summaryrefslogtreecommitdiffhomepage
path: root/vendor/golang.org/x/tools/go/ssa/task.go
blob: 502498526658221eeb11a9a0ee88e0b79971d4b6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package ssa

import (
	"sync/atomic"
)

// Each task has two states: it is initially "active",
// and transitions to "done".
//
// tasks form a directed graph. An edge from x to y (with y in x.edges)
// indicates that the task x waits on the task y to be done.
// Cycles are permitted.
//
// Calling x.wait() blocks the calling goroutine until task x,
// and all the tasks transitively reachable from x are done.
//
// The nil *task is always considered done.
type task struct {
	done       chan unit      // close when the task is done.
	edges      map[*task]unit // set of predecessors of this task.
	transitive atomic.Bool    // true once it is known all predecessors are done.
}

func (x *task) isTransitivelyDone() bool { return x == nil || x.transitive.Load() }

// addEdge creates an edge from x to y, indicating that
// x.wait() will not return before y is done.
// All calls to x.addEdge(...) should happen before x.markDone().
func (x *task) addEdge(y *task) {
	if x == y || y.isTransitivelyDone() {
		return // no work remaining
	}

	// heuristic done check
	select {
	case <-x.done:
		panic("cannot add an edge to a done task")
	default:
	}

	if x.edges == nil {
		x.edges = make(map[*task]unit)
	}
	x.edges[y] = unit{}
}

// markDone changes the task's state to markDone.
func (x *task) markDone() {
	if x != nil {
		close(x.done)
	}
}

// wait blocks until x and all the tasks it can reach through edges are done.
func (x *task) wait() {
	if x.isTransitivelyDone() {
		return // already known to be done. Skip allocations.
	}

	// Use BFS to wait on u.done to be closed, for all u transitively
	// reachable from x via edges.
	//
	// This work can be repeated by multiple workers doing wait().
	//
	// Note: Tarjan's SCC algorithm is able to mark SCCs as transitively done
	// as soon as the SCC has been visited. This is theoretically faster, but is
	// a more complex algorithm. Until we have evidence, we need the more complex
	// algorithm, the simpler algorithm BFS is implemented.
	//
	// In Go 1.23, ssa/TestStdlib reaches <=3 *tasks per wait() in most schedules
	// On some schedules, there is a cycle building net/http and internal/trace/testtrace
	// due to slices functions.
	work := []*task{x}
	enqueued := map[*task]unit{x: {}}
	for i := 0; i < len(work); i++ {
		u := work[i]
		if u.isTransitivelyDone() { // already transitively done
			work[i] = nil
			continue
		}
		<-u.done // wait for u to be marked done.

		for v := range u.edges {
			if _, ok := enqueued[v]; !ok {
				enqueued[v] = unit{}
				work = append(work, v)
			}
		}
	}

	// work is transitively closed over dependencies.
	// u in work is done (or transitively done and skipped).
	// u is transitively done.
	for _, u := range work {
		if u != nil {
			x.transitive.Store(true)
		}
	}
}