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+Network Working Group A. McKenzie
+Request for Comments: 1018 BBN Labs
+ August 1987
+ Some Comments on SQuID
+
+Status of this Memo
+
+ This memo is a discussion of some of the ideas expressed in RFC-1016
+ on Source Quench. This memo introduces the distinction of the cause
+ of congestion in a gateway between the effects of "Funneling" and
+ "Mismatch". It is offered in the same spirit as RFC-1016; to
+ stimulate discussion. The opinions offered are personal, not
+ corporate, opinions. Distribution of this memo is unlimited.
+
+Discussion
+
+ It appears to me that there are at least two qualitatively different
+ types of congestion which may occur at Internet gateways. One form
+ of congestion is the result of the merger of several independent data
+ streams from diverse sources at a common point in their communication
+ path. I'll refer to this as "Funneling". The architecture of the
+ Internet (apparently) assumes that traffic flows are bursty and
+ asynchronous; therefore congestion which occurs at the result of
+ Funneling will typically be the result of "bad luck" as several
+ independent bursts happen to arrive at a common point simultaneously.
+ It is expected that Funneling congestion will be short-lived, just as
+ individual bursts are. I don't claim that any such assumptions are
+ documented or formalized; nevertheless I got a clear sense of this
+ class of assumptions both from reading the protocol documentation and
+ from personal recollections of long-past design meetings.
+
+ A second form of Internet congestion may arise during a prolonged
+ (non-bursty) data transfer between hosts when the resulting traffic
+ must pass through a node connecting two communications subsystems
+ with significantly different throughput rates. I'll refer to this as
+ "Mismatching". By contrast with Funneling, Mismatching can be caused
+ by the innocent action of a single host, is highly repeatable
+ (definitely not just "bad luck"), and will be long-lived.
+
+ RFC- 1016 discusses two interrelated strategies; one for when to send
+ a SQ, and a second for what to do when an SQ is received. There is
+ also a discussion of some experiments, which deal almost exclusively
+ with Mismatching congestion. (I understand that the simulation can
+ generate multiple flows, but these simply further increase the degree
+ of Mismatch; the flow under study is long-lived by design.) It seems
+ to me that the strategy RFC- 1016 proposes for sending SQ's, based on
+ queue length, may be appropriate for Funneling Congestion, but
+ inappropriate for Mismatch congestion, as discussed below. The host
+
+
+
+McKenzie [Page 1]
+
+RFC 1018 Some Comments on SQuID August 1987
+
+
+ behavior proposed in RFC- 1016 may be appropriate for both cases.
+
+ Since we assume that Funneling congestion is the result of short-
+ lived phenomena, it is appropriate for gateways which are the sites
+ of this congestion to attempt to smooth it without excessive control
+ actions. This is the basis for the "hint" in the ICMP specification
+ that maybe an SQ should be sent only when a datagram is dropped. It
+ is the basis for the idea in RFC- 1016 that a gateway should be slow
+ to cry "congestion" (SQK = 70% of queue space filed), even if
+ persistent in attempting to eliminate it (SQLW = 50% of queue space
+ filled). Since Funneling congestion is the result of the actions of
+ multiple senders, the growth of internal queues is the only
+ reasonable place to watch for its existence or measure its effects.
+
+ Mismatch congestion, on the other hand, is the result of incorrect or
+ inadequate information about available transmission bandwidth on the
+ part of a single sender. The sending host has available to it
+ information about destination host capacity (TCP window size and ACK
+ rate) and about local link capacity (from the hardware/software
+ interface to the directly-connected network), but no real information
+ about the capacity of the Internet path. As noted in RFC-1016, hosts
+ can obtain the best throughput if their datagrams are never dropped,
+ and the probability of dropped datagrams is minimized when hosts send
+ at the appropriate steady-state rate (no "bunching"). Therefore, it
+ is a disservice to a host which is the source of Mismatch congestion
+ to wait a "long" time before taking control action. It would be
+ preferable to provide immediate feedback, via SQ's, to the host as
+ soon as datagrams with too short an inter-arrival time begin to
+ arrive. The sending host could then immediately (begin to) adjust
+ its behavior for the indicated destination.
+
+ There are, of course, many implementation issues which would need to
+ be addressed in order to implement the type of SQ-sending behavior
+ suggested here. Perhaps, though, they are not as severe as they
+ might appear. Two specific issues and possible solutions, are:
+
+ 1. How should a gateway differentiate between Funneling and
+ mismatch congestion? Perhaps whenever there are more than q"
+ items on an output queue to a slower subnet which have been
+ received from a faster subnet, then look to see if any h" of them
+ have the same source. It so assume Mismatch and send an SQ to
+ that source. The "q" test might be implemented by a small set of
+ counters which are incremented when a packet is placed on an
+ output queue and decremented when a packet is sent. The search
+ for a common source might require more cycles but be performed
+ less often. The value of "q" would have to be small enough to
+ give an early warning, but bigger than a small multiple of "h".
+ The value of "h" would have to be big enough to avoid triggering
+
+
+
+McKenzie [Page 2]
+
+RFC 1018 Some Comments on SQuID August 1987
+
+
+ on common cases of source datagram fragmentation by an
+ intermediate gateway.
+
+ 2. How can a gateway determine which subnets are "slower" and
+ faster", as well as appropriate inter-arrival times? There may be
+ lots of clever ways for a gateway to measure the dynamic bandwidth
+ of its directly-connected subnets. However, I'm more in favor of
+ starting with configuration parameters related to the known (at
+ installation time) general characteristics of subnet types (e.g.
+ Ethernet is 10Mbps, ARPANET is 50 Kbps, SATNET is 100 Kbps, etc).
+ This sort of approximation is quite adequate for determining which
+ subnet is faster, or what inter-arrival time is appropriate for
+ packets being routed to a slower subnet.
+
+Summary
+
+ Funneling congestion and Mismatch congestion are qualitatively
+ different, and it would not be surprising if different SQ-sending
+ strategies were best for dealing with them. RFC- 1016 suggests a
+ specific SQ-sending strategy which may be inappropriate for dealing
+ with Mismatch congestion. This RFC suggests guidelines for an
+ additional SQ-sending strategy for dealing with Mismatch. Hosts
+ implementing the SQuID algorithm of RFC-1016 should be expected to
+ achieve better performance if they received SQ's sent according to
+ either or both of these strategies. However, all these ideas are
+ still only in half-baked form; real engineering is clearly needed.
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+McKenzie [Page 3]
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