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|
package parser
import (
"bufio"
"fmt"
"io"
"os"
"strings"
"unicode"
)
type nodeType uint
const (
Normal nodeType = iota
Tagless
TaglessTrim
Text
)
// Attr represents an HTML attribute. It is a key/value pair.
type Attr struct {
Key string
Value string
}
// AstNode represents a GSP node. Each node has a type, and depending on that
// type it may have inner text, child nodes, or attributes. Some nodes may also
// have the newline flag.
type AstNode struct {
Type nodeType
Text string
Attrs []Attr
Children []AstNode
}
// ParseFile reads and parses a GSP-formatted text file and returns a GSP AST.
func ParseFile(file *os.File) (AstNode, error) {
r := reader{r: bufio.NewReader(file)}
document := AstNode{Type: Tagless}
for {
if _, err := r.readNonSpaceRune(); err == io.EOF {
return document, nil
} else if err != nil {
return AstNode{}, err
} else if err := r.unreadRune(); err != nil {
return AstNode{}, err
}
if err := r.skipSpaces(); err != nil {
return AstNode{}, err
}
if node, err := r.parseNode(); err != nil {
return AstNode{}, err
} else {
document.Children = append(document.Children, node)
}
}
}
// parseNode parses the next node in the GSP document, and may call itself
// recursively on any child nodes.
func (reader *reader) parseNode() (node AstNode, err error) {
if err = reader.skipSpaces(); err != nil {
return
}
r, err := reader.peekRune()
if err != nil {
return
}
if r == '-' || r == '=' {
return reader.parseText(r == '=')
}
if node.Text, err = reader.parseNodeName(); err != nil {
return
} else {
node.Type = Normal
}
if node.Attrs, err = reader.parseAttrs(); err != nil {
return
}
// The above call to reader.parseAttrs() guarantees that we have the ‘{’
// token.
if _, err = reader.readRune(); err != nil {
return
}
loop:
for {
if err = reader.skipSpaces(); err != nil {
return
}
if r, err = reader.peekRune(); err == io.EOF {
return AstNode{}, eof{}
} else if err != nil {
return
} else if r == '}' {
break loop
}
var n AstNode
if n, err = reader.parseNode(); err != nil {
return
} else {
node.Children = append(node.Children, n)
}
}
// The above loop guarantees that we have the ‘}’ token.
if _, err = reader.readRune(); err != nil {
return
}
return
}
// parseNodeName parses the next node name, validating it to ensure it is a
// valid XML node name.
func (reader *reader) parseNodeName() (string, error) {
var r rune
var err error
if err = reader.skipSpaces(); err != nil {
return "", err
}
sb := strings.Builder{}
if r, err = reader.readRune(); err != nil {
return "", err
} else if !validNameStartChar(r) {
return "", invalidSyntax{
pos: reader.pos,
expected: "node name",
found: fmt.Sprintf("invalid character ‘%c’", r),
}
}
for validNameChar(r) {
sb.WriteRune(r)
if r, err = reader.readRune(); err != nil {
return "", err
}
}
if err = reader.unreadRune(); err != nil {
return "", err
}
return sb.String(), nil
}
// parseText parses the text that can be found within an outer node. It also
// detects embedded nodes using ‘@’ syntax and calls ‘reader.parseNode()’ on
// them.
func (reader *reader) parseText(trim bool) (AstNode, error) {
if _, err := reader.readRune(); err != nil {
return AstNode{}, err
}
sb := strings.Builder{}
node := AstNode{}
if trim {
node.Type = TaglessTrim
} else {
node.Type = Tagless
}
loop:
for {
r, err := reader.readRune()
if err != nil {
return AstNode{}, err
}
switch r {
case '}':
if err := reader.unreadRune(); err != nil {
return AstNode{}, err
}
break loop
case '@':
node.Children = append(node.Children, AstNode{
Type: Text,
Text: sb.String(),
})
sb = strings.Builder{}
n, err := reader.parseNode()
if err != nil {
return AstNode{}, err
}
node.Children = append(node.Children, n)
case '\\':
r, err = reader.readRune()
if err != nil {
return AstNode{}, err
}
if r != '\\' && r != '@' && r != '}' {
return AstNode{}, invalidSyntax{
pos: reader.pos,
expected: "valid escape sequence (‘\\\\’, ‘\\@’, or ‘\\}’)",
found: fmt.Sprintf("‘\\%c’", r),
}
}
fallthrough
default:
sb.WriteRune(r)
}
}
node.Children = append(node.Children, AstNode{
Type: Text,
Text: sb.String(),
})
return node, nil
}
// parseAttrs parses the next nodes attributes. It also parses shorthand
// class- and ID syntax.
