
+ France
+ Phone: +33 299 12 70 04
+ Email: georgios.papadopoulos@imt-atlantique.fr
+
+
+ Pascal Thubert
+ Cisco Systems, Inc
+ Building D
+ 45 Allee des Ormes - BP1200
+ 06254 MOUGINS - Sophia Antipolis
+ France
+ Phone: +33 497 23 26 34
+ Email: pthubert@cisco.com
+
+
+ Fabrice Theoleyre
+ CNRS
+ ICube Lab, Pole API
+ 300 boulevard Sebastien Brant - CS 10413
+ 67400 Illkirch
+ France
+ Phone: +33 368 85 45 33
+ Email: fabrice.theoleyre@cnrs.fr
+ URI: https://fabrice.theoleyre.cnrs.fr/