func (reader *reader) parseAttrs() ([]Attr, error) {
attrs := make([]Attr, 0, 2)
loop:
for {
if err := reader.skipSpaces(); err != nil {
return nil, err
}
r, err := reader.peekRune()
if err != nil {
return nil, err
}
attr := Attr{}
switch r {
case '{':
break loop
case '.', '#':
sym := r
// Skip ‘sym’
if _, err := reader.readRune(); err != nil {
return nil, err
}
if s, err := reader.parseShorthand(); err != nil {
return nil, err
} else {
attr.Value = s
if sym == '.' {
attr.Key = "class"
} else {
attr.Key = "id"
}
}
default:
if unicode.IsSpace(r) {
if err := reader.skipSpaces(); err != nil {
return nil, err
}
continue
}
if s, err := reader.parseNodeName(); err != nil {
return nil, err
} else {
attr.Key = s
}
if r, err := reader.readNonSpaceRune(); err != nil {
return nil, err
} else if r != '=' {
reader.unreadRune()
break
}
if s, err := reader.parseString(); err != nil {
return nil, err
} else {
attr.Value = s
}
}
attrs = append(attrs, attr)
}
return attrs, nil
}
// parseShorthand parses an ID- or class shorthand value.
func (reader *reader) parseShorthand() (string, error) {
sb := strings.Builder{}
for {
r, err := reader.readRune()
if err != nil {
return "", err
}
if unicode.IsSpace(r) {
break
}
sb.WriteRune(r)
}
s := sb.String()
if len(s) == 0 {
return "", invalidSyntax{
pos: reader.pos,
expected: "id- or class name",
found: "no value",
}
}
return s, nil
}
// parseString parses the double quoted strings used as attribute values.
func (reader *reader) parseString() (string, error) {
sb := strings.Builder{}
if r, err := reader.readNonSpaceRune(); err != nil {
return "", err
} else if r != '"' {
return "", invalidSyntax{
pos: reader.pos,
expected: "double-quoted string",
found: fmt.Sprintf("‘%c’", r),
}
}
for {
r, err := reader.readRune()
if err != nil {
return "", err
}
switch r {
case '"':
return sb.String(), nil
case '\\':
r, err := reader.readRune()
if err != nil {
return "", err
}
if r != '\\' && r != '"' {
return "", invalidSyntax{
pos: reader.pos,
expected: "valid escape sequence (‘\\\\’ or ‘\\\"’)",
found: fmt.Sprintf("‘\\%c’", r),
}
}
sb.WriteRune(r)
default:
sb.WriteRune(r)
}
}
}
// validNameStartChar returns whether or not the rune ‘r’ is a legal rune in the
// first position an XML tag name, or a slash.
func validNameStartChar(r rune) bool {
return r == '/' || r == ':' || r == '_' ||
(r >= 'A' && r <= 'Z') ||
(r >= 'a' && r <= 'z') ||
(r >= 0x000C0 && r <= 0x000D6) ||
(r >= 0x000D8 && r <= 0x000F6) ||
(r >= 0x000F8 && r <= 0x002FF) ||
(r >= 0x00370 && r <= 0x0037D) ||
(r >= 0x0037F && r <= 0x01FFF) ||
(r >= 0x0200C && r <= 0x0200D) ||
(r >= 0x02070 && r <= 0x0218F) ||
(r >= 0x02C00 && r <= 0x02FEF) ||
(r >= 0x03001 && r <= 0x0D7FF) ||
(r >= 0x0F900 && r <= 0x0FDCF) ||
(r >= 0x0FDF0 && r <= 0x0FFFD) ||
(r >= 0x10000 && r <= 0xEFFFF)
}
// validNameChar returns whether or not the rune ‘r’ is a legal rune in an XML
// tag name.
func validNameChar(r rune) bool {
return validNameStartChar(r) ||
r == '-' || r == '.' || r == '·' ||
(r >= '0' && r <= '9') ||
(r >= 0x0300 && r <= 0x036F) ||
(r >= 0x203F && r <= 0x2040)
}
|